Disruptor
From Command and Conquer Wiki
| Disruptor | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Armament |
Harmonic resonance |
| Protection |
Heavy |
| Production | |
| Cost |
1300 |
The wave was capable of destroying anything in its path by inducing vibrations that would eventually shatter the target. GDI commanders appreciated its great power, even though it only had moderate range. It was particularly effective against buildings-and also CABAL's Cyborg forces. Care must be observed when using Disruptors as the sonic beam will damage friendly and enemy units in it's path. Fortunately, friendly Disruptors are unaffected. It is possible for the Disruptor to destroy several buildings with a single beam, as the weapon can penetrate buildings to reach other buildings, doing damage to both.
Due to time constraints, the vehicle the turret was mounted upon was a simple treaded vehicle, similar to the ones used for the Mobile Construction Vehicles making it slow. However, as a tradeoff for the lower profile and heavy treads, the Disruptor is heavily armored, making it extremely durable.
[edit] Aftermath and Legacy
As with many experimental GDI technologies, the Disruptor was phased out as a military vehicle following the Firestorm Crisis, and soon was succeeded by the more versatile Shatterer zone reclamation vehicle. Additionally, the harmonic resonance technology pioneered in the Disruptor lead to the development of powerful stationary sonic emitters and their mobile counterparts, the Shatterers and Zone Shatterers, deployed before and during the Third Tiberium War.
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