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Emperor Overlord tank

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Emperor Overlord Tank
Generals Emperor
Unit
Affiliation

China|Generals (Kwai only)

Base unit

Overlord tank

Role

Heavy assault tank

Armament
  • Twin 140mm APDS cannons
  • Gatling cannon (upgrade)
Protection

Very Heavy

Properties
Hit points

1100

Armor type

Tank Armor

Production
Cost

$1900

Build time

0:20

Produced by

China War factory

Requires

Propaganda Center

Combat
Ground attack
  • 80 (100 with Uranium Shells) (Armor Piercing) (canon)
  • 10 (12.5 with Chain Guns) (Gattling) (gatling cannon) (vs. ground)
  • 5 (6.25 with Chain Guns) (Small Arms) (gatling cannon) (vs. air)
Cooldown

300

Speed

20 (30 with Nuclear Tank)

Attack range

175

Sight range

150-200

Function
Add-ons
CNCG Overlord Gatling Cannon
Gatling Cannon
Upgrades
CNCG Chainguns Cameo
Chain Guns
CNCG Uranium Shells Cameo
Uranium Shells
CNCG Nuclear Tanks Cameo
Nuclear Tanks
Abilities

Can crush vehicles

Are you impressed with the modifications to my tanks, general?
- Kwai, showcasing the Emperor
Zero Hour Kwai Emperor cameo

The child of the 2019 Emperor Program, the Emperor Overlord Tank was an improved model of the Overlord Tank developed by Chinese General Ta Hun Kwai. These massive, scary, ultra-heavy machines could, like their original cousins, run over other vehicles if they came too close. Armed with twin 140mm cannons, the Emperor Overlord was not to be underestimated.

General Kwai felt it was necessary to keep the Speaker Tower equipped in the heat of battle. Every Emperor Overlord had one automatically after being forged from the War Factory. In addition to this, Kwai felt, too, it was necessary to equip a gatling cannon for self-defense against the "pests of the sky", which were called "aircraft". Emperors were most probably heavier than its ancestors, since it came with two other machines mounted on its gigantic turret.

The only feature removed from the previous model was compatibility for the Bunker Upgrade, which General Kwai felt was unnecessary, considering that he was depending on tanks, not infantry.

Contents

UpgradesEdit

UnitEdit

The following upgrade must be purchased individually for each tank.

CNCG Overlord Gatling Cannon Gatling Cannon

When purchased, provides the desired Overlord with a gatling cannon, effective against infantry and aircraft. This cost $1200 per tank.

BaseEdit

The following upgrades are purchased at various buildings.

CNCG Chainguns Cameo Chainguns Increased damage from Gatling Cannons, including all Emperor Overlords equipped with Gatling Cannons by 25%. Purchasable from any Chinese War Factory for $2000.
CNCG Uranium Shells Cameo Uranium shells Increased damage of the Emperor Overlord's main gun by 25% and spread residual radiation. Purchasable from Ta Hun Kwai and baseline China's Nuclear Missile Silo for $2500.
CNCG Nuclear Tanks Cameo Nuclear tanks Increased the Emperor Overlord's movement speed significantly. Purchasable from Ta Hun Kwai and baseline China's Nuclear Missile Silo for $2000.

The Subliminal Messaging upgrade does not affect the speaker tower of emperor overlord tank.

TacticsEdit

The slow-moving, while advanced and impressively armed Emperor Overlord epitomized the basic approach of the Chinese army: overwhelming firepower. In order to maximize effectiveness, these tanks were ideally used in mixed divisions, with flank protection from other units. Flank protection was essential, as the turret turn speed was lacking. But it didn't lack in anything else from then on.

CountersEdit

The Emperor Tank had no counters save the Rocket Buggies, whose extremely long range and speed allowed them to do massive damage to the behemoth and avoid counter-attack. Artillery units and the ECM Tank are capable of disabling it completely at a very long range. Jarmen Kell, a specialized sniper working for the GLA, could kill the driver without destroying the tank. Thereafter, any infantry unit could claim the tank for their own side. Also, aircraft were recommended as well, for hit and run tactics only. This strategy is especially useful for USA.

Resourceful GLA commanders might also consider massing and/or mixing units such as the Hijackers, Scorpions, Bomb Trucks (with disguise or cloaked by GPS scrambler) or Terrorists riding on combat cycles. At worst, a hit and lure tactic can bring these behemoths into a pack of demo mines. The perfect counter for these monsters however is a deployed Nuke cannon armed with neutron shell. This will make a short work of any vehicle, even turning the tide of battle. Fully loaded Battle buses with RPG Troopers were also quite deadly against them. While they could easily decimate lone main battle tanks on their own, they are quite vulnerable to massed tank assaults. General Townes uses large groups of his own smaller yet equally powerful Laser Tanks to take out Emperors. General Alexander's EMP Patriots also can disable them and turn them to scrap metal in a matter of time.

The best strategy, however, was to simply prevent the deployment of these monsters via various means. This can be done by attacking Kwai's economy or vital structures required to deploy them early on in the battlefield. This will hopefully delay the arrival of the tanks, if not prevent them from emerging into the battlefield inevitably.

If all else fails, fighting against Kwai's massive war machines with overwhelming amounts of main battle tanks would suffice, if not suffer inevitable casualties.

China People's Republic of China First GLA War Arsenal China
Sheppard Tanks Sheppard
 
ZH Gameicon
ZH Gameicon
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