“ | Each USA Air Field can build, arm, control and repair up to four aeroplanes at a time. To build more than four aeroplanes, you must build multiple Air Fields. Note that the Comanche does not need an Air Field for re-supply. The Rocket Pod and Laser Missile upgrades are developed here. - Generals manual(src) |
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The Air Field was the USA's aircraft production structure in Command & Conquer: Generals and its expansion, Zero Hour.
Overview[]
The air field produces American aircraft and researches aircraft upgrades. It automatically repairs and rearms any landed jet aircraft, up to a maximum of four. Helicopters can be ordered to land at the air field for repairs.
Production[]
Attack helicopter, can engage Rocket Barrage
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Multirole fighter, can engage ground and air targets
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Advanced multirole fighter, can engage ground and air targets, shoot down missiles, and detects missiles
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Stealth strike bomber
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Supersonic bomber
Requires Strategy Center
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Advanced supersonic bomber
Requires Strategy Center
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Upgrades[]
Upgrades all Comanches with rocket pods, which are devastating to groups of units
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Countermeasures (Zero Hour only)
Improves aircraft chances in evading enemy missiles
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Bunker Busters (Zero Hour only)
Stealth Fighters are armed with bunker busters, which can clear out garrisons and tunnel networks
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Improves the accuracy of the Raptor, King Raptor and Stealth Fighter's missiles, increasing damage dealt by 25%
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Comanches are stealth when not attacking
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Gallery[]
See also[]
- Chinese airfield, Chinese counterpart
- GLA airfield, cut GLA building
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