The Foundry was a Scrin secondary construction structure seen during the Third Tiberium War.
Background[]
Similar to the Cranes used by GDI and Nod forces, the Foundry was used to aid the Drone platform in base construction. Like their human counterparts, the Foundry used nano-assemblers to construct buildings[1].
Structures built[]
Production structures[]
Icon | Structures | Requirements | Role |
Reactor | none | Power supply | |
Extractor | none | Resource processor | |
Portal | Reactor | Infantry production | |
Warp Sphere | Reactor Extractor |
Vehicle production | |
Nerve center | Reactor Extractor |
Technology enhancer Support power provider | |
Stasis chamber | Portal | Infantry support structure | |
Technology assembler | Nerve center | Technology building | |
Gravity stabilizer | Nerve center | Aircraft construction and maintenance | |
Signal transmitter | Technology assembler | Access advanced aircraft and abilities |
Support structures[]
Icon | Structures | Requirements | Role |
Growth accelerator | Extractor Scrin and Traveler-59 |
Accelerate Tiberium growth | |
Growth stimulator | Extractor Reaper-17 only |
Accelerate Tiberium growth Provides income |
Game structure[]
As of Tiberium Wars patch 1.07, they can no longer build defensive structures.
Changelog[]
- Tiberium Wars patch 1.05: the amount of ground control gained by building a Nod crane or Scrin foundry has increased by 50%
- Tiberium Wars patch 1.07: can no longer build defensive structures or super-weapons
References[]
- ↑ Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Warp Link, "All Units Functional".
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