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Annihilator Tripod

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Annihilator Tripod
Weaponry Three energy cannons
Armor Heavy, Shielded
Type Heavy assault walker
Faction Scrin
Cost 3000
Build Time 0:30
Production Site Warp Chasm
Country Scrin
That Tripod left a husk. I think an engineer should be able to capture it!

GDI troops talking about the dead Tripod

The Annihilator Tripod (Greek: Tripous (Three Feet, three legged object)) is considered the Scrin's most dangerous terrestrial unit. While slow, this apparently bio-mechanical walker can sustain a considerable amount of damage before being toppled. Referred to as an 'Annihilator' with good reason, the Tripod sports three articulated 'arms' tipped with high-powered proton beam weapons. These weapons, combined with the Tripod's sheer durability, mean that it can lay waste to vast numbers of smaller units. The armour protection of the Tripod appears to be supplemented on occasion by some form of energy shield (sometimes called the Forcefield), similar to that notably present on some other Scrin units, like Devastator Warships; this is likely to be an upgrade. Units with these shields are even more dangerous than normal, and are considered priority targets in battle (The shield can protect these unit from an EMP strike and absorb some damage). Owing to their sheer size, Tripods have been known to literally walk over smaller vehicles, often destroying them outright. At close ranges, Annihilators have been seen using a kind of EMP attack to disable vehicles that venture too close before destroying them with the proton beams or crushing them. This gives them a definite edge in close-quarters fighting. The EMP attack can also disable structures.

However, as has been proven by both GDI and Nod, the Annihilator Tripod is by no means invincible. A well-trained Commando can run up to a Tripod and disable it almost instantly with an explosive charge applied to the vulnerable underside of its 'body'. Once disabled, GDI Engineers, Scrin Assimilators, and Nod Saboteurs can take control of the Tripod for their respective factions. Tripods also have no defense against aircraft. Other than this, large numbers of anti-vehicle units or very heavy vehicles such as Mammoth Tanks are required to take them on.

Battlefield reports indicate that the Annihilator has better firepower than the standard Mammoth 27 (and a longer range) along with better speed. However, its armour (especially without the energy shield) is isn't as strong as a Mammoth Tank, and a Mammoth tank upgraded with railgun weaponry can easily damage or destroy an unprotected Annihilator, provided it can keep the tripod in range without venturing too close to its EMP blast. At 3000 credits, it is also the most expensive Tier 3 unit in the war, asides from the Purifier Warmech and the Reaper Tripod. The Annihilator Tripod is not to be underestimated and is easily capable of causing great devastation if not properly dealt with. The Scrin cult Reaper-17 uses a horribly Tiberium mutated, but nonetheless stronger variant of the Annihilator Tripod, called the Reaper Tripod. Other Sub-faction of the Scrin, The Traveler-59, can train an Annihilator Tripod but it can't be upgraded with a Forcefield generator.


[edit] Assessment

Advantages:

  • Powerful
  • It's attack will release an EMP pulse if it closer enough to the enemy
  • Strong Armor
  • Can outrange even MARVs
  • Can be upgraded with shields (except for Traveler-59 Tripods)
  • Can crush Moderate vehicles and infantry
  • Effective on taking out most base defenses
  • Can defeat most of the ground units in a one versus one fight.
  • Devastating in large groups, could breakthrough well fortified bases with ease

Disadvantages:

  • The Forcefield (Tripod shield upgrade) is quite weak, and need 2 minute for recharging after it is destroyed.
  • Hard to repair
  • The most expensive ground unit (not including Epic Units or the Purifier Warmech and the Reaper Tripod)
  • Only available at Tier 3
  • Vulnerable to Commandos
  • If destroyed it can create a capture-able husk(Can be considered a Good Thing-Assimilator can be used for re-activation, thus saving credits)
  • It is inefficient in Hit-and-Run tactics.
  • Defenseless vs aircraft
  • Weak against heavy infantry such as Zone Trooper and Missile Squad
  • EMP Weapons Could disable the Tripod (if it has no Forcefields)


Mechanized walkers
GDI: X-O Powersuit, Wolverine Mk. I/Mk. II , Titan Mk. I/Mk. II/Mk. III, Mammoth Mk. II, Juggernaut Mk. I/Mk. II/Mk.III,
Nod: TWIII MCV, Purifier Warmech, Avatar Warmech, Redeemer
CABAL: Core Defender
Scrin: Gun Walker, Shard Walker, Annihilator Tripod, Reaper Tripod, Eradicator Hexapod


Scrin Third Tiberium War Arsenal
Infantry Buzzers · Disintegrators · Assimilator · Cultist · Shock Trooper · Ravager · Mastermind/Prodigy
Vehicles Gun Walker/Shard Walker · Seeker · Devourer Tank · Mechapede · Corrupter · Explorer · Harvester · Annihilator Tripod/Reaper Tripod · Eradicator Hexapod
Aircraft Stormrider · Devastator Warship · Planetary Assault Carrier · Mothership · Drone Ship
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