Anti-air battery
From Command and Conquer Wiki
| Anti-air battery | |
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Anti-aircraft artillery |
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The AA Battery (or Anti-Air Battery) represents GDI's current solution to the pressing need for anti-aircraft defense at their global bases. Each AA Battery boasts twin 30mm Gatling cannons with an incredible rate of fire and state-of-the-art target tracking systems capped off with a supply of depleted uranium shells. Essentially, once a target is within range of an AA Battery its only chance to avoid fire from the turret is to move back out of its range. Stealth scanners can aid in the detection of hidden units, even if they are on the ground; however the AA Battery naturally cannot attack ground-based enemies.
While lacking the outright stopping power of a missile, AA Batteries are excellent for keeping an airborne target suppressed, as well as accurately attacking fast moving airborne targets. Their accuracy was useful against the Planetary Assault Carriers, as it could destroy its fighters efficently.
However many commanders complained about their lack of effectiveness compared to the Nod SAM site, and the Scrin Plasma Missile battery at it's task. GDI has yet to respond to their defects as of now, which could cause problems considering that GDI has lost it's total dominance of the skies that it enjoyed in the previous Tiberium Wars.
To rectify the batteries' lacking efficency, GDI introduced Tungsten shells as an optional upgrade for them, significantly increasing their firepower.
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