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Guardian GI

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YR Gameicon
Guardian GI
YR Guardian GI
Unit
Affiliation

Allies

Role

Heavy Infantry

Armament

M16
(Normal Weapon)
FGM-148 Javelin
(Deployed Weapon)

Protection

Flak armor

Tier

2

Tech level

2

Properties
Hit points

100

Armour type

N/A

Amphibious

No

Production
Cost

$400

Build time

0:16

Produced by

Allied Barracks

Combat
Ground attack
  • 15 (25 when elite) (SA)
  • 40 (50 when elite) (deployed) (GUARDWH)
  • 30 (IFV)
Air attack
  • 40 (50 when elite) (deployed)
  • 30 (IFV)
Cooldown
  • 20
  • 40 (20 when elite) (deployed, IFV)
Speed

3

Attack range
  • 4
  • 8 (deployed, (IFV)
Sight range

6

Function
Abilities

Uncrushable when deployed

Elite upgrade

Increased strength, firepower, rate of fire, self-healing

Tanks are no match!
- Guardian GI
YR Guardian GI Icons
YR Guardian GI Veteran Icons

The Guardian GIs are Allied anti-tank heavy troopers that appear in Yuri's Revenge.

Overview

Undeployed, they carry an automatic rifle that is effective against other infantry. Their rifle, while effective, has a slower rate of fire compared to other infantry units; making them vulnerable when not deployed.

Like the standard GI, they are able to deploy into personal fortifications; instead of sandbags however, the Guardian GIs use collapsible steel emplacements that not only protected them from small arms fire but also rendered them immune to the crushing treads of tanks and other vehicles. Once deployed, they swapped their rifles for anti-tank Javelin RPG launchers. A group of three Guardian GIs with Javelins can turn enemy tanks (and aircraft) into scrap metal in seconds.

The primary weakness of the Guardian GI's is the slow pace at which they move while undeployed. This is due to the heavy weight of their anti-munition armor, anti-vehicle weaponry and the collapsible steel fortifications which they carry on their backs when not in use. The fact that the Guardians are able to move at all is testament to the grueling physical training each soldier undertook prior to his use in battle, training that made them physically bigger than the standard soldier.

Tactics and counters

The Guardian GI is a formidable anti-tank unit, especially against vehicles that lack anti-personnel weaponry. Wise Allied Commanders have found these infantrymen useful when it came to defending against tank rushes, as a small group of these soldiers could neutralize a tank rush in no time.

However, they are even more versatile when placed in a Battle Fortress. Inside the heavy vehicle, they are completely immune to anti-personnel weaponry and can fire on the move. Coupled with this method, they are excellent counters not only against tanks but also slow-moving aircraft such as Kirov Airships and Yuri's Floating Discs.

Anti-infantry units such as Viruses, Desolators, Snipers or Gattling Tanks can easily make short work of them without fear of retaliation. Basic infantry such as conscripts can also make relatively short work of Guardian GIs. Guardian GIs would lose against Rocketeers due to being infantry, and that their anti-armor weapons did little to infantry personnel.

Anti-Infantry vehicles are still a threat to Guardian GIs. A counter for this problem is keeping the Guardian GIs in IFVs or Battle Fortresses.

Aftermath

The Guardian GI was erased from the timeline after Anatoly Cherdenko's time travel. They were succeeded by the Javelin soldier.

Assessment

Pros

  • Effective against structures and other infantry units when not deployed.
  • Strong against tanks and aircraft when deployed.
  • Immune to the crushing treads of tanks and other vehicles when deployed
  • More versatile and deadly when placed in a Battle Fortress or IFV as a fast moving anti-tank and anti-air unit.
  • Missiles explode on impact if they collected firepower upgrade from crates.
  • Can shoot over walls when deployed. This is useful for defending a base.

Cons

  • Less armored than basic infantry.
  • Slow moving.
  • Ineffective against infantry and structures when deployed.
  • Loses against Rocketeers in one-on-one matches.
  • Vulnerable to anti-infantry even when deployed.
  • Don't fare well against high-technology vehicles such as Apocalypse tanks unless purchased in great numbers.
  • Missiles do not have a homing effect.
  • Despite using rifles when not deployed, they are still somehow inferior even to the likes of a conscript.
  • Loses to the Flak Track one-one. Gattling tanks are also dangerous.

Selected Quotes

Tanks are no match
- When selected
We're uncrushable!
- When selected
Let's show 'em what we got
- When selected
Solid as a rock, sir!
- When selected
On the mark, sir!
- When selected
Sir, yes sir!
- When selected
Move!
- When moving
Right away, sir
- When moving
Repositioning
- When moving
Affirmative, sir!
- When moving
Let's move out
- When moving
He's mine
- When ordered to attack
They want a scrap?
- When ordered to attack
We'll take 'em
- When ordered to attack
I'm all over him
- When ordered to attack
Let's throw down
- When ordered to attack
Diggin' in!
- When ordered to deploy
Fortify!
- When ordered to deploy
Barricades!
- When ordered to deploy
I need a medic
- Under fire
It's too much
- Under fire
I'm hit bad
- Under fire
I can't take it anymore
- Under fire
They're right on top of me
- Under fire

Trivia

Gallery

RA2Alliedlogo Allied Third World War Arsenal RA2Alliedlogo

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