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Juggernaut (Tiberian Twilight)

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Disambig
For more uses, see Juggernaut.
&
CNC4 Gameicon
CNC4 Gameicon
Juggernaut
CNC4 Juggernaut Render
Juggernaut with the sticky bombs mortar
Unit
Role

Medium Blast Walker

Armament
  • Cannon (×3)
  • Mortar
Tier

3

Production
Cost

6 CP

Build time

0:12

Produced by

GDI Defense Crawler

Requires

Rank 18

Function
Upgrades

CNC4 Sticky Bombs Cameo Sticky bombs

CNC4 Juggernaut Cameo

The Juggernaut is a GDI Defense-class artillery walker in Tiberian Twilight. Unlike previous incarnations it may mount a mortar launching sticky bombs.[1]

Background

A direct descendant of the Mark III Juggernaut, the Mk. IV is a next-generation walker, boasting shortened, but just as accurate cannons and an optional sticky bomb upgrade. With more finesse than its ancestral models, the Juggernaut maintains its role as GDI's mobile artillery platform, with new emphasis on mobility.

In-game

It functions as a heavy artillery/minelayer which is very effective against clustered enemy units and does not take up a lot of command points allowing several juggernauts to bombard the enemy from afar. Like the Tiberian Sun version, it fires its shells in an arc, but unlike the Tiberium Wars version, it does not need to unpack. Unlike previous versions however this Juggernaut does not leave a husk when killed, a security mechanism to prevent acquisition of the technology by Nod Engineers.

An achievement can be earned if the player use the Juggernaut to destroy many units with Sticky Bombs.

Quotes

Assessment

Pros

  • Good for destroying Crawlers if the target Crawler cannot dodge
  • Highly Effective when chaining with Zone Captains/Ion Cannon strikes (for EMP)
  • Deals Blast Damage, which is useful against later-game defense stuctures
  • Sticky Bombs can be dropped into an enemy strike force for considerible damage
  • Considerible range combined with its mobility makes it a good choice for mobile artillery.
  • Area of Effect damage

Cons

  • Slow
  • Sticky Bombs require an upgrade and the new launcher is visible, giving the opponent warning
  • Lacks Accuracy
  • Vulnerable to Cannon damage
  • Minimum Range
  • Unable to recovered and turned to husk
  • Can be hijacked by Nod Hijacker

Gallery

References

  1. Developer QA Session Number 5
CNC4 GDI Logo Global Defense Initiative Ascension Conflict Arsenal CNC4 GDI Logo
CNCTW Juggernaut HQ Render Mechanized walkers CNCTW Juggernaut HQ Render

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