Command and Conquer Wiki:Tactics
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This is where Military Tactics that have been generally decided upon to be fit for inclusion as C&C universe "fact". This is where we decide what the names of the articles for these Tactics are and/or how an article should refer to them. Use the Talk page to suggest and discuss these tactics; this Project Page is for the finished tactics once we've decided upon them.
[edit] Currently Decided Facts
[edit] Usage of Individual Units
- Tick tanks, Light Tanks, Heavy Tanks, Medium Tanks, Scorpion Tanks, Predator Tanks and Titans are heavy assault units.
- Artillery, Beam Cannons and Juggernauts have very long range and can be used to bombard bases.
- Disruptors can result in friendly fire losses.
- Attack cycles/Recon bikes, buggies and stealth tanks were used as light scout units by Nod commanders.
- GDI commanders used Jump Jet infantry, Humvees, Wolverines, Pitbulls, Orca Gunships, Firehawks and Hover MLRS's to scout.
- Mammoth Tanks, Avatars, Annihilator Tripods, Planetary Assault Carriers, MMK. II's (Mammoth Mark II) and Mammoth 27 tanks were used as super-heavy assault units.
- Limpet drones were used to spy on enemy bases.
[edit] More general Tactics
- Subterranean APC's with engineers were used to sneak into enemy bases and quickly capture central structures. The Nod commander can also use call for Carryall Transport to carry saboteurs. You can try to use Surveyors, Watchtowers, Guardian Cannons, AA Batteries and Sonic Turrets to surround the enemy trapped in their own base.