Gen2 Gameicon
Generals2logo The following is based on content cut from Command & Conquer and has not been confirmed by canon sources.
Command & Conquer Generals 2 - 9 Animatics

Command & Conquer Generals 2 - 9 Animatics

This is a list of storyboards of Command & Conquer: Generals 2, later known as Command & Conquer, that pre-visualized cutscenes of the campaign. Currently nine storyboards have been released by CnCSaga.


GDI Engineer 2047
Prepping blueprints for expansion...
Generals 2 storyboards is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.

5 - Devil's Orders

The animatic starts off in a battle involving Aegis tanks led by Agembe engaging a group of GLA Sandstorms led by Jarmen Kell. As the overwhelming numbers of the GLA pick off one EU tank after another, Salvo notices a mysterious black tank in the distance.

The animatic then switches to a conversation between Kell and EU General Pierre. Pierre tells Kell that he must continue to remain in hiding (the world believes he is dead after the First GLA War), and so he will continue the disinformation campaign that the GLA simply has a new leader. He also orders Kell to keep the APA off balance. Pierre will attack Agembe himself. The conversation abruptly ends as Danko shuts off the communication.

Danko confronts Kell, calling him a traitor and coward for allying with an EU general. Kell argues back, saying as he was at the gunpoint of Pierre's forces, Pierre offered him an alliance that would be beneficial towards the GLA's cause. Kell pushes Danko off the side and walks off.

6_1 - The Dam

Jarmen Kell finishes planting demolition charges on a dam. He contacts Danko by radio that the charges are set. Danko betrays Kell, setting off the charges while Kell is still on the dam.

The dam collapses and water floods the entire valley. Danko's helicopter flies off the sunset as Danko declares Jarmen Kell to be a martyr and himself as the new leader of the GLA. The scene then pans over Kell's washed-up sniper rifle.

7 - Redemption

12 - Betrayal

16_1 - Execution

17_1 - Carnage

18 - Ace in the Hole

19_1 - Catharsis

20 - Disarmed

The scene begins with an injured Danko climbing out of the wreckage of his helicopter. He faces a group of GLA soldiers, whom he demands that they must continue to fight on. However the troops refused, turning their backs and walking away. Dismayed, Danko attempts to shoot himself in the head. But as he was about to pull the trigger, his right arm was shot off.

Jarmen Kell, with his sniper rifle, appears before Danko. The soldiers learned of Danko's betrayal, and realigned themselves with the true leader of the GLA. Kell taunts the defeated Danko, stating that he should have never made a martyr out of Kell. As Danko falls over and bleeds to death, Kell walks back with the GLA soldiers.