|This article is about the battleship in the Generals Universe. For more uses, see battleship.|
|“|| Naval support, awaiting orders|
The battleship was a naval artillery platform used by the USA during the GLA War. Its primary weapons were six long range guns in two turrets. They were used to prosecute amphibious landings and escort aircraft carriers. They had very strong firepower and could destroy a Barracks in one hit.
Battleships supported a search and destroy operation against GLA training camps on Kazakhstan's Caspian coastline. Some were caught in the biochemical missile attack on the US naval base in Northern Europe. Most of the fleet survived. Battleships escorted the aircraft carrier USS Daedalus to Somalia to ensure the delivery of food and medical aid to the civilian population.
|“|| Clear those targets!|
In most appearances the battleship either is not controllable by the player or acts as scenery. An exception is during the second USA mission in Command & Conquer: Generals: Zero Hour where players may direct battleship fire. It is possible to destroy one in this mission, but it requires a massive amount of battleship fire (it takes six bombardments to even scratch it).
Although these Battleships were seen serving the US Navy as late as 2020, all Battleships were retired by the US Navy as of 2000, with the Ticonderoga class cruiser being the largest surface ship left in the Navy. The usage of more efficient Tomahawk missiles and torpedoes, the heavy guns of battleships are considered a distant memory now.
The Battleship is used in a number of mods for Zero Hour as buildable and controllable units such as, Rise of The Reds, Tidal Wars, Etc.