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Command & Conquer: Generals 2 (mod)

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ZH GameiconTW gameiconRA3 GameiconGen2 Gameicon
Applications-multimedia This article is written from a
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Command & Conquer:
Generals 2
Release Date31 December 2014 (ZH)
13 February 2017 (RA3)
GenreReal-time strategy

Command & Conquer: Generals 2 is a total conversion mod for Zero Hour, Tiberium Wars, and Red Alert 3. The mod is based on the cancelled game of the same name. Just as the original Generals 2, it features three playable factions: the Asia-Pacific Alliance, the European Union, and the Global Liberation Army.

Development history

In August 2016, the development of the Zero Hour version of the mod was put on hold so the team could focus all of its effort on the Red Alert 3 version.

The first English version of the Red Alert 3 mod was released on 13 February 2017, containing all three playable factions.


Zero Hour

The Zero Hour version right now have 9 unique generals and 3 basic generals


Xiao Ri, Basic General

Pham Quan, Flame General

Park Kang-Dae, Infantry General

Ma Shen, Nuclear General


Julian Battersby, Basic General

Didier Beauchamp, Air Force General

Egon Schuller, High Tech General

Katerina Von Hoftstadter, Railgun General


Mahmud Abdul-Muhsi, Basic General

Dr. Thrax, Toxin General

Mose Akinjide, Stealth General

Adela Baskova, Demolition General

Each general has a unique set of units, structures and support powers, though much of the contents in the current version are based on vanilla Zero Hour assets.

Red Alert 3

The Red Alert 3 version of the mod only contain the three base factions. However, a system which replaces base units with general-specific units using the Top Secret Protocol system is planned. Unlike in the original Generals 2, naval units are planned for all three factions.



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