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Devil's Tongue subterranean flame tank

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Devil's Tongue
TS Devils Tongue
Unit
Affiliation

Nod
CABAL

Role

Support tank

Armament

Flamethrower

Tech level

7

Properties
Hit points

300

Armour type

Light

Production
Cost

$750

Produced by

Nod War Factory

Requires

Nod Tech Center

Combat
Ground attack

2 (x2) (Fire)

Cooldown

50

Speed

5

Attack range

4.25

Sight range

5

Function
Abilities

Burrow

Elite upgrade

Self healing

TS Devils Tongue Icons

The Flame Tank, popularly called the Devil's Tongue, was a Nod support tank used during the Second Tiberium War and the Firestorm Crisis.

Background

The Devil's Tongue is a boxy vehicle with two giant horizontal drills located on its front and treads wrapped around the profile of the vehicle. Once it was unleashed on the battlefield, GDI infantry facing it soon learned a whole new meaning of the word "fear".

Tanks containing pressurized napalm are completely enclosed within the vehicle, as are the powerful engines required to move it underground. However, the compact design forced Nod technicians to discard all but the lightest armor plating, rendering it vulnerable to all anti-tank weaponry. They are also unable to attack targets in higher plane or ones that are protected by walls. The vehicle also can be stopped by the enemy player placing concrete in and around their base so they can not dig through.

The Devil's Tongue was replaced by a more conventional flame tank by the Second Nod Reunification War.

In-game

The Devil's Tongue is fast and its twin side-mounted flamethrowers are highly effective against enemy structures and infantry. Its tunneling abilities prove to be indispensable assets to the Brotherhood's war effort, capable of ambushing enemy infantry and burning structures. However, it cannot hide itself from deployed Mobile Sensor Arrays once the tank enters its radius. Any tank or aircraft would able to deny them outright. EMP can also force this fire mole to surface in dry land.

Assessment

Pros

  • Can travel underground and bypass natural obstacles, as well as defenses
  • Effective against infantry, light vehicles and buildings
  • Reasonably cheap ($750)
  • Causes splash damage

Cons

  • Lightly armoured
  • Requires a tech center.
  • Short weapon range
  • Weak against heavier vehicles
  • Harmless against air targets
  • Not immune to Tiberium veins
  • Hindered by pavements
  • Cause friendly fire

Gallery

Videos

TS Nod logo transparent Brotherhood of Nod Second Tiberium War Arsenal TS Nod logo transparent
Cabal 2 CABAL Second Tiberium War Arsenal Cabal 2
Sheppard Tanks Sheppard

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