Like Seekers, Devourers hover over the battlefield, but they are slower and more heavily armoured. Unlike the Seeker, Devourers are capable of moving sideways if necessary, in order to keep the proton cannon aimed at a target. This makes up for their lack of turret.
Devourers are so called as they have been witnessed absorbing Tiberium in a similar fashion to the Scrin Harvester; they seem to do so to charge their main weapon, a long-range proton cannon capable of dealing significant damage to armoured targets. In terms of raw firepower the vehicle certainly stands up to Predator tanks, while consistently proving stronger than Scorpion tanks. They also have the longest range of any non-siege unit, able to fire upon human tank divisions well before they can respond, and when supercharged their range increases even further. Many Scrin Foremen exploit this advantage by firing on enemy tank divisions and moving back using their superior speed as the hostile tanks try to get within range. This tactic can destroy even Mammoth tanks and Avatar Warmechs if used properly.
Devourers have no protection against aircraft and are ineffective against infantry; however the Scrin know this and rarely deploy them without support.
Reaper-17 Devourer tanks can be upgraded with Conversion Reserves to stay supercharged longer.
- Can absorb Tiberium to supercharge its gun, which makes it ideal for guarding Tiberium fields.
- More armor than the Seeker or Scorpion
- Effective against vehicles
- Better attack power compared to the Scorpion or Predator (although Railgun Accelerator can even this somewhat)
- Can outrange base defences
- Ineffective against infantry
- Slower than the Seeker or Scorpion
- Less armor than the Predator
- Not available to Traveler-59 subfaction
- No stealth detection
- Only available at Tier 2, and considerably more expensive than the other tanks
- Defenseless against aircraft
- Lacks a turret, so it must face its opponents to attack