Core Defender
From Command and Conquer Wiki
| “ | Activating defense protocol, Defender, now. - CABAL, deploying the Core Defender upon the deactivation of its Firestorm walls | ” |
The Core Defender was a very large CABAL bipedal walker deployed during the Firestorm Crisis. It was superior to both the Mammoth Mk. II and the Cyborg Commando. The only known example was destroyed defending the CABAL Core in Germany at the end of the Firestorm Crisis. The concept of the single, very high value, unit would return during the Third Tiberium War.
[edit] Description
The towering humanoid walker's primary weapon was a laser producing a distinctive blue beam; the laser could fire twice in rapid succession before requiring a short recharge. The laser outperformed even the advanced CABAL Obelisk. The laser could also penetrate the Firestorm barrier.
Coupled with heavy protection the Core Defender could engage and defeat much larger groups of lesser targets.
Other signs of advanced technology were the direct use of Tiberium in components, and incorporated self-repair systems.
When activated the Core Defender transformed from a static sitting position to its walker form.
[edit] History
The single Core Defender was used as a final line of defense for CABAL Core in Germany at the end of the Firestorm Crisis. GDI and Nod discovered it and the Core's other advanced laser defenses only as their assault pressed home. It was only activated once the Core's Firestorm barrier was disabled. It was too little too late; the Core Defender merely delayed GDI's and Nod's victory.
[edit] Game Unit
The Core Defender is a super-unit with many special abilities, ranging from Tiberium and self-healing to immunity to EMP and veinhole monsters.
The long range laser approaches the damage inflicted to a single target by the ion cannon with each two-shot burst, and it has an extremely short recharge time; this makes short work of even the Mammoth Mk. II. The Core Defenders vitality is more modest: merely 3.3 times the hit points of the Mammoth Mk. II.
The Core Defender has no air defenses. Nonetheless any conventional assault requires mass.
Unconventional ways of destroying the walker include destroying a bridge from underneath it, or activating the Firestorm barrier as it walks over a Firestorm wall section.
Despite its notably large size the Core Defender may only crush infantry like other large vehicles.
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