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Air tower

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Air Tower
CNCTW Air Tower
Structure
Affiliation

CNC3 Nod Logo Nod
CNCKW Marked of Kane logo Marked of Kane

Role

Build and repair aircraft

Protection

Heavy plating

Tier

2

Properties
Hit points

3000

Armour type

Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)

Production
Cost

$1000

Build time

0:10

Produced by

Nod Construction Yard

Requires

Operations Center

Hotkey

F6

Function
Power

-5

Research

CNCTW Signature Generators Cameo Signature generator
CNCKW Disruption Pods Cameo Disruption pods

Abilities

CNCTW Mine Drop Cameo Mine drop (Nod)
CNCKW Magnetic Mine Drop Cameo Magnetic mine drop (MoK)

CNCTW Air Tower Cameo

An Air Tower is a Brotherhood of Nod structure designed to maintain, construct and command an air armada in Command & Conquer 3: Tiberium Wars and Command & Conquer 3: Kane's Wrath. A single Air Tower can carrry up to four aircraft units specifically, only the Vertigo Bombers are the only air units that can dock in the Air Tower while Venom Crafts don't supply a limited amount of ammo.

Background

The tower is a high building roughly in the shape of a square. The interior of the tower houses the automated manufacturing units that rapidly assemble Venom patrol craft and Vertigo stealth bombers, while the smaller tower that overlooks the construction pit acts as an air control tower for the squad of bombers and Venoms assigned to the tower. Each tower has four retractable landing pads, which can rearm and refuel one Vertigo each.

Game building

If the Air Tower is destroyed while the Vertigos are still rearming, all the planes will be lost. However, if you capture the Air Tower with the Vertigos rearming, they will also be captured. Construction of the Air Tower also gives access to the Call for Transport ability using Carryalls, allowing Nod forces to be ferried quickly around the battlefield by air. Additionally, the air tower has a complement of 3 repair drones to patch up nearby damaged aircraft.

Venoms can be built in limitless numbers from a single air tower, as they don't need to return to the Air Tower to reload. To construct more than 4 Vertigo bombers, however, a Commander must either order the construction of another air tower, or the Air support tower, which is cheaper but only has rearming and refueling stations, and cannot build more aircraft.

All Nod factions of the Third Tiberium War build these structures except the Black Hand which prefers to engage its enemies on land. Black Hand does not field aircrafts, therefore they have no need for an Air Tower to be constructed in the battlefield.

Produced aircraft

Icon Unit Requirements Ability
CNCTW Venom Cameo Venom none Detects stealth
Signature Generators
CNCTW Vertigo Cameo Vertigo Tech Lab Disruption pods
Return to base

Upgrades provided

Icon Upgrade Description
CNCTW Signature Generators Cameo Signature generator When equipped with Signature Generators, Venoms appear to be a large force on the opponent's radar. This upgrade costs $100 and takes 0:10 seconds to research (Ctrl+S).
CNCKW Disruption Pods Cameo Disruption pods This upgrade allows Vertigos to drop small stealth pods that emit a cloaking field. Anything in the pod's radius is cloaked for the pod's duration. This upgrade costs $500 and takes 0:15 to complete (Ctrl+D).

Support powers provided

Icon Support power Description
CNCTW Mine Drop Cameo Mine drop An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 800 damage. Nod only.
CNCKW Magnetic Mine Drop Cameo Magnetic mine drop An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 16 damage per second to any vehicle it latches on to as well as slowing its movement speed. Marked of Kane only

Gallery


CNC3 Nod Logo Brotherhood of Nod Third Tiberium War Arsenal CNC3 Nod Logo

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