From Command and Conquer Wiki
| Gun Walker
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| Weaponry
| Energy gun
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| Armour
| Light
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| Type
| Anti-Infantry/Anti-Aircraft Walker
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| Faction
| Scrin
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'Gun Walkers' are among the more basic and common Scrin vehicles yet encountered. The bio-mechanical Gun Walker, like many Scrin units, resembles an enormous insect and moves around on six legs.
The energy weapons carried by these vehicles are quite low-intensity and appear to do the most damage to lighter targets such as infantry; however, it should be noted that Gun Walkers have also been seen to fire upon aircraft. Gun Walkers often accompany Seekers into battle to supplement them with anti-infantry capability. The Gun Walker is incredibly effective against Orca Gunships and Venoms, being able to blast them out of the sky at an alarming rate.
[edit] Shard Walker
| Shard Walker
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| Weaponry
| Tiberium shards
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| Armour
| Light
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| Type
| Anti-Infantry/Anti-Aircraft Walker
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| Faction
| Scrin Reaper-17
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The Shard Walker is a variant of the Gun Walker available to Reaper-17. It is a mutation of the Gun Walker caused by excessive Tiberium infusion. As a result of this mutation, this Walker is faster and stronger. In lieu of an energy weapon, the Shard Walker fires Tiberium shards at high speeds. These shards are stronger than the energy weapon, and the weapon itself is capable of being upgraded to Blue shards. It can also make use of energy shields to increase its durability.
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| Scrin Third Tiberium War Arsenal
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