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Grenadier squad

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Grenadier Squad
Grenadiers
Unit
Affiliation

GDI
Steel Talons
ZOCOM

Role

Antipersonnel

Armament

Grenades

Protection

Body armor

Tier

2

Properties
Hit points

450

Production
Cost

$800

Build time

0:08

Produced by

Barracks

Requires

Command Post

Combat
Squad size

4

Ground attack

Lethal (infantry); Excellent (structures); Weak (vehicles)

Speed

5

Attack range

Short

Sight range

Medium

Function
Upgrades

Composite Body Armor
Tiberium Field Suits
EMP Grenades

Abilities

Clear Garrisoned Structure
Call for Transport

CNCTW Grenadier Cameo
Pros Cons
  • Really dangerous to all garrisoned infantry. Even enlightened can't survive it.
  • Somewhat inexpensive.
  • Immensely dangerous to all structures in large numbers.
  • Excellent within vehicles such as mobile repair transports, guardian APC's, behemoths and hammerheads.
  • Work well within a heavy harvester.
  • Deadly against infantry and most vehicles if accurate.
  • With EMP Grenade upgrade, grenadiers may use EMP based projectils that disable nearby electronic equipment.
  • Composite Armor make them more durable.
  • Poor accuracy.
  • Shadow Team and Commandos are a serious threat to them.
  • Slow attack allows fast units to avoid it easily.
  • If used carelessly, may harm allies.
  • After using EMP Grenade, it takes some time to recharge before it can be deployed again.

Grenadier squad is a GDI infantry squad in Tiberium Wars.

Contents

BackgroundEdit

Grenadiers wear standard GDI combat armor with specially modified helmets to shield their head from shrapnel and potential trauma caused by the grenades. They carry grenades in their backpacks, as throwing grenades allow for more precision than using grenade launchers. The grenades themselves have miniature rocket engines embedded within them and minimal AI guidance, allowing them to reach enemies in remote locations with deadly precision. This gives grenadiers the ability to clear garrisoned buildings without destroying the structure itself.

Due to the weight of the packs, the grenadiers usually exercise on the battlefield by performing jumping jacks and practice tossing their grenades around. With the advances in technology, the grenades no longer explode if they aren't primed for detonation, despite the cowering of their handlers, should they accidently drop them.

AbilitiesEdit

CNCTW Airlift Cameo
Calls in a V-35 Ox to carry the squad anywhere on the map

UpgradesEdit

CNCTW Composite Armor Cameo
Equips the troopers with composite armour suits, increasing health
CNCTW Tiberium Field suits cameo
Equips the troopers with Tiberium field suits, making them immune to Tiberium (ZOCOM only)
CNCKW EMP Grenades Cameo
Equips the troopers with EMP grenades, allowing them to stun vehicles (Kane's Wrath only)

In-gameEdit

The Grenadier squad's main role is to clear garrisons in urban combat situations; a single grenade guided by its AI can enter a building's window and blow its occupants out without severely damaging the garrison. They are also excellent anti-personnel troops, capable of wiping out squads of basic infantry in a single barrage of grenades. However grenadiers were not very effective against moving targets, as their grenades required 1–2 seconds before hitting the original spot. This makes grenadiers unsuited for fighting anything less than garrisoned buildings, structures and slower moving vehicles and infantry. Grenadier squads are also notorious for friendly fire, as the splash damage of their grenades can damage and kill fellow GDI soldiers.

Grenadiers are excellent within vehicles such as APC's, guardian APC's, behemoths and hammerheads. With hammerheads they can simply do a fly by of garrisoned structures, and the grenadiers will do the work in wiping out all infantry in their line of sight. Grenadiers work well within a heavy harvester, as the grenades are lethal to infantry and can do very well against most vehicles. When upgraded with EMP grenades, they can perfom a role similiar role to the Enlightened and Awakaned for vehicle harrassment.

QuotesEdit

IdleEdit

  • Alright guys.
  • How's your throwing arm?
  • Grenadier squad!
  • Grenades ready?
  • They're not ready for us.
  • Whaddaya say?

MovingEdit

  • You bet.
  • Go, go!
  • Right on!
  • Bend over.
  • Watch your step now.
  • We're on it.

Garrisoning StructureEdit

  • We'll take it!
  • We'll just walk on in.
  • Easy.
  • Quick, that building!

​Clearing Garrisoned StructureEdit

  • Grab the plunger, we're flushing 'em out!
  • Get into throwing range!
  • Flush 'em out.
  • This'll get rid of 'em.
  • They're in there!
  • This is the fun part!
  • Those guys!
  • They won't be coming back out.

AttackingEdit

  • Throw it!
  • Grenades!
  • Let's give it to 'em!
  • Watch this!
  • We can take 'em.
  • Pull your pins!
  • Heave!
  • Heck yeah!

GalleryEdit

GDI icon test Global Defense Initiative Third Tiberium War Arsenal GDI icon test
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