American Air Force General
|“|| Your Tanks are no match for my planes!|
The son of an Iowa crop duster, General Malcolm Granger's flying career began at the age of 12, when he borrowed his father's biplane to go to the state fair in Kansas City. As a lieutenant in the First Iraq War, Granger earned his first notices for knocking out four SAMs in a single afternoon. As he moved up the Air Force ranks, Granger earned a reputation for advancing the role of fighting aircraft in the U.S. military. 
Even-tempered yet uncompromising, Granger has developed novel techniques in fuel management and resource deployment during air superiority operations. Those techniques have been used with success in Iraq, Afghanistan, and other theaters. His squadrons are known for precision execution and a strong will to complete the mission.
Stationed at Fort Belmont, Houston, Texas, Granger's Class Number is 08291102-HBGB.
- All aircraft 10% cheaper
- All aircraft, except Comanche, come with a laser defence system
- King Raptor instead of the Raptor (stronger, faster, 6 missiles, quick reload)
- Combat Chinook can be built (infantry can fire from within)
- Comanches can be upgraded with stealth
- Stealth fighter available from start
- Carpet bombing available once the Strategy Center is built.
- Emergency Repair level 1 available earlier.
General's Challenge Edit
|“|| Come on, General. I'll show you the meaning of "death from above"!|
He is easily capable of what he quotes as "Dozer hunting", rushing into an enemy base with aircraft and destroying the enemies construction units, rendering them unable to build any structures. Granger's King Raptors are incredibly dangerous to all ground vehicles, as one fully upgraded King Raptor can easily destroy an Overlord Tank with its pay load, and 2-4 can destroy most buildings except super weapon structures and command centers. His Comanches can be stealthed to either protect vital sections of his base, ambush enemies at choke points or devastate his opponents with hit and run attacks. Granger's Combat Chinooks can not only be filled with 8 infantry, but they can fire from the ports down onto any enemy within range, making Granger's Chinooks a force to be reckoned with.
In terms of upgrades and abilities, he can get the ability to carpet bomb from the beginning, and gain the Spectre Gunship earlier. He can also get higher levels of the Spectre Gunship ability, allowing it to pepper a target area for a longer duration than what other generals can do.
His primary weaknesses are his inability to mount a ground based offensive on par with most other generals, and his extreme vulnerability to anti-aircraft weapons, despite his point defense laser system. Another, less obvious weakness is the amount of units he can make, as he requires a large amount of area to create air fields in order to make a large amount of king raptors, aurora bombers, or stealth bombers.
Granger requests reinforcements from a nearby aircraft carrier, the USS Olympia, if his base is invaded.
-This is General Granger to Aircraft Carrier Olympia! Send reinforcements! Repeat! Send reinforcements!
-Don't seem fair, does it, General?
-Death from above!
-Ready or not, here I come!
-Out of resources, General? You wanna borrow some?
-Hey, General! Did you see that Stealth Fighter?
-You forced me to use tanks! I hate using tanks.
-How are you enjoying the shock and awe,General?
-Would ya look at that?US Military spending at it's best.
-OUCH!That must have been expensive!
-Be advised! This area is under the control of the Air Force General Malcom Granger! Withdraw now, or prepare to be bombed back to the stone age! General, you are no much for me. I own the skies. Watch the skie, General. We're going to put on a air show. (At the beginning.)
-Welcome to the party Colonel Burton! You're in for it now,General. (If player recruits Colonel Burton.)
-Hmmm, that's a lot of anti-air, General.Think it will be enough to calm the fear? (If player builds a lot of anti-air units or base defences.)
-Wait, that's a Bomb Truck! EVERYONE LOOK OUT!!
-I win,you lose.What more is there to say? (If the player is defeated.)
-You don't mind if we drop in? Are you,General? (If Dropping in some Rangers to attack the player's base. This doesn't happen on the easiest difficulty setting.)
-It's time to pull the goalies. Everyone attack! (If the player destroys his Command Center.)
-I'm done playing with you, General. Everyone attack!
-So many Rangers. So few buildings to capture. (If he has many Rangers.)
-Hey, General. How about we call this one a draw?
-You'll regret destroying that Airfield, General.(If the player destroys an Airfield.)
-That's two of my Airfields you hit, General. I am starting to get annoyed. (If a second Airfield is destroyed.)
-Curse you,General! If you hit another my Airfield, I'll come for you personally! (If a third Airfield is destroyed.)
-That's the last airfield you'll destroy today! Forces, target their Command Center! (If a forth Airfield is destroyed.)
-Pilots! Watch out for those Stinger Sites! (Maybe if player builds many stinger sites.)
-Stealth won't save you,General. We'll find ya. (If player recruits a stealth acquires at least one camo netting upgrade.)
-Cowards! Stop hiding and fight!
-You know that Scud Launcher is never gonna make it to my base. Right?
-I thought he'd never shut up.
-Hmmm. i guess it's time for me to find a good Airline job. (If defeated by the player.)
-Anthrax! Everybody, find cover! (Possible if the player lauches a Scud Storm or drops an Anthrax Bomb.)
-Artillery?! You think you can attack me with artillery?!
-Hiding in the village. Huh. That's a coward's tactic, General.
-Hey General, ever seen a Raptor up close?