Command & Conquer: Red Alert Mobile
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| Command & Conquer: Red Alert Mobile | |
| Developer | EA Mobile |
| Publisher | Electronic Arts |
| Series | Red Alert Series |
| Release Date | October 16, 2009 (US) |
| Genre | Real-time strategy |
| Platforms | iPhone/iPod Touch Nokia Ovi |
| Requirements | iOS 3.0 Nokia Ovi-compatible phone |
| Input | Touchscreen |
Command & Conquer: Red Alert Mobile is a 2.5D real-time strategy video game developed by EA Romania[citation needed] and published by Electronic Arts for the iPhone, iPod Touch and Nokia Ovi-based. It was released in October, 2009 on the App Store.
The game contains 3 playable factions. Two of which are the Soviets and Allies which both previously appeared in Command & Conquer: Red Alert and Command & Conquer: Red Alert 2. The third playable faction, the Empire of the Rising Sun from Command & Conquer: Red Alert 3, is included in an available expansion for the game.
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Plot
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The game is set in a parallel universe in which World War II never happened - in the original Red Alert, Albert Einstein travelled back in time and removed Hitler in the 1920s. After an Allied victory in Red Alert 2, the Soviet leaders travelled back in time and removed Albert Einstein in 1927, preventing the Allies from creating atomic weapons while the Soviet Union rose to power, battling the Allies in the 1950s. The game takes place shortly after Red Alert 2: Yuri Revenge and before the Soviet's defeat at the beginning of Red Alert 3. Thus the second time-travel that took place during Red Alert 3 has not taken place yet, hence the presence of technologies such as Prism Tanks and Towers which were removed in Red Alert 3.
The Imperial campaign revolves around the founding of the Empire of the Rising Sun and takes place after the second time-travel, but before Red Alert 3.
The game takes place during the Post-War Crisis resulting in victory for the Soviets.
Gameplay
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Red Alert Mobile retains the core RTS mechanics of the Command & Conquer series. Opposing factions harvest resources from ore fields using collectors and then use those resources to construct military bases and forces on-site. Structures form a shallow but wide technology tree with a variety of units and buildings. Units and buildings are selected and moved by tapping on them and on various areas on the battlefield. The camera moves around the battle field by dragging and scrolling on the touchscreen and zooms in and out by pinching the screen.
Players have the choice to choose between two faction the Soviet Union and the Allies, each faction has its own unique set of units and buildings. Units in the game come from various past and present Red Alert games, such as the War bears and Apollo fighters from Red Alert 3 as well as Prism tanks and Apocalypse tanks from Red Alert 2, the game also comes with its own range of new units which were not present in other Red Alert games. Most buildings retain their designs from Red Alert 2 with the exceptions of certain buildings such as the Allied Tech Lab which uses its Red Alert 3 design while others have completely new designs.
The game will have a total of 2 different maps which will be playable in the skirmish mode of the game.
Development
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The game was first announced for the iPhone at the Electronic Entertainment Expo 2009 with a playable demo showcasing the game at the Electronic Arts booth. Further details were revealed in September 2009, as well as a flurry of new screenshots showcasing the game. EA has also announced that they would release an additional multiplayer update for the game at launch so as to enable the multiplayer function in the game to allow players to play with each other over Wi-fi and Bluetooth. EA also announced that it would be releasing an expansion pack for the game in 2010, it would include a new faction, the Empire of the Rising Sun, as well as new units for both the Soviets and the Allies.
See Also
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- List of Units in Command & Conquer: Red Alert (iPhone)
- List of Missions in Command & Conquer: Red Alert (iPhone)