GI
From Command and Conquer Wiki
| G.I. | |
|---|---|
| |
| Unit | |
| Affiliation | |
| Role |
Light infantry |
| Properties | |
| Hit points |
125 |
| Production | |
| Cost |
200 |
| Produced by | |
| Requires | |
| Combat | |
| Ground attack |
|
| Cooldown |
|
| Speed |
4 |
| Attack range |
|
| Sight range |
5 |
| “ | We're pinned down!!! - GI | ” |
GIs formed the core of Allied infantry during Great World War III. These soldiers possessed basic combat training in urban warfare, which allowed them to effectively garrison civilian buildings and use them as makeshift fortifications. [1]
Each of the GIs where equipped with what appeared to be a machine pistol which they used on foot and an M60 heavy machine gun they used in entrenched positions. For protection, each of them had a composite combat vest with shoulderpads and a composite helmet.
They were superior to most Soviet infantry in the Great World War III, especially the Conscripts and could easily defeat even more heavily armored foes with numerical superiority. The United States of America paradrop legions of those troopers.
After the war they were replaced by Peacemakers, and later by Peacekeepers witch possess shotguns so are more effective against enemy infantry.
[edit] Game Unit
GIs may deploy into a ring of sandbags. In this static mode they fire faster and have longer range. When put into an IFV they gain even more firepower.
The GI may garrison structures.
Undeployed the GI is identical to the conscript except it fires faster.
The game data files identify the GI's standard weapon as the M60 and its deployed weapon as the "para".
[edit] See Also
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