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RA2 GameiconYR Gameicon
Amphibious Transport
  • Allied Amphibious Transport
  • Soviet Amphibious Transport
  • Yuri Amphibious Transport
Unit
Affiliation

RA2Alliedlogo Allies
RA2Sovietlogo Soviet Union
Yuri's Faction Logo Yuri

Role

Amphibious troop and vehicle transport

Protection

Light

Tech level
  • 4 (Allied)
  • 2 (Soviet and Yuri)
Properties
Hit points

300

Armour type
  • Light (Allied)
  • Heavy (Soviet and Yuri)
Transport slots

12

Amphibious

Yes

Production
Cost

$900

Build time

0:36

Produced by

Allied naval shipyard
Soviet naval shipyard
Submarine pen

Combat
Land speed

6

Sea speed

6

Sight range

6

Let's take the scenic route!
- Allied Amphibious Transport
RA2 Allied Amphibious Transport Icons
RA2 Soviet Amphibious Transport Icons
YR Hover Transport Icons

Amphibious transports are unarmed land/sea infantry and vehicle carriers for all three sides of the first and second iterations of the Third World War.

Game unit

Amphibious transports were used by the Allies, Soviets and Yuri to move ground troops and vehicles across water. The Allied and Yuri's transports are visually identical, while the Soviet version has a different appearance; however, all three share the same function and statistics.

An amphibious transport has 12 "slots". Most infantry units take up one slot, Terror drones and Brutes occupy two, regular vehicles take up three, while Apocalypse tanks, Magnetrons, Battle Fortresses, Masterminds, and MCVs take up six.

Amphibious transports are very slow and lightly armoured. They are particularly vulnerable to Harriers and Black Eagles, which can destroy them in two hits. The Allied amphibious transport has the Light armour type set in the game's coding, as opposed to the Heavy one used by Soviet and Yuri transports, resulting in the former's lesser durability.

It is not known to operate after the events of the Psychic Dominator Disaster. After Cherdenko's trip to 1927, the Amphibious transports was replaced by Allied Riptide ACV and Soviet Bullfrog transport in the third iteration of the war. The Empire of the Rising Sun used the Sudden Transport, which resembled the amphibious transport the most.

Quotes

Allied

Welcome aboard
- When selected
Having a nice day?
- When selected
How about an adventure?
- When selected
Plenty of window seats
- When selected
See the countryside
- When selected
We're on our way
- When moving
Let's take the scenic route
- When moving
Wanna stop for a picture?
- When moving
What a view
- When moving
Enjoy the ride
- When moving

Soviet

I am not armed, you know
- When selected
Need a ride, anybody?
- When selected
Where do you need to go?
- When selected
Shuttle ready for passengers
- When selected
Let's take an excursion
- When selected
Don't get too close to combat
- When moving
Let's keep it safe
- When moving
Checking with map
- When moving
Planning course
- When moving

Yuri

I am loyal to Yuri
- When selected
Turbines clear
- When selected
Conveyor for our psychic legions.
- When selected
Transport at your service
- When selected
Awaiting Yuri's thoughts
- When selected
I obey
- When moving
Yes
- When moving
Transport in motion
- When moving
Yuri commands me
- When moving
Your orders?
- When moving


Gallery

Allied

Soviet

Yuri

Trivia

  • Originally, the names for the Allied and Soviet amphibious transports were landing craft and armored transport respectively, as seen in the game files. According to pre-release screenshots and video footage, they were only able to traverse water and load/unload units on beaches, much like Transports from the original Red Alert. These designs were present in the game long enough for the latter to appear in the game's intro sequence.
  • Judging from pre-release icons and in-game mission loading screens, after the decision to have these transports be amphibious, the Allied and Soviet amphibious transports were intended to have each others' models (the Soviet transport was supposed to look like the Allied one, and vice versa). There are still traces of each side's remap in the final icon.
  • A modified stock landing craft model with pieces taken from a tanker model was used for the alpha icon for Allied amphibious transport.
  • All 3 types of amphibious transports sink when destroyed by a Giant squid instead of blowing up normally.
  • A bug occurs when used in tandem with Battle Fortress. Put any combination of units inside Battle Fortress, then while it attacks the enemy, move it inside the transport. The units inside will keep on firing even if the Battle Fortress already entered the transport. If the transport moves, the units will keep on firing from the position the Battle Fortress entered the transport.
  • Although the icon for Yuri's transport appears to be a repossessed Soviet transport (from which its coding was copied and which model it used before receiving its own visuals), in-game his transport shares the model with the Allied transport, albeit with his faction's colour scheme.
RA2Alliedlogo Allied Third World War Arsenal RA2Alliedlogo
RA2Sovietlogo Soviet Third World War Arsenal RA2Sovietlogo
Yuri's Faction Logo Yuri Third World War ArsenalYuri's Faction Logo

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