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Medium (100% Cannon, 75% Rocket, 25% Grenade, 25% Gun, 1% Sniper)
80 (Gun) with 200% scalar against aircraft
0.4 seconds between shots, additional 0.5 seconds every 5 shots
Medium vehicle. Strong vs infantry and aircraft
Gun Walkers are Scrin anti infantry/anti aircraft 'vehicles'.
The bio-mechanical Gun Walker, like many Scrin units, resembles an enormous insect and moves around on six legs. They carry a rapid-firing but low-intensity energy weapon effective against infantry and aircraft.
|Uncombine with Buzzers||Orders the Buzzer swarm attached to the vehicle to detach and roam freely (Ctrl+A).|
|Attenuated Forcefields||Provide a fair amount of protection to Gun Walkers, adding a shield that can take up to 500 points of damage. Shields take 100% damage from all damage types except Sniper (1%). Shields return 1:45 after taking damage or being destroyed (Ctrl+A).||Purchasable at any Nerve Center for $2000 and takes 1:00 to research.|
Gun Walkers have much more health and damage resistance than the other Tier 1 Scrin vehicle, the Seeker. They are designated for anti-infantry and anti-air purposes but can also be effective against light vehicles such as GDI APCs and Nod Attack Bikes, although Seekers are more effective.
- Effective on Commandos and infantry
- Great against aircraft
- More armour than Raiders
- Can be upgraded with shields
- In large numbers could wipe out Zone Troopers in 10 seconds
- Can crush infantry
- Lasers are weak against heavy armor
- Can get crushed by any Tier 3 walker units and epic units
- Weapon can not penetrate the Sonic Emitter
- Sonic Emitters and Obelisk of Light could destroy them in one hit
- Reaper-17 Shard Walker