We should strive to have all articles properly referenced.
This is a non-exhaustive list of official references.
| Source
| Initial Code
| Subsequent
|
| Mission 1, "capture the beachead"
| <ref name="CC1_GDI1">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 1: "capture the beachead"</ref>
| <ref name="CC1_GDI1"/>
|
| Mission 2, "destroy nod refinery"
| <ref name="CC1_GDI2">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 2: "destroy nod refinery"</ref>
| <ref name="CC1_GDI2"/>
|
| Mission 3, "destroy sam sites"
| <ref name="CC1_GDI3">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 3: "destroy sam sites"</ref>
| <ref name="CC1_GDI3"/>
|
| Mission 4a, "capture the village"
| <ref name="CC1_GDI4a">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 4a: "capture the village"</ref>
| <ref name="CC1_GDI4a"/>
|
| Mission 4b, "recapture the convoy"
| <ref name="CC1_GDI4b">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 4b: "recapture the convoy"</ref>
| <ref name="CC1_GDI4b"/>
|
| Mission 5, "repair gdi base"
| <ref name="CC1_GDI5">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 5: "repair gdi base"</ref>
| <ref name="CC1_GDI5"/>
|
| Mission 6, "destroy nod base"
| <ref name="CC1_GDI6">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 6: "destroy nod base"</ref>
| <ref name="CC1_GDI6"/>
|
| Mission 7, "finish nod base"
| <ref name="CC1_GDI7">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 7: "finish nod base"</ref>
| <ref name="CC1_GDI7"/>
|
| Mission 8a, "repair gdi equipment"
| <ref name="CC1_GDI8a">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 8a: "repair gdi equipment"</ref>
| <ref name="CC1_GDI8a"/>
|
| Mission 8b, "protect mobieus"
| <ref name="CC1_GDI8b">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 8b: "protect mobieus"</ref>
| <ref name="CC1_GDI8b"/>
|
| Mission 9, "destroy bunkers"
| <ref name="CC1_GDI9">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 9: "destroy bunkers"</ref>
| <ref name="CC1_GDI9"/>
|
| Mission 10, "play with the orcas"
| <ref name="CC1_GDI10">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 10: "play with the orcas"</ref>
| <ref name="CC1_GDI10"/>
|
| Mission 11, "find delphi"
| <ref name="CC1_GDI11">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 11: "find delphi"</ref>
| <ref name="CC1_GDI11"/>
|
| Mission 12, "get mobius"
| <ref name="CC1_GDI12">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 12: "get mobius"</ref>
| <ref name="CC1_GDI12"/>
|
| Mission 13, "destroy bio lab"
| <ref name="CC1_GDI13">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 13: "get bio lab"</ref>
| <ref name="CC1_GDI13"/>
|
| Mission 14, "destroy nod forces"
| <ref name="CC1_GDI14">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 14: "destroy nod forces"</ref>
| <ref name="CC1_GDI14"/>
|
| Mission 15, "destroy nod base"
| <ref name="CC1_GDI15">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. GDI mission 15: "destroy nod base"</ref>
| <ref name="CC1_GDI15"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "kill village chief"
| <ref name="CC1_Nod1">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 1: "kill village chief"</ref>
| <ref name="CC1_Nod1"/>
|
| Mission 2, "setup a base"
| <ref name="CC1_Nod2">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 2: "setup a base"</ref>
| <ref name="CC1_Nod2"/>
|
| Mission 3, "free the prisoners"
| <ref name="CC1_Nod3">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 3: "free the prisoners"</ref>
| <ref name="CC1_Nod3"/>
|
| Mission 4a, "destroy village"
| <ref name="CC1_Nod4a">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 4a: "destroy village"</ref>
| <ref name="CC1_Nod4a"/>
|
| Mission 4b, "eliminate the gdi"
| <ref name="CC1_Nod4b">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 4b: "eliminate the gdi"</ref>
| <ref name="CC1_Nod4b"/>
|
| Mission 5, "destroy the airbase"
| <ref name="CC1_Nod5">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 5: "destroy the airbase"</ref>
| <ref name="CC1_Nod5"/>
|
| Mission 6, "get detonator"
| <ref name="CC1_Nod6">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 6: "get detonator"</ref>
| <ref name="CC1_Nod6"/>
|
| Mission 7a, "destroy village"
| <ref name="CC1_Nod7a">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 7a: "destroy village"</ref>
| <ref name="CC1_Nod7a"/>
|
| Mission 7b, "capture orca"
| <ref name="CC1_Nod7b">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 7b: "capture orca"</ref>
| <ref name="CC1_Nod7b"/>
|
| Mission 8, "capture gdi base"
| <ref name="CC1_Nod8">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 8: "capture gdi base"</ref>
| <ref name="CC1_Nod8"/>
|
| Mission 9, "reinforce base"
| <ref name="CC1_Nod9">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 9: "reinforce base"</ref>
| <ref name="CC1_Nod9"/>
|
| Mission 10a, "kill scientist"
| <ref name="CC1_Nod10a">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 10a: "kill scientist"</ref>
| <ref name="CC1_Nod10a"/>
|
| Mission 10b, "destroy mammoth tank"
| <ref name="CC1_Nod10b">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 10b: "destroy mammoth tank"</ref>
| <ref name="CC1_Nod10b"/>
|
| Mission 11, "recapture stealth tank"
| <ref name="CC1_Nod11">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 11: "recapture stealth tank"</ref>
| <ref name="CC1_Nod11"/>
|
| Mission 12, "capture communications center"
| <ref name="CC1_Nod12">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 12: "capture communications center"</ref>
| <ref name="CC1_Nod12"/>
|
| Mission 13, "remove gdi bases"
| <ref name="CC1_Nod13">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Nod mission 13: "remove gdi bases"</ref>
| <ref name="CC1_Nod13"/>
|
| Source
| Initial Code
| Subsequent
|
| bkground.vqa
| <ref name="CC1_bkground.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Animation: ''background on the conflict'', bkground.vqa.</ref>
| <ref name="CC1_bkground.vqa"/>
|
| burdet1.vqa
| <ref name="CC1_burdet1.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic: ''greg burdette reports 1'', burdet1.vqa.</ref>
| <ref name="CC1_burdet1.vqa"/>
|
| consyard.vqa
| <ref name="CC1_consyard.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Animation: ''contruction yard unfolding'', consyard.vqa.</ref>
| <ref name="CC1_consyard.vqa"/>
|
| gdifin2.vqa
| <ref name="CC1_gdifin2.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic/animation: ''gdi end with ion cannon'', gdifin2.vqa.</ref>
| <ref name="CC1_gdifin2.vqa"/>
|
| gdifina.vqa
| <ref name="CC1_gdifina.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic: ''missiles shoot temple'', gdifina.vqa.</ref>
| <ref name="CC1_gdifina.vqa"/>
|
| gdifinb.vqa
| <ref name="CC1_gdifinb.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic: ''temple is ion cannoned'', gdifinb.vqa.</ref>
| <ref name="CC1_gdifinb.vqa"/>
|
| kanepre.vqa
| <ref name="CC1_kanepre.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic/animation: ''kane's intro to tiberium'', kanepre.vqa.</ref>
| <ref name="CC1_kanepre.vqa"/>
|
| intro2.vqa
| <ref name="CC1_intro2.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Animation: ''c&c intro movie'', intro2.vqa.</ref>
| <ref name="CC1_intro2.vqa"/>
|
| nodfinal.vqa
| <ref name="CC1_nodfinal.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Cinematic/animation: ''nod getting the ion cannon'', nodfinal.vqa.</ref>
| <ref name="CC1_nodfinal.vqa"/>
|
| tbrinfo1.vqa
| <ref name="CC1_tbrinfo1.vqa">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn]]''. Animation: ''tiberium info 1'', tbrinfo1.vqa.</ref>
| <ref name="CC1_tbrinfo1.vqa"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Blackout"
| <ref name="CC1:CO_GDI1">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 1: "Blackout".</ref>
| <ref name="CC1:CO_GDI1"/>
|
| Mission 2, "Hell's Fury"
| <ref name="CC1:CO_GDI2">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 2: "Hell's Fury".</ref>
| <ref name="CC1:CO_GDI2"/>
|
| Mission 3, "Inflitrated!"
| <ref name="CC1:CO_GDI3">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 3: "Inflitrated!".</ref>
| <ref name="CC1:CO_GDI3"/>
|
| Mission 4, "Elemental Imperative"
| <ref name="CC1:CO_GDI4">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 4: "Elemental Imperative".</ref>
| <ref name="CC1:CO_GDI4"/>
|
| Mission 5, "Ground Zero"
| <ref name="CC1:CO_GDI5">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 5: "Ground Zero".</ref>
| <ref name="CC1:CO_GDI5"/>
|
| Mission 6, "Twist of Fate"
| <ref name="CC1:CO_GDI6">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 6: "Twist of Fate".</ref>
| <ref name="CC1:CO_GDI6"/>
|
| Mission 7, "Blindsided"
| <ref name="CC1:CO_GDI7">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. GDI mission 7: "Blindsided".</ref>
| <ref name="CC1:CO_GDI7"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Bad Neighborhood"
| <ref name="CC1:CO_Nod1">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 1: "Bad Neighborhood".</ref>
| <ref name="CC1:CO_Nod1"/>
|
| Mission 2, "Deceit"
| <ref name="CC1:CO_Nod2">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 2: "Deceit".</ref>
| <ref name="CC1:CO_Nod2"/>
|
| Mission 3, "Eviction Notice"
| <ref name="CC1:CO_Nod3">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 3: "Eviction Notice".</ref>
| <ref name="CC1:CO_Nod3"/>
|
| Mission 4, "The Tiberium Strain"
| <ref name="CC1:CO_Nod4">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 4: "The Tiberium Strain".</ref>
| <ref name="CC1:CO_Nod4"/>
|
| Mission 5, "Cloak and Dagger"
| <ref name="CC1:CO_Nod5">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 5: "Cloak and Dagger".</ref>
| <ref name="CC1:CO_Nod5"/>
|
| Mission 6, "Hostile Takeover"
| <ref name="CC1:CO_Nod6">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 6: "Hostile Takeover".</ref>
| <ref name="CC1:CO_Nod6"/>
|
| Mission 7, "Under Siege: C&C"
| <ref name="CC1:CO_Nod7">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 7: "Under Siege: C&C".</ref>
| <ref name="CC1:CO_Nod7"/>
|
| Mission 8, "Nod Death Squad"
| <ref name="CC1:CO_Nod8">Westwood Studios, ''[[Command & Conquer: Tiberian Dawn: The Covert Operations]]''. Nod mission 7: "Nod Death Squad".</ref>
| <ref name="CC1:CO_Nod8"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "The Scorpion Hunters"
| <ref name="CC:Ren1_GDI1">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 1: "The Scorpion Hunters".</ref>
| <ref name="CC:Ren1_GDI1"/>
|
| Mission 2, "Rescue and Retribution"
| <ref name="CC:Ren1_GDI2">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 2: "Rescue and Retribution".</ref>
| <ref name="CC:Ren1_GDI2"/>
|
| Mission 3, "Armored Assault"
| <ref name="CC:Ren1_GDI3">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 3: "Armored Assault".</ref>
| <ref name="CC:Ren1_GDI3"/>
|
| Mission 4, "The Plot Erupts"
| <ref name="CC:Ren1_GDI4">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 4: "The Plot Erupts".</ref>
| <ref name="CC:Ren1_GDI4"/>
|
| Mission 5, "Stowaway"
| <ref name="CC:Ren1_GDI5">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 5: "Stowaway".</ref>
| <ref name="CC:Ren1_GDI5"/>
|
| Mission 6, "Deadly Reunion"
| <ref name="CC:Ren1_GDI6">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 6: "Deadly Reunion".</ref>
| <ref name="CC:Ren1_GDI6"/>
|
| Mission 7, "The Grip of the Black Hand"
| <ref name="CC:Ren1_GDI7">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 7: "The Grip of the Black Hand".</ref>
| <ref name="CC:Ren1_GDI7"/>
|
| Mission 8, "Obelisk of Oppression"
| <ref name="CC:Ren1_GDI8">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 8: "Obelisk of Oppression".</ref>
| <ref name="CC:Ren1_GDI8"/>
|
| Mission 9, "Evolution of Evil"
| <ref name="CC:Ren1_GDI9">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 9: "Evolution of Evil".</ref>
| <ref name="CC:Ren1_GDI9"/>
|
| Mission 10, "All Brains, No Brawn"
| <ref name="CC:Ren1_GDI10">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 10: "All Brains, No Brawn".</ref>
| <ref name="CC:Ren1_GDI10"/>
|
| Mission 11, "Tomorrow's Technology Today"
| <ref name="CC:Ren1_GDI11">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 11: "Tomorrow's Technology Today".</ref>
| <ref name="CC:Ren1_GDI11"/>
|
| Mission 12, "Stomping on Holy Ground"
| <ref name="CC:Ren1_GDI12">Westwood Studios, ''[[Command & Conquer: Renegade]]''. Mission 12: "Stomping on Holy Ground".</ref>
| <ref name="CC:Ren1_GDI12"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Reinforce Phoenix Base"
| <ref name="CC2_GDI1">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 1: "Reinforce Phoenix Base".</ref>
| <ref name="CC2_GDI1"/>
|
| Mission 2, "Secure The Region"
| <ref name="CC2_GDI2">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 2: "Secure The Region".</ref>
| <ref name="CC2_GDI2"/>
|
| Mission 3a, "Secure Crash Site"
| <ref name="CC2_GDI3a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 3a: "Secure Crash Site".</ref>
| <ref name="CC2_GDI3a"/>
|
| Mission 3b, "Capture Train Station"
| <ref name="CC2_GDI3b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 3b: "Capture Train Station".</ref>
| <ref name="CC2_GDI3b"/>
|
| Mission 4, "Defend Crash Site"
| <ref name="CC2_GDI4">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 4: "Defend Crash Site".</ref>
| <ref name="CC2_GDI4"/>
|
| Mission 5a, "Destroy Radar Array"
| <ref name="CC2_GDI5a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 5a: "Destroy Radar Array".</ref>
| <ref name="CC2_GDI5a"/>
|
| Mission 5b, "Rescue Tratos"
| <ref name="CC2_GDI5b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 5b: "Rescue Tratos".</ref>
| <ref name="CC2_GDI5b"/>
|
| Mission 5c, "Rescue Tratos"
| <ref name="CC2_GDI5c">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 5c: "Rescue Tratos".</ref>
| <ref name="CC2_GDI5c"/>
|
| Mission 6a, "Destroy Vega's Dam"
| <ref name="CC2_GDI6a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 6a: "Destroy Vega's Dam".</ref>
| <ref name="CC2_GDI6a"/>
|
| Mission 6b, "Destroy Vega's Base"
| <ref name="CC2_GDI6b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 6b: "Destroy Vega's Base".</ref>
| <ref name="CC2_GDI6b"/>
|
| Mission 7, "Capture Hammerfest Base"
| <ref name="CC2_GDI7">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 7: "Capture Hammerfest Base".</ref>
| <ref name="CC2_GDI7"/>
|
| Mission 8, "Retrieve Disrupter Crystals"
| <ref name="CC2_GDI8">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 8: "Retrieve Disrupter Crystals".</ref>
| <ref name="CC2_GDI8"/>
|
| Mission 9a, "Rescue Prisoners"
| <ref name="CC2_GDI9a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 9a: "Rescue Prisoners".</ref>
| <ref name="CC2_GDI9a"/>
|
| Mission 9b, "Destroy Chemical Supply"
| <ref name="CC2_GDI9b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 9b: "Destroy Chemical Supply".</ref>
| <ref name="CC2_GDI9b"/>
|
| Mission 9c, "Mine Power Grid"
| <ref name="CC2_GDI9c">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 9c: "Mine Power Grid".</ref>
| <ref name="CC2_GDI9c"/>
|
| Mission 9d, "Destroy Chemical Missile Plant"
| <ref name="CC2_GDI9d">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 9d: "Destroy Chemical Missile Plant".</ref>
| <ref name="CC2_GDI9d"/>
|
| Mission 10a, "Destroy Prototype Facility"
| <ref name="CC2_GDI10a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 10a: "Destroy Prototype Facility".</ref>
| <ref name="CC2_GDI10a"/>
|
| Mission 10b, "Destroy Prototype Facility"
| <ref name="CC2_GDI10b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 10b: "Destroy Prototype Facility".</ref>
| <ref name="CC2_GDI10b"/>
|
| Mission 11, "Weather the Storm"
| <ref name="CC2_GDI11">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 11: "Weather the Storm".</ref>
| <ref name="CC2_GDI11"/>
|
| Mission 12, "Final Conflict"
| <ref name="CC2_GDI12">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. GDI mission 12: "Final Conflict".</ref>
| <ref name="CC2_GDI12"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "The Messiah Returns"
| <ref name="CC2_Nod1">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 1: "The Messiah Returns".</ref>
| <ref name="CC2_Nod1"/>
|
| Mission 2, "Retaliation"
| <ref name="CC2_Nod2">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 2: "Retaliation".</ref>
| <ref name="CC2_Nod2"/>
|
| Mission 3a, "Detroy Hassan's Temple"
| <ref name="CC2_Nod3a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 3a: "Detroy Hassan's Temple".</ref>
| <ref name="CC2_Nod3a"/>
|
| Mission 3b, "Free Rebel Commander"
| <ref name="CC2_Nod3b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 3b: "Free Rebel Commander".</ref>
| <ref name="CC2_Nod3b"/>
|
| Mission 4a, "Eviction Notice"
| <ref name="CC2_Nod4a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 4a: "Eviction Notice".</ref>
| <ref name="CC2_Nod4a"/>
|
| Mission 4b, "Blackout"
| <ref name="CC2_Nod4b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 4b: "Blackout".</ref>
| <ref name="CC2_Nod4b"/>
|
| Mission 5, "Salvage Operation"
| <ref name="CC2_Nod5">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 5: "Salvage Operation".</ref>
| <ref name="CC2_Nod5"/>
|
| Mission 6a, "Sheep's Clothing"
| <ref name="CC2_Nod6a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 6a: "Sheep's Clothing".</ref>
| <ref name="CC2_Nod6a"/>
|
| Mission 6b, "Capture Umagon"
| <ref name="CC2_Nod6b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 6b: "Capture Umagon".</ref>
| <ref name="CC2_Nod6b"/>
|
| Mission 6c, "Capture Umagon"
| <ref name="CC2_Nod6c">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 6c: "Capture Umagon".</ref>
| <ref name="CC2_Nod6c"/>
|
| Mission 7a, "Destroy GDI Research Facility"
| <ref name="CC2_Nod7a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 7a: "Destroy GDI Research Facility".</ref>
| <ref name="CC2_Nod7a"/>
|
| Mission 7b, "Escort Bio-toxin Trucks"
| <ref name="CC2_Nod7b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 7b: "Escort Bio-toxin Trucks".</ref>
| <ref name="CC2_Nod7b"/>
|
| Mission 8, "Villainess in Distress"
| <ref name="CC2_Nod8">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 8: "Villainess in Distress".</ref>
| <ref name="CC2_Nod8"/>
|
| Mission 9a, "Establish Nod Presence"
| <ref name="CC2_Nod9a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 9a: "Establish Nod Presence".</ref>
| <ref name="CC2_Nod9a"/>
|
| Mission 9b, "Protect Waste Convoys"
| <ref name="CC2_Nod9b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 9b: "Protect Waste Convoys".</ref>
| <ref name="CC2_Nod9b"/>
|
| Mission 10, "Destroy Mammoth Mk.II Prototype"
| <ref name="CC2_Nod10">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 10: "Destroy Mammoth Mk.II Prototype".</ref>
| <ref name="CC2_Nod10"/>
|
| Mission 11, "Capture Jake McNeil"
| <ref name="CC2_Nod11">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 11: "Capture Jake McNeil".</ref>
| <ref name="CC2_Nod11"/>
|
| Mission 12a, "A New Beginning"
| <ref name="CC2_Nod12a">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 12a: "A New Beginning".</ref>
| <ref name="CC2_Nod12a"/>
|
| Mission 12b, "Illegal Data Transfer"
| <ref name="CC2_Nod12b">Westwood Studios, ''[[Command & Conquer: Tiberian Sun]]''. Nod mission 12b: "Illegal Data Transfer".</ref>
| <ref name="CC2_Nod12b"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "GDI 01:Recover the Tacitus"
| <ref name="CC2:FS_GDI1">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 1: "GDI 01:Recover the Tacitus".</ref>
| <ref name="CC2:FS_GDI1"/>
|
| Mission 2, "GDI 02:Party Crashers"
| <ref name="CC2:FS_GDI2">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 2: "GDI 02:Party Crashers".</ref>
| <ref name="CC2:FS_GDI2"/>
|
| Mission 3, "GDI 03:Quell the Civilian Riot"
| <ref name="CC2:FS_GDI3">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 3: "GDI 03:Quell the Civilian Riot".</ref>
| <ref name="CC2:FS_GDI3"/>
|
| Mission 4, "GDI 04: In the Box"
| <ref name="CC2:FS_GDI4">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 4: "GDI 04: In the Box".</ref>
| <ref name="CC2:FS_GDI4"/>
|
| Mission 5, "GDI 05: Dogma Day Afternoon"
| <ref name="CC2:FS_GDI5">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 5: "GDI 05: Dogma Day Afternoon".</ref>
| <ref name="CC2:FS_GDI5"/>
|
| Mission 6, "GDI 06:Escape from CABAL"
| <ref name="CC2:FS_GDI6">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 6: "GDI 06:Escape from CABAL".</ref>
| <ref name="CC2:FS_GDI6"/>
|
| Mission 7, "GDI 07: The Cyborgs are Coming"
| <ref name="CC2:FS_GDI7">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 7: "GDI 07: The Cyborgs are Coming".</ref>
| <ref name="CC2:FS_GDI7"/>
|
| Mission 8, "GDI 08:Factory Recall"
| <ref name="CC2:FS_GDI8">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 8: "GDI 08:Factory Recall".</ref>
| <ref name="CC2:FS_GDI8"/>
|
| Mission 9, "GDI 09:Core of the Problem"
| <ref name="CC2:FS_GDI9">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. GDI mission 9: "GDI 09:Core of the Problem".</ref>
| <ref name="CC2:FS_GDI9"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "NOD 01:Operation Reboot"
| <ref name="CC2:FS_Nod1">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 1: "NOD 01:Operation Reboot".</ref>
| <ref name="CC2:FS_Nod1"/>
|
| Mission 2, "NOD 02:Seeds of Destruction"
| <ref name="CC2:FS_Nod2">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 2: "NOD 02:Seeds of Destruction".</ref>
| <ref name="CC2:FS_Nod2"/>
|
| Mission 3, "NOD 03:Tratos' Final Act"
| <ref name="CC2:FS_Nod3">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 3: "NOD 03:Tratos' Final Act".</ref>
| <ref name="CC2:FS_Nod3"/>
|
| Mission 4, "NOD 04:Mutant Extermination"
| <ref name="CC2:FS_Nod4">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 4: "NOD 04:Mutant Extermination".</ref>
| <ref name="CC2:FS_Nod4"/>
|
| Mission 5, "NOD 05:Escape from CABAL"
| <ref name="CC2:FS_Nod5">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 5: "NOD 05:Escape from CABAL".</ref>
| <ref name="CC2:FS_Nod5"/>
|
| Mission 6, "NOD 06: The Needs of the Many!"
| <ref name="CC2:FS_Nod6">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 6: "NOD 06: The Needs of the Many!".</ref>
| <ref name="CC2:FS_Nod6"/>
|
| Mission 7, "NOD 07: Determined Retribution"
| <ref name="CC2:FS_Nod7">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 7: "NOD 07: Determined Retribution".</ref>
| <ref name="CC2:FS_Nod7"/>
|
| Mission 8, "NOD 08: Harvester Hunting"
| <ref name="CC2:FS_Nod8">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 8: "NOD 08: Harvester Hunting".</ref>
| <ref name="CC2:FS_Nod8"/>
|
| Mission 9, "NOD 09:Core of the Problem"
| <ref name="CC2:FS_Nod9">Westwood Studios, ''[[Command & Conquer: Tiberian Sun: Firestorm]]''. Nod mission 9: "NOD 09:Core of the Problem".</ref>
| <ref name="CC2:FS_Nod9"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "North Carolina Badlands"
| <ref name="CC3_GDI1">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 1: "North Carolina Badlands".</ref>
| <ref name="CC3_GDI1"/>
|
| Mission 2, "The Pentagon"
| <ref name="CC3_GDI2">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 2: "The Pentagon".</ref>
| <ref name="CC3_GDI2"/>
|
| Mission 3, "Langley AFB"
| <ref name="CC3_GDI3">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 3: "Langley AFB".</ref>
| <ref name="CC3_GDI3"/>
|
| Mission 4, "Hampton Roads"
| <ref name="CC3_GDI4">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 4: "Hampton Roads".</ref>
| <ref name="CC3_GDI4"/>
|
| Mission 5, "The White House"
| <ref name="CC3_GDI5">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 5: "The White House".</ref>
| <ref name="CC3_GDI5"/>
|
| Mission 6, "Casabad"
| <ref name="CC3_GDI6">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 6: "Casabad".</ref>
| <ref name="CC3_GDI6"/>
|
| Mission 7, "Alexandria"
| <ref name="CC3_GDI7">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 7: "Alexandria".</ref>
| <ref name="CC3_GDI7"/>
|
| Mission 8, "Cairo"
| <ref name="CC3_GDI8">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 8: "Cairo".</ref>
| <ref name="CC3_GDI8"/>
|
| Mission 9, "Croatia"
| <ref name="CC3_GDI9">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 9: "Croatia".</ref>
| <ref name="CC3_GDI9"/>
|
| Mission 10, "Albania"
| <ref name="CC3_GDI10">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 10: "Albania".</ref>
| <ref name="CC3_GDI10"/>
|
| Mission 11, "Sarajevo"
| <ref name="CC3_GDI11">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 11: "Sarajevo".</ref>
| <ref name="CC3_GDI11"/>
|
| Mission 12, "Munich"
| <ref name="CC3_GDI12">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 12: "Munich".</ref>
| <ref name="CC3_GDI12"/>
|
| Mission 13, "Stuttgart"
| <ref name="CC3_GDI13">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 13: "Stuttgart".</ref>
| <ref name="CC3_GDI13"/>
|
| Mission 14, "Cologne"
| <ref name="CC3_GDI14">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 14: "Cologne".</ref>
| <ref name="CC3_GDI14"/>
|
| Mission 15, "Berne"
| <ref name="CC3_GDI15">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 15: "Berne".</ref>
| <ref name="CC3_GDI15"/>
|
| Mission 16, "Rome"
| <ref name="CC3_GDI16">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 16: "Rome".</ref>
| <ref name="CC3_GDI16"/>
|
| Mission 17, "Ground Zero"
| <ref name="CC3_GDI17">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI mission 17: "Ground Zero".</ref>
| <ref name="CC3_GDI17"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Goddard Space Centre"
| <ref name="CC3_Nod1">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 1: "Goddard Space Centre".</ref>
| <ref name="CC3_Nod1"/>
|
| Mission 2, "The White House"
| <ref name="CC3_Nod2">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 2: "The White House".</ref>
| <ref name="CC3_Nod2"/>
|
| Mission 3, "Andrews Air Force Base"
| <ref name="CC3_Nod3">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 3: "Andrews Air Force Base".</ref>
| <ref name="CC3_Nod3"/>
|
| Mission 4, "Hampton Roads"
| <ref name="CC3_Nod4">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 4: "Hampton Roads".</ref>
| <ref name="CC3_Nod4"/>
|
| Mission 5, "Washington DC"
| <ref name="CC3_Nod5">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 5: "Washington DC".</ref>
| <ref name="CC3_Nod5"/>
|
| Mission 6, "Amazon Desert"
| <ref name="CC3_Nod6">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 6: "Amazon Desert".</ref>
| <ref name="CC3_Nod6"/>
|
| Mission 7, "Atlantic Coast"
| <ref name="CC3_Nod7">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 7: "Atlantic Coast".</ref>
| <ref name="CC3_Nod7"/>
|
| Mission 8, "Slovenia"
| <ref name="CC3_Nod8">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 8: "Slovenia".</ref>
| <ref name="CC3_Nod8"/>
|
| Mission 9, "Sarajevo"
| <ref name="CC3_Nod9">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 9: "Sarajevo".</ref>
| <ref name="CC3_Nod9"/>
|
| Mission 10, "Outback"
| <ref name="CC3_Nod10">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 10: "Outback".</ref>
| <ref name="CC3_Nod10"/>
|
| Mission 11, "Sydney City Wall"
| <ref name="CC3_Nod11">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 11: "Sydney City Wall".</ref>
| <ref name="CC3_Nod11"/>
|
| Mission 12, "Downtown Sydney"
| <ref name="CC3_Nod12">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 12: "Downtown Sydney".</ref>
| <ref name="CC3_Nod12"/>
|
| Mission 13, "Ayers Rock"
| <ref name="CC3_Nod13">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 13: "Ayers Rock".</ref>
| <ref name="CC3_Nod13"/>
|
| Mission 14, "Northern Italy"
| <ref name="CC3_Nod14">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 14: "Northern Italy".</ref>
| <ref name="CC3_Nod14"/>
|
| Mission 15, "Italian Hills"
| <ref name="CC3_Nod15">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 15: "Italian Hills".</ref>
| <ref name="CC3_Nod15"/>
|
| Mission 16, "Operation Stiletto"
| <ref name="CC3_Nod16">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 16: "Operation Stiletto".</ref>
| <ref name="CC3_Nod16"/>
|
| Mission 17, "Kane's Tower"
| <ref name="CC3_Nod17">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod mission 17: "Kane's Tower".</ref>
| <ref name="CC3_Nod17"/>
|
| Source
| Initial Code
| Subsequent
|
| "About the Brotherhood of Nod"
| <ref name="CC3_GDIArchNod">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "About the Brotherhood of Nod".</ref>
| <ref name="CC3_GDIArchNod"/>
|
| "GDI Base Closure"
| <ref name="CC3_GDIArchBaseClose">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "GDI Base Closure".</ref>
| <ref name="CC3_GDIArchBaseClose"/>
|
| "GDI's Nuclear Weapons"
| <ref name="CC3_GDIArchNukes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "GDI's Nuclear Weapons".</ref>
| <ref name="CC3_GDIArchNukes"/>
|
| "The Global Defense Initiative"
| <ref name="CC3_GDIArchGDI">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "The Global Defense Initiative".</ref>
| <ref name="CC3_GDIArchGDI"/>
|
| "Health Effects of Tiberium Contamination"
| <ref name="CC3_GDIArchHealth">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "Health Effects of Tiberium Contamination".</ref>
| <ref name="CC3_GDIArchHealth"/>
|
| "Life in a Yellow Zone"
| <ref name="CC3_GDIArchYellowZone">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "Life in a Yellow Zone".</ref>
| <ref name="CC3_GDIArchYellowZone"/>
|
| "Red, Yellow and Blue Zones"
| <ref name="CC3_GDIArchZones">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "Red, Yellow and Blue Zones".</ref>
| <ref name="CC3_GDIArchZones"/>
|
| "Red Zone Terrain: Tiberium Chasms"
| <ref name="CC3_GDIArchChasms">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "Red Zone Terrain: Tiberium Chasms".</ref>
| <ref name="CC3_GDIArchChasms"/>
|
| "Tiberium Primer"
| <ref name="CC3_GDIArchTiberium">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "Tiberium Primer".</ref>
| <ref name="CC3_GDIArchTiberium"/>
|
| "What is it Like in a Red Zone?"
| <ref name="CC3_GDIArchRedZone">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Archives, "What is it Like in a Red Zone?".</ref>
| <ref name="CC3_GDIArchRedZone"/>
|
| Source
| Initial Code
| Subsequent
|
| "Alien Control Node"
| <ref name="CC3_GDIInOpsScrinNode">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Alien Control Node".</ref>
| <ref name="CC3_GDIInOpsScrinNode"/>
|
| "Alien Mastermind"
| <ref name="CC3_GDIInOpsScrinMastermind">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Alien Mastermind".</ref>
| <ref name="CC3_GDIInOpsScrinMastermind"/>
|
| "Alien Origins, Connections to the Tacitus"
| <ref name="CC3_GDIInOpsScrinTacitus">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Alien Origins, Connections to the Tacitus".</ref>
| <ref name="CC3_GDIInOpsScrinTacitus"/>
|
| "Alien Rift Generator"
| <ref name="CC3_GDIInOpsScrinRift">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Alien Rift Generator".</ref>
| <ref name="CC3_GDIInOpsScrinRift"/>
|
| "Alien Tripod Captured"
| <ref name="CC3_GDIInOpsScrinTripod">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Alien Tripod Captured".</ref>
| <ref name="CC3_GDIInOpsScrinTripod"/>
|
| "Cairo Nuclear Launch Facility"
| <ref name="CC3_GDIInOpsCairo">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Cairo Nuclear Launch Facility".</ref>
| <ref name="CC3_GDIInOpsCairo"/>
|
| "Calling for Transport"
| <ref name="CC3_GDIInOpsCallTransport">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Calling for Transport".</ref>
| <ref name="CC3_GDIInOpsCallTransport"/>
|
| "Commandeering Tiberium Spikes"
| <ref name="CC3_GDIInOpsSpikes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Commandeering Tiberium Spikes".</ref>
| <ref name="CC3_GDIInOpsSpikes"/>
|
| "EMP Control Center"
| <ref name="CC3_GDIInOpsEMP">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "EMP Control Center".</ref>
| <ref name="CC3_GDIInOpsEMP"/>
|
| "Garrisoning"
| <ref name="CC3_GDIInOpsGarrison">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Garrisoning".</ref>
| <ref name="CC3_GDIInOpsGarrison"/>
|
| "Liquid Tiberium Research"
| <ref name="CC3_GDIInOpsLiqTib">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Liquid Tiberium Research".</ref>
| <ref name="CC3_GDIInOpsLiqTib"/>
|
| "Logistic Crates: Targets of Opportunity"
| <ref name="CC3_GDIInOpsCrates">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Logistic Crates: Targets of Opportunity".</ref>
| <ref name="CC3_GDIInOpsCrates"/>
|
| "New Nod Flame Tank"
| <ref name="CC3_GDIInOpsFlameTank">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "New Nod Flame Tank".</ref>
| <ref name="CC3_GDIInOpsFlameTank"/>
|
| "Nod Aircraft"
| <ref name="CC3_GDIInOpsNodAir">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Nod Aircraft".</ref>
| <ref name="CC3_GDIInOpsNodAir"/>
|
| "Nod Avatar Walker"
| <ref name="CC3_GDIInOpsNodAvatar">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Nod Avatar Walker".</ref>
| <ref name="CC3_GDIInOpsNodAvatar"/>
|
| "Nod Ion Cannon Disruption Tech"
| <ref name="CC3_GDIInOpsIonDisrupt">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Nod Ion Cannon Disruption Tech".</ref>
| <ref name="CC3_GDIInOpsIonDisrupt"/>
|
| "Nod's Nuclear Arsenal"
| <ref name="CC3_GDIInOpsNukes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Nod's Nuclear Arsenal".</ref>
| <ref name="CC3_GDIInOpsNukes"/>
|
| "Power Management"
| <ref name="CC3_GDIInOpsPower">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Power Management".</ref>
| <ref name="CC3_GDIInOpsPower"/>
|
| "Sonic Weapons and the Invaders"
| <ref name="CC3_GDIInOpsSonicScrin">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI InOps, "Sonic Weapons and the Invaders".</ref>
| <ref name="CC3_GDIInOpsSonicScrin"/>
|
| Source
| Initial Code
| Subsequent
|
| "Alien Tower Destroyed!"
| <ref name="CC3_GDINewsTower">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "Alien Tower Destroyed!".</ref>
| <ref name="CC3_GDINewsTower"/>
|
| "The Blunder that Nearly Finished GDI"
| <ref name="CC3_GDINewsBlunder">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "The Blunder that Nearly Finished GDI".</ref>
| <ref name="CC3_GDINewsBlunder"/>
|
| "Discontinuation of the Mammoth Mk II Walker"
| <ref name="CC3_GDINewsMammoth">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "Discontinuation of the Mammoth Mk II Walker".</ref>
| <ref name="CC3_GDINewsMammoth"/>
|
| "GDI Storm Shelters"
| <ref name="CC3_GDINewsShelter">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "GDI Storm Shelters".</ref>
| <ref name="CC3_GDINewsShelter"/>
|
| "The Ghost in the Machine"
| <ref name="CC3_GDINewsGhost">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "The Ghost in the Machine".</ref>
| <ref name="CC3_GDINewsGhost"/>
|
| "Kane's Fascination with Eastern Europe"
| <ref name="CC3_GDINewsKane">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI News Wire, "Kane's Fascination with Eastern Europe".</ref>
| <ref name="CC3_GDINewsKane"/>
|
| Source
| Initial Code
| Subsequent
|
| "Airfield"
| <ref name="CC3_GDIWarAirfield">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Airfield".</ref>
| <ref name="CC3_GDIWarAirfield"/>
|
| "APC"
| <ref name="CC3_GDIWarAPC">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "APC".</ref>
| <ref name="CC3_GDIWarAPC"/>
|
| "Barracks"
| <ref name="CC3_GDIWarBarracks">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Barracks".</ref>
| <ref name="CC3_GDIWarBarracks"/>
|
| "Base Expansion using the Surveyor"
| <ref name="CC3_GDIWarExpand">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Base Expansion using the Surveyor".</ref>
| <ref name="CC3_GDIWarExpand"/>
|
| "Commando"
| <ref name="CC3_GDIWarCommando">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Commando".</ref>
| <ref name="CC3_GDIWarCommando"/>
|
| "Command Post"
| <ref name="CC3_GDIWarCommandPost">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Command Post".</ref>
| <ref name="CC3_GDIWarCommandPost"/>
|
| "Crane"
| <ref name="CC3_GDIWarCrane">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Crane".</ref>
| <ref name="CC3_GDIWarCrane"/>
|
| "Firehawk Attack Jets"
| <ref name="CC3_GDIWarFirehawk">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Firehawk Attack Jets".</ref>
| <ref name="CC3_GDIWarFirehawk"/>
|
| "GDI Base Defences"
| <ref name="CC3_GDIWarDefense">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "GDI Base Defences".</ref>
| <ref name="CC3_GDIWarDefense"/>
|
| "GDI Engineer"
| <ref name="CC3_GDIWarEngineer">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "GDI Engineer".</ref>
| <ref name="CC3_GDIWarEngineer"/>
|
| "GDI Missile Squad"
| <ref name="CC3_GDIWarMissile">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "GDI Missile Squad".</ref>
| <ref name="CC3_GDIWarMissile"/>
|
| "GDI Riflemen"
| <ref name="CC3_GDIWarRifle">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "GDI Riflemen".</ref>
| <ref name="CC3_GDIWarRifle"/>
|
| "Grenadier"
| <ref name="CC3_GDIWarGrenade">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Grenadier".</ref>
| <ref name="CC3_GDIWarGrenade"/>
|
| "Mobile Construction Vehicle"
| <ref name="CC3_GDIWarMCV">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Mobile Construction Vehicle".</ref>
| <ref name="CC3_GDIWarMCV"/>
|
| "Orca Attack Craft"
| <ref name="CC3_GDIWarOrca">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Orca Attack Craft".</ref>
| <ref name="CC3_GDIWarOrca"/>
|
| "Predator Battle Tank"
| <ref name="CC3_GDIWarPredator">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Predator Battle Tank".</ref>
| <ref name="CC3_GDIWarPredator"/>
|
| "Rig Deployment into a Forward Battle Base"
| <ref name="CC3_GDIWarRig">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Rig Deployment into a Forward Battle Base".</ref>
| <ref name="CC3_GDIWarRig"/>
|
| "Sniper Team"
| <ref name="CC3_GDIWarSniper">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Sniper Team".</ref>
| <ref name="CC3_GDIWarSniper"/>
|
| "War Factory Repair Drones"
| <ref name="CC3_GDIWarRepair">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "War Factory Repair Drones".</ref>
| <ref name="CC3_GDIWarRepair"/>
|
| "Zone Troopers"
| <ref name="CC3_GDIWarZoneTroopers">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. GDI Weapons, Tactics, and Systems, "Zone Troopers".</ref>
| <ref name="CC3_GDIWarZoneTroopers"/>
|
| Source
| Initial Code
| Subsequent
|
| "The Alliance is Off"
| <ref name="CC3_NodIntelAllyOff">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "The Alliance is Off".</ref>
| <ref name="CC3_NodIntelAllyOff"/>
|
| "An Invasion Global in Scope"
| <ref name="CC3_NodIntelInvasion">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "An Invasion Global in Scope".</ref>
| <ref name="CC3_NodIntelInvasion"/>
|
| "Australia-New Zealand Theatre Assessment"
| <ref name="CC3_NodIntelAnzac">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Australia-New Zealand Theatre Assessment".</ref>
| <ref name="CC3_NodIntelAnzac"/>
|
| "Black Hand Interrogation Report"
| <ref name="CC3_NodIntelInterRep">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Black Hand Interrogation Report".</ref>
| <ref name="CC3_NodIntelInterRep"/>
|
| "Calling for Transport"
| <ref name="CC3_NodIntelTransport">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Calling for Transport".</ref>
| <ref name="CC3_NodIntelTransport"/>
|
| "Cease Fire Order"
| <ref name="CC3_NodIntelCeaseFire">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Cease Fire Order".</ref>
| <ref name="CC3_NodIntelCeaseFire"/>
|
| "Excerpt from Signal Intelligence Briefing"
| <ref name="CC3_NodIntelSigIntBrief">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Excerpt from Signal Intelligence Briefing".</ref>
| <ref name="CC3_NodIntelSigIntBrief"/>
|
| "Field Report - Alien Gravity Stabilizer"
| <ref name="CC3_NodIntelGrav">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Field Report - Alien Gravity Stabilizer".</ref>
| <ref name="CC3_NodIntelGrav"/>
|
| "The Guns of the Amazon"
| <ref name="CC3_NodIntelAmazon">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "The Guns of the Amazon".</ref>
| <ref name="CC3_NodIntelAmazon"/>
|
| "Intercepted Transmission"
| <ref name="CC3_NodIntelTrans">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Intercepted Transmission".</ref>
| <ref name="CC3_NodIntelTrans"/>
|
| "Nod Tactical Doctrine"
| <ref name="CC3_NodIntelDoctrine">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Nod Tactical Doctrine".</ref>
| <ref name="CC3_NodIntelDoctrine"/>
|
| "Refinery and Harvesting Operations"
| <ref name="CC3_NodIntelHarvest">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Refinery and Harvesting Operations".</ref>
| <ref name="CC3_NodIntelHarvest"/>
|
| "Tiberium Spikes"
| <ref name="CC3_NodIntelSpikes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "Tiberium Spikes".</ref>
| <ref name="CC3_NodIntelSpikes"/>
|
| "The Towers Begin to Fall"
| <ref name="CC3_NodIntelTowers">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Nod Field Intelligence, "The Towers Begin to Fall".</ref>
| <ref name="CC3_NodIntelTowers"/>
|
| Source
| Initial Code
| Subsequent
|
| "KANE LIVES!"
| <ref name="CC3_NodInnerKane">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. The Inner Circle, "KANE LIVES!".</ref>
| <ref name="CC3_NodInnerKane"/>
|
| "The Key to the Future: Part I"
| <ref name="CC3_NodInnerKey1">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. The Inner Circle, "The Key to the Future: Part I".</ref>
| <ref name="CC3_NodInnerKey1"/>
|
| "The Key to the Future: Part II"
| <ref name="CC3_NodInnerKey2">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. The Inner Circle, "The Key to the Future: Part II".</ref>
| <ref name="CC3_NodInnerKey2"/>
|
| "Once Again a Nuclear Power"
| <ref name="CC3_NodInnerNukes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. The Inner Circle, "Once Again a Nuclear Power".</ref>
| <ref name="CC3_NodInnerNukes"/>
|
| "The Towers Sacrosanct"
| <ref name="CC3_NodInnerTowers">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. The Inner Circle, "The Towers Sacrosanct".</ref>
| <ref name="CC3_NodInnerTowers"/>
|
| Source
| Initial Code
| Subsequent
|
| "Avatar"
| <ref name="CC3_NodWeapAvatar">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Avatar".</ref>
| <ref name="CC3_NodWeapAvatar"/>
|
| "Base Defenses"
| <ref name="CC3_NodWeapDefenses">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Base Defenses".</ref>
| <ref name="CC3_NodWeapDefenses"/>
|
| "Catalyst Missile"
| <ref name="CC3_NodWeapCatalyst">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Catalyst Missile".</ref>
| <ref name="CC3_NodWeapCatalyst"/>
|
| "Beam Cannon"
| <ref name="CC3_NodWeapBeamCannon">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Beam Cannon".</ref>
| <ref name="CC3_NodWeapBeamCannon"/>
|
| "Commando"
| <ref name="CC3_NodWeapCommando">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Commando".</ref>
| <ref name="CC3_NodWeapCommando"/>
|
| "Disruption Tower"
| <ref name="CC3_NodWeapDisruptTower">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Disruption Tower".</ref>
| <ref name="CC3_NodWeapDisruptTower"/>
|
| "Fanatics"
| <ref name="CC3_NodWeapFanatics">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Fanatics".</ref>
| <ref name="CC3_NodWeapFanatics"/>
|
| "Flame Weapons"
| <ref name="CC3_NodWeapFlame">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Flame Weapons".</ref>
| <ref name="CC3_NodWeapFlame"/>
|
| "Hand of Nod"
| <ref name="CC3_NodWeapHandNod">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Hand of Nod".</ref>
| <ref name="CC3_NodWeapHandNod"/>
|
| "Militant and Rocket Troopers"
| <ref name="CC3_NodWeapFodder">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Militant and Rocket Troopers".</ref>
| <ref name="CC3_NodWeapFodder"/>
|
| "Nod War Factory"
| <ref name="CC3_NodWeapWarFactory">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Nod War Factory".</ref>
| <ref name="CC3_NodWeapWarFactory"/>
|
| "Obelisk of Light"
| <ref name="CC3_NodWeapObelisk">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Obelisk of Light".</ref>
| <ref name="CC3_NodWeapObelisk"/>
|
| "Saboteurs"
| <ref name="CC3_NodWeapSaboteurs">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Saboteurs".</ref>
| <ref name="CC3_NodWeapSaboteurs"/>
|
| "Shadow Team"
| <ref name="CC3_NodWeapShadow">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Shadow Team".</ref>
| <ref name="CC3_NodWeapShadow"/>
|
| "Stealth Tank"
| <ref name="CC3_NodWeapEzekiel">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Stealth Tank".</ref>
| <ref name="CC3_NodWeapEzekiel"/>
|
| "Venom Patrol Craft"
| <ref name="CC3_NodWeapVenom">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Venom Patrol Craft".</ref>
| <ref name="CC3_NodWeapVenom"/>
|
| "Vertigo Bomber"
| <ref name="CC3_NodWeapVertigo">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Kane's Arsenal, "Vertigo Bomber".</ref>
| <ref name="CC3_NodWeapVertigo"/>
|
| Source
| Initial Code
| Subsequent
|
| "A Campaign of Distraction"
| <ref name="CC3_ScrinLinkDistract">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "A Campaign of Distraction".</ref>
| <ref name="CC3_ScrinLinkDistract"/>
|
| "All Units Functional"
| <ref name="CC3_ScrinLinkGoodToGo">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "All Units Functional".</ref>
| <ref name="CC3_ScrinLinkGoodToGo"/>
|
| "Attacks by Indigenous Populations Worsening"
| <ref name="CC3_ScrinLinkRestless">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Attacks by Indigenous Populations Worsening".</ref>
| <ref name="CC3_ScrinLinkRestless"/>
|
| "Beyond Blunt Force"
| <ref name="CC3_ScrinLinkBlunt">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Beyond Blunt Force".</ref>
| <ref name="CC3_ScrinLinkBlunt"/>
|
| "Factions"
| <ref name="CC3_ScrinLinkFactions">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Factions".</ref>
| <ref name="CC3_ScrinLinkFactions"/>
|
| "Premeditated Ichor LQ Detonation"
| <ref name="CC3_ScrinLinkIchorLQ">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Premeditated Ichor LQ Detonation".</ref>
| <ref name="CC3_ScrinLinkIchorLQ"/>
|
| "Retaliation by Hostile Indigenous Population"
| <ref name="CC3_ScrinLinkHostile">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Retaliation by Hostile Indigenous Population".</ref>
| <ref name="CC3_ScrinLinkHostile"/>
|
| "Threshold Assemblies Under Attack"
| <ref name="CC3_ScrinLinkThresholdHelp">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Threshold Assemblies Under Attack".</ref>
| <ref name="CC3_ScrinLinkThresholdHelp"/>
|
| "Threshold Tower Construction"
| <ref name="CC3_ScrinLinkThresholdBuild">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Threshold Tower Construction".</ref>
| <ref name="CC3_ScrinLinkThresholdBuild"/>
|
| "Unexpected Developments"
| <ref name="CC3_ScrinLinkDevelop">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Warp Link, "Unexpected Developments".</ref>
| <ref name="CC3_ScrinLinkDevelop"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "The Rio Insurrection"
| <ref name="CC3:KW_Nod1">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 1: "The Rio Insurrection".</ref>
| <ref name="CC3:KW_Nod1"/>
|
| Mission 2, "What is Rightfully Ours"
| <ref name="CC3:KW_Nod2">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 2: "What is Rightfully Ours".</ref>
| <ref name="CC3:KW_Nod2"/>
|
| Mission 3, "Persuade Him..."
| <ref name="CC3:KW_Nod3">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 3: "Persuade Him...".</ref>
| <ref name="CC3:KW_Nod3"/>
|
| Mission 4, "A Grand Gesture"
| <ref name="CC3:KW_Nod4">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 4: "A Grand Gesture".</ref>
| <ref name="CC3:KW_Nod4"/>
|
| Mission 5, "Keys to the Kingdom"
| <ref name="CC3:KW_Nod5">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 5: "Keys to the Kingdom".</ref>
| <ref name="CC3:KW_Nod5"/>
|
| Mission 6, "All that Glitters"
| <ref name="CC3:KW_Nod6">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 6: "All that Glitters".</ref>
| <ref name="CC3:KW_Nod6"/>
|
| Mission 7, "The Doctor Vanishes"
| <ref name="CC3:KW_Nod7">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 7: "The Doctor Vanishes".</ref>
| <ref name="CC3:KW_Nod7"/>
|
| Mission 8, "MARV Rising"
| <ref name="CC3:KW_Nod8">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 8: "MARV Rising".</ref>
| <ref name="CC3:KW_Nod8"/>
|
| Mission 9, "The Betrayal of Kilian Qatar"
| <ref name="CC3:KW_Nod9">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 9: "The Betrayal of Kilian Qatar".</ref>
| <ref name="CC3:KW_Nod9"/>
|
| Mission 10, "Hearts and Minds"
| <ref name="CC3:KW_Nod10">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 10: "Hearts and Minds".</ref>
| <ref name="CC3:KW_Nod10"/>
|
| Mission 11, "Tacitus Interruptus"
| <ref name="CC3:KW_Nod11">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 11: "Tacitus Interruptus".</ref>
| <ref name="CC3:KW_Nod11"/>
|
| Mission 12, "Will Made Flesh"
| <ref name="CC3:KW_Nod12">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 12: "Will Made Flesh".</ref>
| <ref name="CC3:KW_Nod12"/>
|
| Mission 13, "Tacitus Regained"
| <ref name="CC3:KW_Nod13">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod mission 13: "Tacitus Regained".</ref>
| <ref name="CC3:KW_Nod13"/>
|
| Source
| Initial Code
| Subsequent
|
| "Alexa Kovacs, Biography"
| <ref name="CC3:KW_NodBackKovacs">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Alexa Kovacs, Biography".</ref>
| <ref name="CC3:KW_NodBackKovacs"/>
|
| "Black Hand - Origins"
| <ref name="CC3:KW_NodBackBlackHand">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Black Hand - Origins".</ref>
| <ref name="CC3:KW_NodBackBlackHand"/>
|
| "Brother Marcion, Biography"
| <ref name="CC3:KW_NodBackMarcion">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Brother Marcion, Biography".</ref>
| <ref name="CC3:KW_NodBackMarcion"/>
|
| "Kane - A Spark..."
| <ref name="CC3:KW_NodBackSpark">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Kane - A Spark...".</ref>
| <ref name="CC3:KW_NodBackSpark"/>
|
| "Kane - Awakening"
| <ref name="CC3:KW_NodBackAwake">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Kane - Awakening".</ref>
| <ref name="CC3:KW_NodBackAwake"/>
|
| "Kane - Creation"
| <ref name="CC3:KW_NodBackCreation">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Kane - Creation".</ref>
| <ref name="CC3:KW_NodBackCreation"/>
|
| "Kane - My Lowest Ebb"
| <ref name="CC3:KW_NodBackLowEbb">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Kane - My Lowest Ebb".</ref>
| <ref name="CC3:KW_NodBackLowEbb"/>
|
| "Kane - Realization"
| <ref name="CC3:KW_NodBackRealize">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Kane - Realization".</ref>
| <ref name="CC3:KW_NodBackRealize"/>
|
| "Marked of Kane - Origins"
| <ref name="CC3:KW_NodBackMarked">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Marked of Kane - Origins".</ref>
| <ref name="CC3:KW_NodBackMarked"/>
|
| "Reaper-17 - Origins"
| <ref name="CC3:KW_NodBackReap17">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Reaper-17 - Origins".</ref>
| <ref name="CC3:KW_NodBackReap17"/>
|
| "Steel Talon - Origins"
| <ref name="CC3:KW_NodBackSteel">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Steel Talon - Origins".</ref>
| <ref name="CC3:KW_NodBackSteel"/>
|
| "Traveler-59 - Origins"
| <ref name="CC3:KW_NodBackTrav59">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "Traveler-59 - Origins".</ref>
| <ref name="CC3:KW_NodBackTrav59"/>
|
| "ZOCOM - Origins"
| <ref name="CC3:KW_NodBackZOCOM">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Background, "ZOCOM - Origins".</ref>
| <ref name="CC3:KW_NodBackZOCOM"/>
|
| Source
| Initial Code
| Subsequent
|
| "Another Explosion in the Facility?"
| <ref name="CC3:KW_NodReconFacility">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "Another Explosion in the Facility?".</ref>
| <ref name="CC3:KW_NodReconFacility"/>
|
| "GDI Treasury Damaged in Mysterious Attack"
| <ref name="CC3:KW_NodReconTreasury">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "GDI Treasury Damaged in Mysterious Attack".</ref>
| <ref name="CC3:KW_NodReconTreasury"/>
|
| "Tacitus Destabilised?"
| <ref name="CC3:KW_NodReconUnstable">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "Tacitus Destabilised?".</ref>
| <ref name="CC3:KW_NodReconUnstable"/>
|
| "The Tacitus"
| <ref name="CC3:KW_NodReconTacitus">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "The Tacitus".</ref>
| <ref name="CC3:KW_NodReconTacitus"/>
|
| "Tiberium Explosion Devastates Australia"
| <ref name="CC3:KW_NodReconExplosion">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "Tiberium Explosion Devastates Australia".</ref>
| <ref name="CC3:KW_NodReconExplosion"/>
|
| "Unconfirmed Reports of Cyborg Activity in Central Asia"
| <ref name="CC3:KW_NodReconCyborg">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Field Recon, "Unconfirmed Reports of Cyborg Activity in Central Asia".</ref>
| <ref name="CC3:KW_NodReconCyborg"/>
|
| Source
| Initial Code
| Subsequent
|
| "The Awakened"
| <ref name="CC3:KW_NodWeapAwake">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "The Awakened".</ref>
| <ref name="CC3:KW_NodWeapAwake"/>
|
| "Cultist"
| <ref name="CC3:KW_NodWeapCultist">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Cultist".</ref>
| <ref name="CC3:KW_NodWeapCultist"/>
|
| "Confessor Cabal"
| <ref name="CC3:KW_NodWeapCabal">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Confessor Cabal".</ref>
| <ref name="CC3:KW_NodWeapCabal"/>
|
| "The Enlightened"
| <ref name="CC3:KW_NodWeapLight">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "The Enlightened".</ref>
| <ref name="CC3:KW_NodWeapLight"/>
|
| "Eradicator"
| <ref name="CC3:KW_NodWeapEradicator">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Eradicator".</ref>
| <ref name="CC3:KW_NodWeapEradicator"/>
|
| "GDI Behemoth"
| <ref name="CC3:KW_NodWeapBehemoth">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Behemoth".</ref>
| <ref name="CC3:KW_NodWeapBehemoth"/>
|
| "GDI Engineer"
| <ref name="CC3:KW_NodWeapEngin">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Engineer".</ref>
| <ref name="CC3:KW_NodWeapEngin"/>
|
| "GDI Hammerhead"
| <ref name="CC3:KW_NodWeapHammer">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Hammerhead".</ref>
| <ref name="CC3:KW_NodWeapHammer"/>
|
| "GDI Mammoth Armoured Reclamation Vehicle (MARV)"
| <ref name="CC3:KW_NodWeapMARV">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Mammoth Armoured Reclamation Vehicle (MARV)".</ref>
| <ref name="CC3:KW_NodWeapMARV"/>
|
| "GDI Shatterer"
| <ref name="CC3:KW_NodWeapShatter">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Shatterer".</ref>
| <ref name="CC3:KW_NodWeapShatter"/>
|
| "GDI Slingshot"
| <ref name="CC3:KW_NodWeapSling">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Slingshot".</ref>
| <ref name="CC3:KW_NodWeapSling"/>
|
| "GDI Zone Raider"
| <ref name="CC3:KW_NodWeapRaider">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "GDI Zone Raider".</ref>
| <ref name="CC3:KW_NodWeapRaider"/>
|
| "Heavy Harvester"
| <ref name="CC3:KW_NodWeapHeavyHarv">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Heavy Harvester".</ref>
| <ref name="CC3:KW_NodWeapHeavyHarv"/>
|
| "Prodigy"
| <ref name="CC3:KW_NodWeapProdigy">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Prodigy".</ref>
| <ref name="CC3:KW_NodWeapProdigy"/>
|
| "Purifier"
| <ref name="CC3:KW_NodWeapPurify">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Purifier".</ref>
| <ref name="CC3:KW_NodWeapPurify"/>
|
| "Reaper Tripod"
| <ref name="CC3:KW_NodWeapTripod">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Reaper Tripod".</ref>
| <ref name="CC3:KW_NodWeapTripod"/>
|
| "The Redeemer"
| <ref name="CC3:KW_NodWeapRedeemer">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "The Redeemer".</ref>
| <ref name="CC3:KW_NodWeapRedeemer"/>
|
| "Rocket Harvester"
| <ref name="CC3:KW_NodWeapRocketHarv">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Rocket Harvester".</ref>
| <ref name="CC3:KW_NodWeapRocketHarv"/>
|
| "Shard Walker"
| <ref name="CC3:KW_NodWeapShard">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Shard Walker".</ref>
| <ref name="CC3:KW_NodWeapShard"/>
|
| "Shielded Harvester"
| <ref name="CC3:KW_NodWeapShieldHarv">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Shielded Harvester".</ref>
| <ref name="CC3:KW_NodWeapShieldHarv"/>
|
| "Specter"
| <ref name="CC3:KW_NodWeapSpecter">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Specter".</ref>
| <ref name="CC3:KW_NodWeapSpecter"/>
|
| "Tiberium Trooper"
| <ref name="CC3:KW_NodWeapTibTroop">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. Nod Weaponry, "Tiberium Trooper".</ref>
| <ref name="CC3:KW_NodWeapTibTroop"/>
|
| Source
| Initial Code
| Subsequent
|
| Pre-Order Mission, "Night Moves"
| <ref name="CC4:Nod0">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod pre-order mission: "[[Night Moves]]".</ref>
| <ref name="CC4:Nod0"/>
|
| Mission 1, "Things Fall Apart"
| <ref name="CC4:Nod1">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 1: "[[Things Fall Apart]]".</ref>
| <ref name="CC4:Nod1"/>
|
| Mission 2, "Further Complications"
| <ref name="CC4:Nod2">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 2: "[[Further Complications]]".</ref>
| <ref name="CC4:Nod2"/>
|
| Mission 3, "The Harder They Fall"
| <ref name="CC4:Nod3">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 3: "[[The Harder They Fall]]".</ref>
| <ref name="CC4:Nod3"/>
|
| Mission 4, "Reversal of Fortune"
| <ref name="CC4:Nod4">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 4: "[[Reversal of Fortune]]".</ref>
| <ref name="CC4:Nod4"/>
|
| Mission 5, "Heresy's Reward"
| <ref name="CC4:Nod5">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 5: "[[Heresy's Reward]]".</ref>
| <ref name="CC4:Nod5"/>
|
| Mission 6, "Bleed Out"
| <ref name="CC4:Nod6">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 6: "[[Bleed Out]]".</ref>
| <ref name="CC4:Nod6"/>
|
| Mission 7, "The End of All Things"
| <ref name="CC4:Nod7">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Nod mission 7: "[[The End of All Things]]".</ref>
| <ref name="CC4:Nod7"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Beginning of the End"
| <ref name="CC4:GDI1">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 1: "[[Beginning of the End]]".</ref>
| <ref name="CC4:GDI1"/>
|
| Mission 2, "Bad to Worse"
| <ref name="CC4:GDI2">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 2: "[[Bad to Worses]]".</ref>
| <ref name="CC4:GDI2"/>
|
| Mission 3, "Hard Choices"
| <ref name="CC4:GDI3">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 3: "[[Hard Choices]]".</ref>
| <ref name="CC4:GDI3"/>
|
| Mission 4, "Spontaneous Outbursts"
| <ref name="CC4:GDI4">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 4: "[[Spontaneous Outbursts]]".</ref>
| <ref name="CC4:GDI4"/>
|
| Mission 5, "Cold Hard Truth"
| <ref name="CC4:GDI5">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 5: "[[Cold Hard Truth]]".</ref>
| <ref name="CC4:GDI5"/>
|
| Mission 6, "Transport Down"
| <ref name="CC4:GDI6">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 6: "[[Transport Down]]".</ref>
| <ref name="CC4:GDI6"/>
|
| Mission 7, "Insurrection"
| <ref name="CC4:GDI7">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 7: "[[Insurrection]]".</ref>
| <ref name="CC4:GDI7"/>
|
| Mission 8, "Lockdown"
| <ref name="CC4:GDI8">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 8: "[[Lockdown]]".</ref>
| <ref name="CC4:GDI8"/>
|
| Mission 9, "To Kill a Prophet"
| <ref name="CC4:GDI9">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 9: "[[To Kill a Prophet]]".</ref>
| <ref name="CC4:GDI9"/>
|
| Mission 10, "For All Humanity"
| <ref name="CC4:GDI10">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 10: "[[For All Humanity]]".</ref>
| <ref name="CC4:GDI10"/>
|
| Source
| Initial Code
| Subsequent
|
| Nod Scorpion Tank Profile
| <ref name="CC4_Scorp_Profile">[http://www.commandandconquer.com/factions/nod/nod-scorpion-tank Scorpion Tank]. C&C Frontpage. 2010-02-15.</ref>
| <ref name="CC4_Scorp_Profile"/>
|
| Nod Salamander Profile
| <ref name="CC4_Salam_Profile">[http://www.commandandconquer.com/factions/nod/nod-salamander Salamander]. C&C Frontpage. 2010-02-15.</ref>
| <ref name="CC4_Salam_Profile"/>
|
| The GDI Global Stratospheric Transport Ship
| <ref name="CC4_GST_Profile">[http://www.commandandconquer.com/news/gdi-global-stratospheric-transport-ship Exclusive GST Wallpaper]. C&C Frontpage. Mirror: [[The GDI Global Stratospheric Transport Ship]] 2010-02-15.</ref>
| <ref name="CC4_GST_Profile"/>
|
| The GDI Kodiak
| <ref name="CC4_Kodiak_Profile">[http://www.commandandconquer.com/factions/gdi/gdi-kodiak The Kodiak Story]. C&C Frontpage. Mirror: [[The GDI Kodiak]] 2010-04-21.</ref>
| <ref name="CC4_Kodiak_Profile"/>
|
| GDI Hunter Tank Profile
| <ref name="CC4_Hunt_Profile">[http://www.commandandconquer.com/factions/gdi/gdi-hunter Hunter Tank]. C&C Frontpage. 2010-02-21.</ref>
| <ref name="CC4_Hunt_Profile"/>
|
| Nod Cyborg Reaper Profile
| <ref name="CC4_Reap_Profile">[http://www.commandandconquer.com/factions/nod/nod-cyborg-reaper Cyborg Reaper]. C&C Frontpage. 2010-04-15.</ref>
| <ref name="CC4_Reap_Profile"/>
|
| GDI Sandstorm Profile
| <ref name="CC4_Sand_Profile">[http://www.commandandconquer.com/factions/gdi/gdi-sandstorm Sandstorm]. Mirror: [[GDI Sandstorm Profile]]. C&C Frontpage. 2010-03-14.</ref>
| <ref name="CC4_Sand_Profile"/>
|
| GDI Refractor Profile
| <ref name="CC4_Refractor_Profile">[http://www.commandandconquer.com/factions/gdi/gdi-refractor GDI Refractor Profile]. Mirror: [[GDI Refractor Profile]] C&C Frontpage. 2010-03-14.</ref>
| <ref name="CC4_Refractor_Profile"/>
|
| Nod Obelisk of Light Profile
| <ref name="CC4_Obelisk_Profile">[
http://www.commandandconquer.com/factions/nod/nod-obelisk-light Nod Obelisk of Light Profile]. Mirror: [[Nod Obelisk of Light Profile]] C&C Frontpage. 2010-03-14.</ref>
| <ref name="CC4_Obelisk_Profile"/>
|
| Nod Stealth Tank Profile
| <ref name="CC4_StealthTank_Profile">[http://www.commandandconquer.com/factions/nod/nod-stealth-tank Nod Stealth Tank Profile]. Mirror: [[Nod Stealth Tank Profile]] C&C Frontpage. 2010-03-14.</ref>
| <ref name="CC4_StealthTank_Profile"/>
|
| Nod MCV Mk VII Profile
| <ref name="CC4_NodCrawler_Profile">[http://www.commandandconquer.com/factions/nod/nod-mcv-mk-vii Nod MCV Mk VII Profile]. Mirror: [[Nod MCV Mk VII Profile]] C&C Frontpage. 2010-03-14.</ref>
| <ref name="CC4_NodCrawler_Profile"/>
|
| The Idris Corporation Story
| <ref name="CC4_Idris_Profile">[http://www.commandandconquer.com/news/idris-corporation-story The Idris Corporation Story]. Mirror: [[The Idris Corporation Story]] C&C Frontpage. 2010-02-21.</ref>
| <ref name="CC4_Idris_Profile"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "In the thick of it"
| <ref name="RA1_Allied1">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 1: "In the thick of it".</ref>
| <ref name="RA1_Allied1"/>
|
| Mission 2, "Five to one"
| <ref name="RA1_Allied2">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 2: "Five to one".</ref>
| <ref name="RA1_Allied2"/>
|
| Mission 3a, "Dead End"
| <ref name="RA1_Allied3a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 3a: "Dead End".</ref>
| <ref name="RA1_Allied3a"/>
|
| Mission 3b, "Dead End"
| <ref name="RA1_Allied3b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 3b: "Dead End".</ref>
| <ref name="RA1_Allied3b"/>
|
| Mission 4, "Ten to one"
| <ref name="RA1_Allied4">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 4: "Ten to one".</ref>
| <ref name="RA1_Allied4"/>
|
| Mission 5a, "Tanya's Tale"
| <ref name="RA1_Allied5a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 5a: "Tanya's Tale".</ref>
| <ref name="RA1_Allied5a"/>
|
| Mission 5b, "Tanya's Tale"
| <ref name="RA1_Allied5b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 5b: "Tanya's Tale".</ref>
| <ref name="RA1_Allied5b"/>
|
| Mission 6a, "<none>"
| <ref name="RA1_Allied6a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 6a: "<none>".</ref>
| <ref name="RA1_Allied6a"/>
|
| Mission 6b, "<none>"
| <ref name="RA1_Allied6b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 6b: "<none>".</ref>
| <ref name="RA1_Allied6b"/>
|
| Mission 7, "Sunken Treasure"
| <ref name="RA1_Allied7">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 7: "Sunken Treasure".</ref>
| <ref name="RA1_Allied7"/>
|
| Mission 8a, "<none>"
| <ref name="RA1_Allied8a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 8a: "<none>".</ref>
| <ref name="RA1_Allied8a"/>
|
| Mission 8b, "<none>"
| <ref name="RA1_Allied8b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 8b: "<none>".</ref>
| <ref name="RA1_Allied8b"/>
|
| Mission 9, "<none>"
| <ref name="RA1_Allied9">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 9: "<none>".</ref>
| <ref name="RA1_Allied9"/>
|
| Mission 10a, "Suspicion"
| <ref name="RA1_Allied10a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 10a: "Suspicion".</ref>
| <ref name="RA1_Allied10a"/>
|
| Mission 10b, "Evidence"
| <ref name="RA1_Allied10b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 10b: "Evidence".</ref>
| <ref name="RA1_Allied10b"/>
|
| Mission 11a, "<none>"
| <ref name="RA1_Allied11a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 11a: "<none>".</ref>
| <ref name="RA1_Allied11a"/>
|
| Mission 11b, "<none>"
| <ref name="RA1_Allied11b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 11b: "<none>".</ref>
| <ref name="RA1_Allied11b"/>
|
| Mission 12, "Takedown"
| <ref name="RA1_Allied12">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 12: "Takedown".</ref>
| <ref name="RA1_Allied12"/>
|
| Mission 13, "Focused Blast"
| <ref name="RA1_Allied13">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 13: "Focused Blast".</ref>
| <ref name="RA1_Allied13"/>
|
| Mission 14, "no remorse"
| <ref name="RA1_Allied14">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Allied mission 14: "no remorse".</ref>
| <ref name="RA1_Allied14"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Lesson in Blood"
| <ref name="RA1_Soviet1">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 1: "Lesson in Blood".</ref>
| <ref name="RA1_Soviet1"/>
|
| Mission 2a, "<none>"
| <ref name="RA1_Soviet2a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 2a: "<none>".</ref>
| <ref name="RA1_Soviet2a"/>
|
| Mission 2b, "<none>"
| <ref name="RA1_Soviet2b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 2b: "<none>".</ref>
| <ref name="RA1_Soviet2b"/>
|
| Mission 3, "Covert cleanup"
| <ref name="RA1_Soviet3">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 3: "Covert cleanup".</ref>
| <ref name="RA1_Soviet3"/>
|
| Mission 4a, "Behind The lines"
| <ref name="RA1_Soviet4a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 4a: "Behind The lines".</ref>
| <ref name="RA1_Soviet4a"/>
|
| Mission 4b, "Behind The lines"
| <ref name="RA1_Soviet4b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 4b: "Behind The lines".</ref>
| <ref name="RA1_Soviet4b"/>
|
| Mission 5, "Distant Thunder"
| <ref name="RA1_Soviet5">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 5: "Distant Thunder".</ref>
| <ref name="RA1_Soviet5"/>
|
| Mission 6a, "Bridge over the River Grotzny"
| <ref name="RA1_Soviet6a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 6a: "Bridge over the River Grotzny".</ref>
| <ref name="RA1_Soviet6a"/>
|
| Mission 7b, "Bridge over the River VizchGoi"
| <ref name="RA1_Soviet7b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 7b: "Bridge over the River VizchGoi".</ref>
| <ref name="RA1_Soviet7b"/>
|
| Mission 8a, "<none>"
| <ref name="RA1_Soviet8a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 8a: "<none>".</ref>
| <ref name="RA1_Soviet8a"/>
|
| Mission 8b, "<none>"
| <ref name="RA1_Soviet8b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 8b: "<none>".</ref>
| <ref name="RA1_Soviet8b"/>
|
| Mission 9, "Liability Elimination"
| <ref name="RA1_Soviet9">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 9: "Liability Elimination".</ref>
| <ref name="RA1_Soviet9"/>
|
| Mission 10, "Overseer"
| <ref name="RA1_Soviet10">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 10: "Overseer".</ref>
| <ref name="RA1_Soviet10"/>
|
| Mission 11a, "<none>"
| <ref name="RA1_Soviet11a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 11a: "<none>".</ref>
| <ref name="RA1_Soviet11a"/>
|
| Mission 11b, "<none>"
| <ref name="RA1_Soviet11b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 11b: "<none>".</ref>
| <ref name="RA1_Soviet11b"/>
|
| Mission 12, "<none>"
| <ref name="RA1_Soviet12">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 12: "<none>".</ref>
| <ref name="RA1_Soviet12"/>
|
| Mission 13a, "<none>"
| <ref name="RA1_Soviet13a">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 13a: "<none>".</ref>
| <ref name="RA1_Soviet13a"/>
|
| Mission 13b, "<none>"
| <ref name="RA1_Soviet13b">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 13b: "<none>".</ref>
| <ref name="RA1_Soviet13b"/>
|
| Mission 14, "Soviet Supremacy"
| <ref name="RA1_Soviet14">Westwood Studios, ''[[Command & Conquer: Red Alert]]''. Soviet mission 14: "Soviet Supremacy".</ref>
| <ref name="RA1_Soviet14"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Sarin Gas 1: Crackdown"
| <ref name="RA1:CS_Allied1">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 1: "Sarin Gas 1: Crackdown".</ref>
| <ref name="RA1:CS_Allied1"/>
|
| Mission 2, "Sarin Gas 2: Down Under"
| <ref name="RA1:CS_Allied2">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 2: "Sarin Gas 2: Down Under".</ref>
| <ref name="RA1:CS_Allied2"/>
|
| Mission 3, "Sarin Gas 3: Controlled Burn"
| <ref name="RA1:CS_Allied3">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 3: "Sarin Gas 3: Controlled Burn".</ref>
| <ref name="RA1:CS_Allied3"/>
|
| Mission 4, "Fall of Greece 1: Personal War"
| <ref name="RA1:CS_Allied4">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 4: "Fall of Greece 1: Personal War".</ref>
| <ref name="RA1:CS_Allied4"/>
|
| Mission 5, "Fall of Greece 2: Evacuation"
| <ref name="RA1:CS_Allied5">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 5: "Fall of Greece 2: Evacuation".</ref>
| <ref name="RA1:CS_Allied5"/>
|
| Mission 6, "Siberian Conflict 1: Fresh Tracks"
| <ref name="RA1:CS_Allied6">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 6: "Siberian Conflict 1: Fresh Tracks".</ref>
| <ref name="RA1:CS_Allied6"/>
|
| Mission 7, "Siberian Conflict 2: Trapped"
| <ref name="RA1:CS_Allied7">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 7: "Siberian Conflict 2: Trapped".</ref>
| <ref name="RA1:CS_Allied7"/>
|
| Mission 8, "Siberian Conflict 3: Wasteland"
| <ref name="RA1:CS_Allied8">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Allied mission 8: "Siberian Conflict 3: Wasteland".</ref>
| <ref name="RA1:CS_Allied8"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Proving Grounds"
| <ref name="RA1:CS_Soviet1">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 1: "Proving Grounds".</ref>
| <ref name="RA1:CS_Soviet1"/>
|
| Mission 2, "Besieged"
| <ref name="RA1:CS_Soviet2">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 2: "Besieged".</ref>
| <ref name="RA1:CS_Soviet2"/>
|
| Mission 3, "Mousetrap"
| <ref name="RA1:CS_Soviet3">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 3: "Mousetrap".</ref>
| <ref name="RA1:CS_Soviet3"/>
|
| Mission 4, "Legacy of Tesla"
| <ref name="RA1:CS_Soviet4">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 4: "Legacy of Tesla".</ref>
| <ref name="RA1:CS_Soviet4"/>
|
| Mission 5, "Soviet Soldier Volkov & Chitzkoi"
| <ref name="RA1:CS_Soviet5">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 5: "Soviet Soldier Volkov & Chitzkoi".</ref>
| <ref name="RA1:CS_Soviet5"/>
|
| Mission 6, "Top o' the World"
| <ref name="RA1:CS_Soviet6">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 6: "Top o' the World".</ref>
| <ref name="RA1:CS_Soviet6"/>
|
| Mission 7, "Paradox Equation"
| <ref name="RA1:CS_Soviet7">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 7: "Paradox Equation".</ref>
| <ref name="RA1:CS_Soviet7"/>
|
| Mission 8, "Nuclear Escalation"
| <ref name="RA1:CS_Soviet8">Westwood Studios, ''[[Command & Conquer: Red Alert: Counterstrike]]''. Soviet mission 8: "Nuclear Escalation".</ref>
| <ref name="RA1:CS_Soviet8"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Harbor Reclamation"
| <ref name="RA1:AM_Allied1">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 1: "Harbor Reclamation".</ref>
| <ref name="RA1:AM_Allied1"/>
|
| Mission 2, "In the Nick of Time"
| <ref name="RA1:AM_Allied2">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 2: "In the Nick of Time".</ref>
| <ref name="RA1:AM_Allied2"/>
|
| Mission 3, "Caught In the Act"
| <ref name="RA1:AM_Allied3">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 3: "Caught In the Act".</ref>
| <ref name="RA1:AM_Allied3"/>
|
| Mission 4, "Production Disruption"
| <ref name="RA1:AM_Allied4">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 4: "Production Disruption".</ref>
| <ref name="RA1:AM_Allied4"/>
|
| Mission 5, "Negotiations"
| <ref name="RA1:AM_Allied5">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 5: "Negotiations".</ref>
| <ref name="RA1:AM_Allied5"/>
|
| Mission 6, "Monster Tank Madness"
| <ref name="RA1:AM_Allied6">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 6: "Monster Tank Madness".</ref>
| <ref name="RA1:AM_Allied6"/>
|
| Mission 7, "Time Flies"
| <ref name="RA1:AM_Allied7">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 7: "Time Flies".</ref>
| <ref name="RA1:AM_Allied7"/>
|
| Mission 8, "Absolut M.A.D.ness"
| <ref name="RA1:AM_Allied8">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 8: "Absolut M.A.D.ness".</ref>
| <ref name="RA1:AM_Allied8"/>
|
| Mission 9, "PAWN"
| <ref name="RA1:AM_Allied9">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Allied mission 9: "PAWN".</ref>
| <ref name="RA1:AM_Allied9"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 1, "Testing Grounds"
| <ref name="RA1:AM_Soviet1">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 1: "Testing Grounds".</ref>
| <ref name="RA1:AM_Soviet1"/>
|
| Mission 2, "Shock Therapy"
| <ref name="RA1:AM_Soviet2">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 2: "Shock Therapy".</ref>
| <ref name="RA1:AM_Soviet2"/>
|
| Mission 3, "Let's Make a Steal"
| <ref name="RA1:AM_Soviet3">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 3: "Let's Make a Steal".</ref>
| <ref name="RA1:AM_Soviet3"/>
|
| Mission 4, "Test Drive"
| <ref name="RA1:AM_Soviet4">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 4: "Test Drive".</ref>
| <ref name="RA1:AM_Soviet4"/>
|
| Mission 5, "Don't Drink The Water"
| <ref name="RA1:AM_Soviet5">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 5: "Don't Drink The Water".</ref>
| <ref name="RA1:AM_Soviet5"/>
|
| Mission 6, "Situation Critical"
| <ref name="RA1:AM_Soviet6">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 6: "Situation Critical".</ref>
| <ref name="RA1:AM_Soviet6"/>
|
| Mission 7, "Brothers in Arms"
| <ref name="RA1:AM_Soviet7">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 7: "Brothers in Arms".</ref>
| <ref name="RA1:AM_Soviet7"/>
|
| Mission 8, "Deus Ex Machina"
| <ref name="RA1:AM_Soviet8">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 8: "Deus Ex Machina".</ref>
| <ref name="RA1:AM_Soviet8"/>
|
| Mission 9, "Grunyev Revolution"
| <ref name="RA1:AM_Soviet9">Westwood Studios, ''[[Command & Conquer: Red Alert: Aftermath]]''. Soviet mission 9: "Grunyev Revolution".</ref>
| <ref name="RA1:AM_Soviet9"/>
|
| Source
| Initial Code
| Subsequent
|
| Mission 4, "Operation Last Chance"
| <ref name="RA2_Allied4">Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. Allied mission 4: "Operation Last Chance".</ref>
| <ref name="RA2_Allied4"/>
|
| Mission 5, "Operation Dark Night"
| <ref name="RA2_Allied5">Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. Allied mission 5: "Operation Dark Night".</ref>
| <ref name="RA2_Allied5"/>
|
| Mission 8, "Operation Free Gateway"
| <ref name="RA2_Allied8">Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. Allied mission 8: "Operation Free Gateway".</ref>
| <ref name="RA2_Allied8"/>
|
| Mission 11, "Operation Fallout"
| <ref name="RA2_Allied11">Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. Allied mission 11: "Operation Fallout".</ref>
| <ref name="RA2_Allied11"/>
|
| Mission 12, "Operation Chrono Storm"
| <ref name="RA2_Allied12">Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. Allied mission 12: "Operation Chrono Storm".</ref>
| <ref name="RA2_Allied12"/>
|
| Source
| Initial Code
| Subsequent
|
| Motion comic issue 1
| <ref name="Comic1">Lanzing, Jackson (w), Martin Cocolo (p). "An Unexpected Hero" ''[[Motion Comic|Command & Conquer 4: Tiberian Twilight Video Game, Exclusive Motion Comic]]'' '''1''' (March 5, 2010) EA Los Angeles, Ape Entertainment. Gametrailers [http://www.gametrailers.com/video/exclusive-motion-command/62629 Exclusive Motion Comic Issue One HD (An Unexpected Hero)]. Accessed 2010-03-13.</ref>
| <ref name="Comic1"/>
|
| Motion comic issue 2
| <ref name="Comic2">Lanzing, Jackson (w), Joe Suitor (p, i). "The Incursion War" ''[[Motion comic|Command & Conquer 4: Tiberian Twilight Video Game, Exclusive Motion Comic]]'' '''2''' (March 17, 2010) EA Los Angeles, Ape Entertainment. Gametrailers [http://www.gametrailers.com/video/exclusive-motion-command/63196 Exclusive Motion Comic Issue Two]. Accessed 2010-03-13.</ref>
| <ref name="Comic2"/>
|
| Motion comic issue 3
| <ref name="Comic3">Lanzing, Jackson (w), Micah Farritor (p, i). "The War Messiah" '' [[Motion comic|Command & Conquer 4: Tiberian Twilight Video Game, Exclusive Motion Comic]]'' '''3''' (March 29, 2010) EA Los Angeles, Ape Entertainment. [http://www.commandandconquer.com/news/watch-cc-motion-comic-ep3 Episode Three - The War Messiah]. Accessed 2010-04-01.</ref>
| <ref name="Comic3"/>
|
| Motion comic issue 4
| <ref name="Comic4">Lanzing, Jackson (w), Tony Vargas (p, i). "King Takes Pawn" '' [[Motion comic|Command & Conquer 4: Tiberian Twilight Video Game, Exclusive Motion Comic]]'' '''4''' (March 30, 2010) EA Los Angeles, Ape Entertainment. [http://www.commandandconquer.com/motioncomic/episode-four-king-takes-pawn Episode Four - King Takes Pawn]. Accessed 2010-05-16.</ref></code>
|