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Archer maiden

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Archer Maiden
Archer maiden
Unit
Affiliation

Empire of the Rising Sun

Role

Anti-Air / Anti-Surface Infantry

Armament

Sorazatsu Type II Greatbow

Protection
  • Charged bracer-gauntlets
  • Multifunction visor scope
  • Lightsuit for optimal mobility
  • Battle standard inspires loyalty
Properties
Armour type

Light

Production
Cost

500

Build time

0:05

Produced by

Instant Dojo

Our bows are drawn as foes draw near.
- Archers Creed
RA3U Archer Maiden Icons

Recent info about the latest Empire of the Rising Sun's Infantry, the Archer Maiden, was available during our research into Uprising-era arsenals. The Archer maiden, compared to another infantry unit, the Rocket Angel, prefers to engage targets with a Greatbow, which are capable of targeting and following aircraft, and is also effective as an anti-infantry weapon. The maiden's bow is slow-firing, yet heavy-hitting. They fill a critical niche that cost the Empire the war, and thus are a important addition to any Imperial Commander's arsenal, yet still are capable against other units.

History

They've cut me!
- Archer Maiden under fire
Bring down the Heavens!
- Archer Maidens barraging an enemy with a peircing barrage

The war took a heavy toll on the Empire of the Rising Sun, even in the days when the Empire's ultimate victory seemed certain. Consequently, by the time the Empire's enemies discovered and began exploiting a particular flaw in the Imperial Grand Stratagem, leaders of the island nation could do little to respond. This flaw, of course, was the Empire's overdependence on new, largely untested antiaircraft technology. Exotic dual-form robot weapons and variable base defenses proved somewhat less effective against enemy air forces than the Rising Sun's war ministers guaranteed, and the Allied Nations and Soviet Union were relatively quick to punish the Empire for its hubris. Therefore, by the time the first Imperial archer maiden division was deemed battle-worthy, popular consensus both inside and outside the Empire's borders deemed the effort to be utterly in vain. This type of dismissal only began to subside after the maidens single-handedly brought down a top-ace squadron of Allied Vindicator support bombers scouting the coast of Hokkaido.

The women in the ranks of the archer maidens are no strangers to loss and dejection, and likely all share a disposition of drawing strength from such negative feelings. Even as their male counterparts' seemingly-limitless spirit finally began to falter in the face of military setback after setback, the archer maidens' ranks swelled, and the maidens became emboldened to make some sort of difference... even though hopes for the Empire's inevitable victory by then had turned into a palpable sense of imminent defeat. The question is, then, why did the archer maidens choose to take up arms in the twilight of the war?

RA3 ArcherMaiden2sm

Concept drawing of the Archer Maiden.

The simple answer is these women had nothing left to lose. Their husbands, brothers, and friends had perished in the war. And the elite ranks of the Imperial Rocket Angels would not have them, due to restrictions on age, birthright, physical strength, or any number of other factors. According to the archer maidens' Code of Manner, the maidens formed after two female friends rejected from the Rocket Angel ranks returned to the Angels' training headquarters in Hokkaido with their ancestral bows, intending to shoot the Angels' chiefs from the sky. The women on the ground plainly announced their intentions—this was the only way, they said, to make the Angels admit to their pride and their weakness. The Angels' chiefs obliged this duel, and in the ensuing fight, two women died; one held fast to her bow even in death, while the other, an Angel, fell far to the ground with a heavy thud.

The surviving archer was cast from the Angels' headquarters, exonerated for acting vengefully but in a manner consistent with the warrior-virtues of the Empire. The woman swore an oath of celibacy, vowing to dedicate the remainder of her life to the defeat of the Empire's enemies while welcoming like-minded women from across the nation to unite under that common cause. Alone, she restored a run-down old temple in a particularly mountainous region of Hokkaido, and soon began accepting many other women like her into what came to be known as Shin Kyudo Monastery. There the women trained for months in the art of the bow, while leading a strictly ascetic lifestyle. It took only another year or so for the remnants of the Imperial shogunate to formally recognize the group, and it was then that the archer maidens gained their signature weapons and uniforms, and were invited to join the Imperial military in full status.

This was a humbling moment for the Empire of the Rising Sun, though by now, it was one of many. The archer maidens cordially accepted the shogunate's offer, even though everyone, even the Empire's enemies, knew that the maidens had long since proven themselves in a series of guerilla-style ambushes in the defense of the Empire's northern borders. To this day, the maidens remain committed to protecting their homeland at any cost and to fighting on for the sake of the memories of their loved ones.

Uprising

At the secret research facility belonging to Doctor Shinji Shimada - the Shiro Sanitarium, to be more exact, Yuriko Omega learnt that a detachment of Archer Maidens had accepted an assignment at the base to provide extra security in exchange for being given psionic training.

(Arguably) Rogue Imperial commanders Shinzo Nagama, Kenji Tenzai, and (in a sense of irony) ex-Rocket Angel leader Takara Sato deployed Archer Maidens against the Allies during the Uprising as well, many seen training at Shinzo's Dojos just prior to the Allied capture of Shinzo. Tatsu, during his double-crossing of the Allies, deployed the Archer Maidens, likely either prisoners of war, or were initialy loyal to Tatsu. Despite their employment against Allied air units in Uprising, they were unable to prevent Japanese leaders from being captured.

Abilities

RA3U Barrage Shot Icons

Barrage Shot

The Archer maiden use specially-charged arrows that split up into a flurry of white-hot spikes, that deadly to clusters of enemy infantry. The maidens' bows then must briefly recharge in between launching the heavier ordnance.

Notes from the field

RA3 ArcherMaiden1

Concept art

We defend the way.
- Archer Maiden

Battlefield reconnaissance has revealed at least these facts about the Archer Maiden:

• Putting the 'great' in greatbow—The archer maiden's weapon appears deceptively traditional. In effect, its projectiles have more in common with laser-guided armor-piercing rockets than with arrows of the past. And unlike the Imperial tankbusters' plasma cutting cannons, the maidens' greatbows can be just as effective against infantry as they are against aircraft or other lightly armored targets.

• The piercing barrage—Archer maidens are trained to use specially-charged arrows that split up into a flurry of white-hot spikes. Such a rain of shrapnel can be deadly to clusters of enemy infantry, though is ineffectual against anything else. The maidens' bows must briefly recharge in between launching the heavier ordnance.

• Suitable for internal use—Most modern infantry are trained to fight from inside garrisoned structures due to the prevalence of urban combat in today's wars, though archer maidens train more extensively at this than other Imperial divisions. When garrisoned, maidens can take down enemy aircraft from even greater range than usual.

• Specialized generalists—Although archer maidens are arguably the most versatile of all the Empire of the Rising Sun's infantry forces, they are fewer in number than the Empire's fighting men, and therefore somewhat costlier to deploy. Their relatively slow rate of fire is another reason they tend to be more effective fighting in concert with other infantry classes instead of by themselves.

Game Unit

Heh heh... I wish we had more ladies in our infantry divisions... heh heh.
- An Allied Peacekeeper upon seeing the Archer Maidens during the Allied assault on Shinzo's clan village
Pros Cons
  • The best anti-surface/anti-air infantry in the war.
  • Very dangerous in large numbers.
  • Can attack both land and air.
  • High accuracy.
  • Can kill infantry within a few seconds.
  • Wonderful when placed in garrisonable buildings.
  • Its special ability is dangerous if use in large numbers.
  • The strongest basic infantry in the war.
  • Available at Tier 1
  • The most expensive basic infantry unit.
  • Slow.
  • Swiftly killed by commandoes.
  • Its special ability may harm allies and doesn't do much damage if used in small numbers.
  • Slower rate of fire than Tankbuster.
  • Can't win one-on-one with anti-infantry vehicle.
  • Has shorter range than Tankbuster.

The Archer Maiden is a surprisingly powerful addition to the Imperial Arsenal, capable of both taking down aircraft and engaging infantry. Like all infantry units, they are still vulernable against armoured vehicles, and dedicated anti-infantry weapons. To address this weakness they are usually deployed with other types of infantry such as the Imperial Warrior. They are most effective in squads of five, especially when used against aircraft such as the Apollo Fighter and the Vindicator. However, heavier aircraft such as the Harbringer Gunship can easily mow them down, uniting many of the Archers with their loved ones swiftly.

Against infantry, they deal more damage per shot than an Imperial Warrior. The Piercing Barrage is most effective against massed infantry formations. Reconnaissance recovered from Imperial archives indicates that they may be able to destroy lightly armoured buildings, such as Allied Powerplant using this ability. This measure is ill-advised since Archers Maidens were not trained to be used as siege units.

As a note, despite what some Commanders and infantrymen believe due to their... interesting choice of uniform, they can't swim, likely due to the difficulty of the greatbow's size and the battle standard (more accurately flag) that they all carry. So if you see one taking a swim... probably an Allied Spy in a very difficult disguise.

Quotes

Creater

  • Archer, ready for battle!
  • My bow is yours!

Select

  • Archer maiden!
  • Ready!
  • We will defend the way!
  • Yes?
  • What is require?
  • I stand ready!
  • We must not terry!
  • Ninja archer!

Moving

  • Advanced!
  • Foward!
  • On the move!
  • With haste!
  • A clear path!
  • I go!
  • I understand!
  • With caution!

Garrisoning Structure

  • Entering!
  • We will fight from there!
  • Take cover in there!

Attacking

  • That one, yes!
  • Attack!
  • Full draw!
  • More of them!
  • On target!
  • He's mark!

Use Barrage Shot

  • Arrow Volley!
  • Bring down the Heavens!
  • Launch the barrage!
  • Rain down upon them!

Move to Attack

  • Trained on the enemy!
  • Closing in!
  • Getting in range!
  • In full view!
  • Swiftly!
  • Have them in sight!
  • Invaders!
  • To the enemy!

In combat

  • They fall!
  • And another!
  • I see them!
  • With patience!
  • We stand and fight!
  • They will fall!

Under fire

  • I'm wounded!
  • They've cut me!
  • They have attacked!
  • Their attack won't scare me!

Videos

See als

RedAlert3RisingSun avatar Imperial Red Alert 3 Arsenal RedAlert3RisingSun avatar

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