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General! I need that Oil Derrick for my tanks! Release it to me or pay!
- Kwai

Ta Hun Kuai's mass production of armored units is fueled by his economy. He doesn't even need Hackers, because whenever if his resources fall below 1000$ he'll instantly gain another 5000$. He'll begin the challenge with Battlemaster/Gattling Tank rushes or maybe even an Emperor, then send Helixes and MiGs later on. ECM units are also a common sight. He won't slack on infantry either, able to send hordes of Red Guards and Tank Hunters to both do serious damage and to distract anti-armor units. Fortunately, he lacks proper siege units like the Nuke Cannon and beyond his armored units, he relies on a few Bunker (Generals 1)Bunkers as well as Gattling Cannons for defense. He won't rebuild any bunkers if they are destroyed.

As with most generals confronted in the challenge, he will employ superweapons, though his Nuclear Missile usually won't be constructed unless the player already has an equivalent up and running. When attacking, it's best to approach his base from the east with ground units, which conveniently allows said attack force to also prevent him from rebuilding his superweapon.

  • China, ironically, works surprisingly well against him, since they can establish their own Bunkers for a cheap yet effective source of early-game defense until they pump out their own siege units, be it Overlords or Assault troop transports. Their Gattling Guns are great against both infantry and aircraft. A level 3 artillery strike combined with one Nuclear Missile can destroy his. When attacking, ECM units can prove useful in disabling key vehicles, whereas the Nuke cannon's neutron shells can empty large groups of vehicles in one hit, neutralizing them all.
  • GLA would have to play smart, since Palaces are expensive. Quad Cannons, while vulnerable to armor, must be micromanaged well to engage both aircraft and infantry. Rocket Buggies and Scud Launchers can be used for assaults. As for superweapons, a Scud Storm is required in combination with another or a rebel ambush.
  • USA's Patriots and their equivalents stop these armored vehicles dead in their tracks, able to hit aircraft as well. Firebases are also useful for defense. 3 A-10s and a single Particle Cannon can destroy the Nuclear Missile. Air units aren't that useful with all the Gattling Cannons, but Paladins, Humvees and Tomahawks will be.
Generals and Zero Hour missions
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