Cultist (Scrin)
From Command and Conquer Wiki
| Cultist | |
|---|---|
| Weaponry | Mind Control |
| Armour | Unknown |
| Type | Support Infantry |
| Faction | Scrin Traveler-59 |
Recent intel has revealed the existence of a new infantry unit known as the Cultist. The cultists are actually a fusion of two organisms; a captured human and a Prodigy parasite fused to their brain. The parasite overwhelms the emotional and logistic centers of the brain; essentially destroying the human's personality and turning them into just another member of the Cult of Traveler. Often, these Cultists fight in five-man squads, uniformed in robes.
These units are unarmed. However, they have the same mind control abilities as the Mastermind, able to take control of ground units. Unlike the Scrin Commando-analog, Cultists could be built in multiple numbers. However, Cultists are unable to use their mental control abilities on air units or buildings.
The cultists can be upgrade with Advanced articulators, in order to increase their speed. However, they remain slower than most enemy vehicles.
[edit] Indoctrination
New Cultists are created through a complex surgical procedure, that may not always be successful. The process begins by removing the skin around the head, and then the skull cracked along natural fissure lines and removed. To calm the human victim, cortical manipulators are used. The Prodigy spawn is then attached to the human, automatically controlling the important brain centers.
With the help of the host brain, the spawn's mind control abilities are greatly increased. Once the process is finished, the symbiote is loyal to the Scrin, and ready for duty.
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