From Command and Conquer Wiki
| Devil's Tongue Flame Tank
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| Weaponry
| Twin flame cannons
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| Armour
| Light
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| Type
| Support tank
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| Faction
| Nod
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[edit] Devil's Tongue Flame Tank
The Flame Tank was an experimental multi-purpose weapon developed by the Brotherhood of Nod. The tank was comprised of twin fixed flame cannons joined to two large pressurized napalm tanks on its back. The driver's canopy was located between the giant flamethrowers. The whole vehicle rested on a light tracked chassis. The armour of the vehicle was non-existent, as the weight of the fuel on the tank and the size of the weaponry prohibited all but the minimum protection for the operator.
A more manueverable,heavily armored version of the flame tank.
The resulting tank was a fast, versatile weapon, dangerous to infantry and buildings alike. The vehicles usually projected their napalm weaponry in brief bursts to prevent accidental combustion of the fuel tanks ; however, a special model utilized by the Black Hand was more capable of sustained projection ( as well as a turret that could move independently of the treads. ) Its main weakness was the lack of armor and short ranged weaponry, compensated to a degree when operating in conjunction with other tanks of the Brotherhood.
[edit] Weaknesses
The flame tank was vulnerable to GDI Humvees and APCs because of the Flame Tank's short range weaponry and the fragility of its design, and their major bane were armored units, Mammoth tanks in particular. Battlefield records indicate that to effectively counter enemy armour, flame tanks had to be deployed in packs of five or six.
[edit] Devil's Tongue Subterranean Flame Tank
| Subterranean Flame Tank
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| Weaponry
| Flamethrower
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| Armour
| Light
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| Type
| Support tank
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| Faction
| Nod
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After the First Tiberium War, Nod commanders reviewed the performance of the Flame Tank, which often had to face GDI armor before it could reach its objective, and in these cases it often could not make it to its destination. To eliminate the danger of encountering enemy armour, an underground version of the tank was developed.
The Subterranean Flame Tank, like its predecessor also known as Devil's Tongue, was a boxy vehicle with two giant horizontal drills located on its front and treads wrapped around the profile of the vehicle. Tanks containing pressurized napalm were completely enclosed within the vehicle, as were the powerful engines required to move it underground. However, the compact design has forced Nod technicians to discard all but the lightest armour plating, rendering it vulnerable to all anti-tank weaponry.
The design worked perfectly, the tank was fast and its twin side-mounted flamethrowers were highly damaging against enemy structures and infantry. Its tunneling abilities have proven to be indispensable assets to the Brotherhood's war effort and GDI infantry soon learnt a new meaning of the word "fear".
[edit] Future
The tank's design was effective, but a technological dead-end, as there was little room for improvement or overhaul, as the tank itself would have to be redesigned. As such, Nod engineers have discarded the vehicle, developing an advanced version of the classic Flame Tank in its place.
[edit] Advanced Flame Tank
| Advanced Flame Tank
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| Weaponry
| Dual flamethrowers
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| Armour
| Medium
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| Type
| Support tank
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| Faction
| Nod
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Analyzing battle records from the Second Tiberium War have revealed that the frontline forces of Nod have lost a crucial element of their offensive, an effective anti-infantry weapon. Remembering the efficiency of the Flame Tank, they returned to their roots and developed an advanced version of the classic tank.
It was truly a return. This version featured an independently operating four tread system, meaning the main hull of the tank was able to move independently of the treads. Additionally, the vehicle received substantial armour plating this time, as well as an advanced version of the napalm launchers. The tanks were also hardened and plated, limiting the risk of additional discharge.
The new Flame Tank has proven to be a frightening enemy, as it could easily incinerate any infantry with ease and clear out garrisoned buildings effortlessly as well as damage structures quickly. Its only weakness was the lack of an effective weapon against enemy armor, however its flames were intense enough to be a large threat to lighter armored vehicles such as the APC or Pitbull. As with all flame weapon systems, the flame tank must be at at least medium range before engagement, meaning if it encounters a base with long range defenses it will take heavy damage before it can bring its weapons to bear, a fact which in the face of its brutal battle efficiency would be deemed necessary.
Like always, the flame tank explodes into a fireball if destroyed damaging anyone in close proximity.