Fandom

Command and Conquer Wiki

Attack cycle

4,390pages on
this wiki
Add New Page
Talk1 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

&
TS gameiconFS Gameicon
TS gameiconFS Gameicon
Attack cycle
TS Attack Cycle
Unit
Affiliation
Role

Anti-Armour Recon

Armament

Missile launchers

Protection

Light

Tier

1

Tech level

5

Properties
Hit points

150

Armour type

Wood

Production
Cost

$600

Produced by

Nod War Factory

Combat
Ground attack
  • 40 (AP)
  • 30 (x2) (elite) (AP)
Air attack

30 (x2) (elite) (AP)

Cooldown

60

Speed

12

Attack range

5

Sight range

5

Function
Elite upgrade
  • Fire two missiles at once
  • Allows to target aircraft
  • Self-repairing
TS Attack Cycle Icons

The Attack cycle is a successor to the TWI Recon bike, used by Nod, CABAL and The Forgotten during the Second Tiberium War and the Firestorm Crisis.

Background

Like its predecessor, it incorporates a missile launcher, but can only fire missiles two at a time. It is extremely fast but has very little armour. Its turning rate is much faster than the previous Nod recon bike and thus its manoeuvrability is also much higher.

The pilot is a single Nod soldier, lying prone.

Legacy

They were succeeded by the more advanced Attack bikes in the Third Tiberium War.

In-game

Useful as a scouting unit and as light weapons platform against armoured enemy targets. Unfortunately, their lack of any armour means that they are not effective in prolonged combat situations.

Due to the drastically uneven cost-benefit ratio of the Nod Tick tank, Attack Cycles often ended up forming the real backbone of the Nod motorpool in the Second Tiberium War. Tick-tanks cost just as much as GDI's Titan mechs, but have weaker armor and guns. Unfortunately, they aren't significantly faster than Titans either. A Nod commander, thus forced to rely on speed and maneuver to achieve victory, would often have to focus on massed Attack Cycle strikes, instead of trying to beat GDI at its own game with the Tick tank.




Gallery

Videos

Nod tiberian sun logo Brotherhood of Nod Second Tiberium War Arsenal Nod tiberian sun logo
Cabal 2 CABAL Second Tiberium War Arsenal Cabal 2
TiberiumAlliances Forgotten Forgotten Second Tiberium War Arsenal TiberiumAlliances Forgotten

Other Wikia wikis

Random Wiki