Aircraft construction and maintenance
Light (100% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
4 Orca gunships or Firehawks
The airfield was GDI's forward operating base for aircraft during the Third Tiberium War.
Four landing pads allow VTOL aircraft to be rearmed and refuelled. If desired the pads can become enclosed hangers. Like the war factory the airfield uses aerial repair drones. The drones repair not only landed aircraft but also those in a holding pattern nearby.
Aircraft draw critical support from their base airfields even when in flight. Without a data link to the parent airfield, ion particle activity could prevent extended operations or result in guidance failures. In other words GDI aircraft will run out of fuel and crash unless they have not expended their payload.
An airfield has four pads and each pad may only be occupied by one Orca Gunship or Firehawk at a time. The pad is considered occupied even if the aircraft is in flight. Once a pad become unoccupied the airfield may construct another Orca Gunship or Firehawk. This means fielding more than four Orca Gunships or Firehawks requires more airfields or Combat support airfield to be built. Captured air units from other factions can also land for repair and rearm (if they need to do so and can fit in by sizes).
On the other hand, the airfield may support an unlimited number of Hammerheads. Hammerheads do not need to land to rearm.
|Hardpoints||Orcas and Firehawks carry 50% more ordnance when equipped with additional Hardpoints. This upgrade costs $2500 and takes 1:00 to research (Ctrl+S).|
|Ceramic armour||Orcas, Hammerheads, and Firehawks gain a significant degree of protection when protected by Ceramic Armor. This upgrade costs $1000 and takes 0:30 to research (Ctrl+S). ZOCOM only|
|Stratofighter Boosters||Stratofighter Boosters provide Firehawks with the ability to quickly accelerate into the stratosphere and fly almost instantaneously to any location. This upgrade costs $1000 and takes 0:30 to research (Ctrl+D).|
Support powers provided
|Orca Strike||Three fast-moving Orca craft fly in to pummel a target with explosive ordnance from the skies. This power costs 500 credits and has a cooldown of 1:30. The Orca Strike fires 2 missiles per aircraft for a total of 6 missiles|
|Bloodhounds||Calls in two veteran APCs and two veteran Pitbulls, deployed from V-35 Ox Transports. It costs $3000 and has a cooldown of 3:00. Steel Talons replace APC with Wolverine|