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Command post

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Command Post
CNCTW Command Post
Structure
Affiliation

GDI icon test GDI
CNCKW ZOCOM Logo ZOCOM
CNCKW Steel Talons Logo Steel Talons

Role
  • Technology enhancer
  • Support power provider
Tier

2

Properties
Hit points

5000

Armour type

Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)

Production
Cost

$1500

Build time

0:15

Produced by

GDI Construction Yard

Requires

GDI Power Plant
GDI Tiberium Refinery

Hotkey

F5

Function
Power

-9

Allows
Research

CNCKW AP Ammo Cameo AP ammo (Kane's Wrath)
CNCTW Sensor Pods Cameo Sensor pods
CNCTW Scanner Packs Cameo Scanner pack (Kane's Wrath)
CNCTW Advanced Turbines Cameo Advanced turbines at Power Plant (Kane's Wrath)

Abilities

CNCTW Radar Scan Cameo Radar scan
CNCKW Sonic Repulsion Field Cameo Sonic repulsion field (Kane's Wrath)

CNCTW Command Post Cameo

The Command Post is a GDI field structure in Tiberium Wars.

Background

The heart of a GDI Forward Base is the command post. The post allows a field commander to contact supporting regional assets, and centralise intelligence to facilitate rapid response. The post's high-powered radar and communications equipment maintain real-time feedback with the base's units in the field.
- Intel Database[1]

Game building

The Command Post unlocks the second tier of units and structures, and is the functional equivalent of the Nod Operations Center, and the Scrin Nerve Center.

Additionally, it provides a single but extremely useful support power, the Radar scan.

In Command & Conquer 3: Kane's Wrath, three weapon upgrades are made available from the structure. The scanner pack upgrade is researched at the structure rather than the Armoury. The Advanced turbines upgrade for the Power Plant is also accessible after building a Command Post rather than with the Tech Center.

Upgrades provided

Icon Upgrade Description
CNCKW AP Ammo Cameo AP ammo This upgrade bestows a firepower boost to Watchtowers, Hammerheads, Riflemen, and APCs, doubling their damage. It costs $2000 and takes 1:00 to research (Ctrl+A).
CNCTW Sensor Pods Cameo Sensor pod Sensor Pods can be equipped onto Orcas to allow them to launch stealth-detecting pods. This upgrade costs $500 and takes 0:15 to research (Ctrl+F).
CNCTW Scanner Packs Cameo Scanner pack Scanner Packs cost $500 and allow Zone Troopers to gain additional 20% more range, line of sight, and add stealth detection. This upgrade takes 0:15 to research (Ctrl+A).

Support powers provided

Icon Support power Description
CNCTW Radar Scan Cameo Radar scan Three fast-moving Orca craft fly in to pummel a target with explosive ordnance from the skies. This power costs 500 credits and has a cooldown of 1:30. The Orca Strike fires 2 missiles per aircraft for a total of 6 missiles
CNCKW Sonic Repulsion Field Cameo Sonic repulsor fields Allows GDI commanders to fortify structures with a fence that defends against Commandos, Shadow Teams, and Engineers. This power costs 500 credits and has a cooldown of 0:15. The Sonic Repulsion Field power also doubles the armor of any structure affected.


Role in Campaign

At the Prologue of Nod's Campaign in Tiberium Wars: In order to disable GDI's A-SAT System in Goddard Space Center, a Saboteur must successfully capture the nearby Command Post.

Gallery

References

  1. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI Weapons, Tactics, and Systems, "Command Post".
GDI icon test Global Defense Initiative Third Tiberium War Arsenal GDI icon test

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