Engineer (Tiberium Wars)
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| Engineer | |
|---|---|
| |
| Unit | |
| Affiliation | |
| Role |
Support infantry |
| Armament |
GD45 pistol (not used in the game) |
| Protection |
Engineer jumpsuit |
| Production | |
| Cost |
$500 |
| Build time |
00:05 |
| Produced by | |
| Function | |
| Abilities |
Capture structures |
| “ | Engineers are not combat units and must be protected! - GDI Officer | ” |
An engineer is a member of GDI's Engineering Corps, tasked with capturing and repairing structures in Tiberium Wars.
Contents |
Background
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Though excellent at battlefield maintnence, engineers are not well suited to combat. Trained in structural engineering and sabotage, Engineers are non-combatant infantry capable of performing a number of duties. Most notably, these infantry almost instantly take over enemy structures. Although Engineers possess decent armour, they are normally unarmed, relying on Commanders to clear the battlefield for them, or more likely, to be transported in Armoured Personnel Carriers, or in helicopters.
A typical engineer wears light combat armour (about as protective as a paper sheet) and a gas mask, carries a suitcase with all the necessary tools and control codes for his job as well as GD45 pistols for self defence, though its more of a morale improving item rather than a proper combat weapon.
Battlefield engineers usually first study the "Engineer Combat Primer", a manual that provides basic information on combat engineering and gives the immortal tip to "always wear your hard hat".
Game unit
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All Engineers, including Saboteurs and Assimilators, can:
- Capture enemy structures
- Repair bridges
- Repair own buildings
- Capture walker husks (Juggernaut, Avatar and Annihilator Tripod only)
Variants
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Notes
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- The engineer has the following idle animations:
- Checks his watch and taps it to make sure it isn't broken
- Clumsily drops his briefcase and then makes sure nobody saw it
- Opens his briefcase and has a drink
Quotes
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Idle
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- Engineer reporting in.
- Reporting in.
- Commander?
- Everything's ready.
- It's all ready.
- I can figure it out.
- I got all I need.
- Let's get to work.
Moving
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- Okay...
- Got it.
- On my way.
- Is this way clear?
- Am I covered?
- I'll see ya there!
Garrisoning Structure
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- I'll hide in there for now.
- Should be safe in there.
- Look's safe to me.
Capturing Structure
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- I see what the problem is.
- I'll fix it, no problem.
- I'll fix this one.
- I'll repair it, no problem.
- This one needs some work.
Gallery
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See Also
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- Assimilator - Scrin equivalent
- Saboteur - Nod equivalent
- Engineer (Tiberian Twilight)
