The Molotov brothers, prominent arms dealers for our comrades in foreign lands, are suspected of having dealings with the Allies. Such an idea is preposterous, but the Molotov brothers have access to sensitive information, and we must know the truth of the matter.
Use your spy to infiltrate the compound and observe the brothers activities.
If they are indeed involved with the Allies, return to your drop-off point, signal for reinforcements, and deal with them as all traitors are. Kill them.
The Molotov brothers are prominent arms dealers suspected of having dealings with the Allies. As a result, a Soviet spy is sent in to eavesdrop on their activities. After they are proven to be traitors, the spy will bring in reinforcements to finish off the brothers and their followers. Unfortunately, the spy is discovered as well and will not survive to further aid the Soviets.
The enemy base will initially appear inactive, but gap generators and an ore refinery will be constructed once the Soviet MCV is deployed. The Molotov brothers will receive aid from Tanya Adams and mostly Allied naval vessels.
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A (unarmed) KGB operatives will be paradropped to the area with task of investigating the suspicious activity of the Molotov brother. Passing through guard patrols (beware of dogs) he infiltrate the base. In there he overhear Molotov's conversation which prove Moscow's suspicion. Unfortunately his infiltration effort were uncovered. With vital information the spy were rushing himself to the beach to signal the treachery to the soviet command.
Unfortunately soviet reinforcement came too late to save the spy from Molotov's patrol. The soviet then set up shop to deal with the traitor. Unfortunately the Allies came to help the Molotovs by sending in reinforcements, cruiser included. This would only the soviet from writing off Molotov base and persecute the Molotov brother.