Assault troop transport
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| Assault Troop Transport | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Assault APC |
| Armament |
8 garrisoned infantry |
| Protection |
Light/Medium |
| Properties | |
| Hit points |
240 |
| Armor type |
Assault Crawler Armor |
| Transport slots |
8 infantry |
| Production | |
| Cost |
$2400 |
| Build time |
0:25 |
| Produced by |
China War Factory |
| Hot key |
C |
| Combat | |
| Cooldown |
4000 (Propaganda Tower) |
| Speed |
40 (30 when badly damaged) |
| Sight range |
175-400 |
| Function | |
| Upgrades | Subliminal Messaging |
| Abilities |
Passive stealth detection |
| Notes | |
|
Built with 8 Mini Gunners | |
| “ | Troop Crawler Ready For Assault - Assault Troop Crawler | ” |
The Assault Troop Transport (or 'Assault Troop Crawler') is a second-generation Troop Crawler developed for General Shin Fai.
Contents |
Background
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| “ | Assault Troop Crawler Here - Assault Troop Crawler Selected | ” |
Like the regular Troop Crawler, it is a reasonably fast wheeled APC, already coming with eight Mini-Gunners on board upon rolling out of the War Factory, with stealth detection. It has firing ports for the infantrymen inside, superior armor and a small propaganda tower to heal other friendlies.
Upgrades
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| Subliminal messaging | Increases the effectiveness of the Assault troop crawler's speaker tower by 25%. | Purchasable at any Propaganda Center center for a cost of $500. |
Game unit
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Strategy
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| “ | Get Yor Guns Ready! - Assault Troop Crawler Attacking | ” |
Although more expensive than its predecessor, the cost of the Assault Troop Transport covers the expense of the eight Mini-Gunners (as well as saving $400) and it is much better equipped for battle. If some of the Mini-Gunners were replaced by Tank Hunters the Assault Troop Transport would be well-equipped to take on all comers.
Hijackers, in particular, are useless if they try to steal these vehicles as they are not able to stay hidden, let alone get close.
Counters
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The Assault Troop Crawler has better armor than the regular Troop Crawler but is still quite poorly defended against heavy weapons, especially rockets.
A Nuke Cannon firing Neutron Shells can wipe out ALL of the Mini-Gunners inside as well as the driver, allowing capture of the vehicle. Jarmen Kell as well can eliminate the vehicle crew and later kill the Mini-Gunners.