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Chemical missile facility

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The damage is too extensive!
"The damage is too extensive!"
This article is in need of being cleaned up before it can be presented to other commanders. Please contribute to this article before moving on to other articles.

A Chemical Missile Facility was a group of Nod buildings, that together enabled a Nod commander to launch Chemical Missiles at his opponent. Creating these missile was a complex process, so many buildings were required. They were:

Also, it was necessary to have a veinhole "monster" in the vicinity, as it alone provided a plentiful supply of tiberium veins. A [[Weed Eater" vehicle was also required to harvest these veins. Most Chemical Missile Facilities were heavily guarded, and were part of a regular, if large, Nod base. Arguably the most notorious Chemical Missile Facility was the one sited in Hamburg.

A chemical missile plant was a Nod factory which developed massive chemical missiles that were capable of devastating large areas with Tiberium-based gas. The facility itself was extremely heavily defended and buried in the heart of a massive Nod facility.

[edit] Description

The Nod facility itself was a set of chemical storage tanks and production centers, as well as an operation missile silo. Furthermore, a Tiberium Waste Facility and a huge field of Tiberium Veins were also present at the site. These were the components necessary to launch missiles.

Undoubtedly, these missiles started as Tiberium Veins, which contained a considerable amount of Veinhole Gas, lethal to infantry and highly damaging to vehicles and structures. It was then compressed and enriched to cause the massive devastation, by releasing the gas upon impact.

[edit] Historical Chemical Missile Facilities

[edit] See Also

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