Air superiority (tactics)
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Air Superiority is a tactic that has been used, or at least attempted since the Great World War II. It refers to having complete domination of the skies over the battlefield, and therefore a highly important strategic advantage.
Air superiority does not guarantee victory on the battlefield. It does however increase the chances of the commander that is using the tactic to gain victory over his enemies.

Added by AgaizBoth GDI and Nod have tried to use this tactic in all 3 Tiberium wars.
In the First Tiberium War both sides were quite evenly matched in terms of planes. GDI possessed Carrier borne F/A-18E/F Super Hornets and Advanced YF-23 Black Widows (as well as the ORCA, which was not deployed until near the end of the war,) while Nod used RAH-66 Comanches and the only fighter they have are the Advanced F-22 Raptors. Both sides developed powerful anti-aircraft defences, such as SAM sites.

Added by Agaiz
Added by MecoDuring the Second Tiberium War Nod gained the upper hand with its technologically advanced Banshee fighter and Harpy helicopters, but GDI's powerful ORCA Fighters and Orca Bombers remained a threat. Aircraft proved very useful against the Core Defender, at least during the Firestorm Crisis.
During the Third Tiberium War, Nod relied heavily on its versatile Venom aircraft, while GDI deployed the Firehawk, a fairly traditional fighter-bomber which causes great amounts of damage each sortie, but can only be loaded-out to engage either aircraft or ground targets, not both at once. The Firehawk is notable for the Stratofighter ability, which allows it to climb to the stratosphere (far beyond the normal range of any antiair defense or most fighters) then descend near the targeted area- jumping over any troublesome AA defenses in the area, though unless micromanaged they will run into said defenses on the way back, and not likely survive. Nod Vertigo stealth bombers appear seemingly from nowhere (having technology related to the Stealth Tank) to drop single, powerful Fuel-Air Bombs on a target, and while in flight, any aircraft behind a Vertigo are vulnerable to its tail-mounted antiaircraft gun turret. GDI uses Orca Gunships, which are useful airborne scouts (though, unlike their Nod counterpart, the Venom, they must reload and cannot engage air units) due to their Sensor Pods that can temporarily observe an area (or a unit, should that have been the target) and reveal stealth, while the ORCA itself detects stealth with Sensor Scans. However, both Nod and GDI were outgunned in the skies by the Scrin, whose Spaceships like Planetary Assault Carriers could see off multiple human aircraft. Devastator Warships and Stormriders also destroy the GDI AA Guns and Nod SAMs to maintain control over the sky.

Added by Tagaziel


Added by TagazielIn the Final War both GDI and Nod must deploy support Crawlers to maintain an air force.