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Build and repair aircraft
Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
An Air Tower is a Brotherhood of Nod structure designed to maintain, construct and command an air armada in Command & Conquer 3: Tiberium Wars and Command & Conquer 3: Kane's Wrath. A single Air Tower can carrry up to four aircraft units specifically, only the Vertigo Bombers are the only air units that can dock in the Air Tower while Venom Crafts don't supply a limited amount of ammo.
The tower is a high building roughly in the shape of a square. The interior of the tower houses the automated manufacturing units that rapidly assemble Venom patrol craft and Vertigo stealth bombers, while the smaller tower that overlooks the construction pit acts as an air control tower for the squad of bombers and Venoms assigned to the tower. Each tower has four retractable landing pads, which can rearm and refuel one Vertigo each.
If the Air Tower is destroyed while the Vertigos are still rearming, all the planes will be lost. However, if you capture the Air Tower with the Vertigos rearming, they will also be captured. Construction of the Air Tower also gives access to the Call for Transport ability using Carryalls, allowing Nod forces to be ferried quickly around the battlefield by air. Additionally, the air tower has a complement of 3 repair drones to patch up nearby damaged aircraft.
Venoms can be built in limitless numbers from a single air tower, as they don't need to return to the Air Tower to reload. To construct more than 4 Vertigo bombers, however, a Commander must either order the construction of another air tower, or the Air support tower, which is cheaper but only has rearming and refueling stations, and cannot build more aircraft.
All Nod factions of the Third Tiberium War build these structures except the Black Hand which prefers to engage its enemies on land. Black Hand does not field aircrafts, therefore they have no need for an Air Tower to be constructed in the battlefield.
|Venom||none|| Detects stealth|
|Vertigo||Tech Lab|| Disruption pods|
Return to base
|Signature generator||When equipped with Signature Generators, Venoms appear to be a large force on the opponent's radar. This upgrade costs $100 and takes 0:10 seconds to research (Ctrl+S).|
|Disruption pods||This upgrade allows Vertigos to drop small stealth pods that emit a cloaking field. Anything in the pod's radius is cloaked for the pod's duration. This upgrade costs $500 and takes 0:15 to complete (Ctrl+D).|
Support powers provided
|Mine drop||An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 800 damage. Nod only.|
|Magnetic mine drop||An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 16 damage per second to any vehicle it latches on to as well as slowing its movement speed. Marked of Kane only|