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Harpy

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Harpy
  • Airborne
  • Landed
Unit
Affiliation

Nod
CABAL
Forgotten

Role

Support gunship

Armament

Chaingun

Protection

Light

Tech level

5

Properties
Hit points

225

Armour type

Light

Production
Cost

$1000

Produced by

Nod helipad

Combat
Ground attack

60 (SA)

Cooldown

36

Air speed

14

Attack range

5

Sight range

2

Function
Abilities

Radar invisibility

TS Harpy Icons

The Harpy was a Nod support gunship used during the Second Tiberium War and the Firestorm Crisis.

History

These helicopter gunships are a derivative version of the AH-64 Apaches that were used by the Brotherhood in the First Tiberium War and were been developed as their predecessors had grown inferior in light of the Global Defense Initiative's newly developed Orca Fighters as well as increasing local anti-air capability.

Deployments

After the start of the Second Tiberium War, Black Hand leader Anton Slavik took his loyalist forces to combat those of the rebel leader General Hassan. During one of his missions, Slavik rescued a captured Nod commander that was trapped in one of Hassan's prison bases and used a Harpy to evacuate him from the facility. Before, at the onset of the Firestorm Crisis, Slavik asserted his dominion over the Inner Circle by having his agents assassinate rival generals; one of whom was traveling on his Harpy when it exploded.

Legacy

These gunships were later retired from service from Nod's arsenal as they had become obsolete and instead work began on Vertical Take Off and Landing, the technology used to create the Orca. This led to the creation and the deployment of the Venom patrol crafts which were used in the Third Tiberium War.

Description

The Harpy features a much more aerodynamic, stealthy design, a powerful rotor and an integrated chaingun cannon in its forward section. It is mainly a scout, used to patrol areas or evacuate important personnel (the gunner is not an integral part of the crew). It is also the bane of infantry, as its chaingun cannon can easily slaughter advancing infantrymen.

Unlike the Apache before it, it does not carry rockets nor missiles. However, it has two 30mm chain guns as opposed to one on the Apache, giving it twice the firepower. Despite this being the case, they were no match for the Hover MLRS or the Mammoth Mk. II walkers.

In-game unit

The basic air unit of the Brotherhood in Tiberian Sun, the Harpy is a pretty weak unit, though useful for taking out infantry or harassing other units. Since it is also invisible on the mini-map, it is useful as a decoy or distraction.

Despite the fact the Harpy has rotors in renders, there are none present in-game, due to engine limitations.

Assessment

Pros

  • Effective against infantry and light vehicles
  • Very fast.
  • Better against infantry than an Orca Fighter
  • Radar invisibility

Cons

  • Poorly armoured.
  • Ineffective against heavy vehicles and buildings
  • Must return to a helipad for reloading
  • Relatively expensive
  • Slower than Orca Fighter

Gallery

Trivia

In Greek mythology, the Harpy was a horrible half-woman, half-bird monster who harassed its enemies from the sky.

TS Nod logo transparent Brotherhood of Nod Second Tiberium War Arsenal TS Nod logo transparent
Cabal 2 CABAL Second Tiberium War Arsenal Cabal 2
TiberiumAlliances Forgotten Forgotten Second Tiberium War Arsenal TiberiumAlliances Forgotten

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