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Battle Bunker (Red Alert 2)

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Battle Bunker
Battle bunker yr
Structure
Affiliation

Soviets

Role

Infantry bunker

Armament

Firing ports

Protection

Medium

Tier

1

Tech level

1

Properties
Armour type

Steel

Production
Cost

$500

Build time

0:20

Produced by

Soviet Construction Yard

Combat
Attack range

6 (garrisoned infantry, e.g. Conscript)

Sight range

6

Function
Abilities

Can be garrisoned by 5 basic infantry; immune to mind control of Yuri Prime

YR Battle Bunker Icons

The Battle Bunker was a simple but effective defensive structure to defend a Soviet commander's base during Psychic Dominator Disaster.

Background

After Third World War, a cheap, effective defence was desired by the Soviets. The answer came with the battle bunker. This simple bunker could only be garrisoned by Conscripts (actually, by any friendly infantry capable of garrisoning buildings; if the Soviet commander had access to G.I.s or Initiates, they could enter too) and could hold five of these. These defenses were very effective, as they not only could fend off infantry with ease, but tanks and other vehicles as well, due to the immense volume of fire; individual bullets merely dent armor, but a large stream eventually breaks through. These simple defensive structures were first used during the Psychic Dominator Disaster.

Due to alterations in reality precipitating from the removal of Einstein from the timeline, these bunkers were no longer constructed through the Construction Yards by the time of War of the Three Powers. Instead, Soviet Combat Engineers who were given the basic tools needed to construct it in a cost efficient manner.

In-game

They required only a Soviet Construction Yard's existence to be produced, and did not require power to function or consume it. As they could also be repaired manually (as opposed to garrisoning civilian buildings, which could only be repaired by Engineers) and could be garrisoned until their destruction, they were significantly more effective than normal civilian structures ("Urban Combat" or UC buildings). It is also effective against Yuri Primes who will try to use the tactic of mind-controlling defense structures (and then selling them) because the infantry inside are immune to psychic power---in fact the Battle Bunker is completely immune to mind control, even when empty.

Gallery

See also

RA2Sovietlogo Soviet Third World War Arsenal RA2Sovietlogo

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