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Global Liberation Army (Cobra Cell)
Global terrorism, War against the GLA
Commander of GLA's Stealth subfaction
|“|| Accept your bitter defeat and remove yourself from my sight, general!|
The 34 year old Prince Kassad has cut a dashing figure across Middle Eastern politics and a violent one in the underworld. This charismatic tribal leader has organized spies and assassins across North Africa to do his bidding. Prince Kassad has been paid millions for assassinations, hijackings, and beatings in the street. For a three-year stretch beginning in 2008, it is believed that no terrorist action was taken on the shores of the Mediterranean Sea without his involvement or blessing. A clever administrator of a serpentine organization, he has never been directly tied to any criminal activity, yet bad things continue to happen to individuals and forces that stand in his way.
Hailing from Tripoli, Libya, Kassad was aligned with the Cobra Cell of the GLA. The majority of his combat abilities are focused on stealth.
Following the defeat of Dr. Thrax, the charismatic Kassad was one of the first to exploit the new power vacuum. However, he reckoned without the forces of those loyal to 'Deathstrike'. An unknown, yet highly skilled general who assisted and followed Deathstrike successfully defeated Prince Kassad at his headquarters in Cairo, Egypt, taking from him his GPS Scrambler and Sneak Attack technologies. It is assumed that he is dead at the end of the second GLA campaign mission or maybe captured possibly depending on whether the GLA commander chooses to capture or destroy his main command center on top of the cliff.
- Stealth rebel instead of Rebel (stealth by default)
- Hijacker available from the start, stealth, more expensive
- Workers are stealth by default if their supply stash they are bringing cash to is cloaked.
- Camo netting available for every building, including the Scud storm.
- Base defenses are camouflaged from the start
General's challengeWhile Prince Kassad was not able to attack his opponents head on, his abilities to sneak in and out of poorly defended bases or set up other bases on the map undetected made him a very frustrating opponent to fight. Unlike like any other general, his super weapon can be hidden, only briefly being seen after construction before being able to be cloaked. A specialized general, Kassad's stealthy tactics brought immense frustration and headaches to commanders who lack sufficient anti-stealth units.
Kassad also had an extremely annoying habit of hijacking opposing vehicles for his own use. Due to his hijackers being permanently camouflaged, a few loitering Hijackers waiting along the path of an armor column was usually enough to cause serious confusion and lots of collateral damage if no stealth detection is used.
However once Kassad's forces are detected, they are weaker than most of what the GLA has to offer. Bases that are heavily defended from stealth attacks were often out of reach for Kassad, as he lacked the fire power to generally swarm effectively, and doing so often neglected his strongest asset of being sneaky. His base defenses also were about average for the GLA, with no actual differences with other generals other than stealth. He always has major troubles with Shin Fai, since he was capable of spamming his base with mines and had the Attack Outpost as well as Assault Troop Crawlers, both had considerable stealth detection range and could be outfitted with enough firepower to dispatch most of what Kassad had to offer.
|“||You can't kill, what you can't see.||”|
|“||When it is quiet, you should fear me the most.||”|
|“||Now you see me, now you're dead!||”|
|“||That road is not as unguarded as it seems, General.||”|
|“|| I am Kassad!|
- Kassad at the loading screen
|“|| This will not go well for you, General.|
- Kassad at the loading screen
|“|| I found a backdoor to your base, General!|
- Kassad when attacking the backdoor of the player's base
|“|| Can you defend against my flanking attack? Let's find out.|
- Kassad when flanking the player's base
|“|| A frontal assault? That would prove a fatal mistake, General.|
- Kassad when the player attacks his base's front
|“|| Your defenses are broken, General. How will you repel us now?|
- Kassad when he destroys the player's defenses
|“|| So, you have built a Scud Storm? We will have to deal with this new threat.|
- Kassad when the player builds a Scud Storm
|“|| You've launched? You'll regret using that Scud Storm, General!|
- Kassad when the player launches a Scud Storm
|“|| Colonel Burton? General, perhaps you should make him the General. You only lead him to an early grave.|
- Kassad when the player deploys Colonel Burton
|“|| General. perhaps you should introduce me to Black Lotus. I am a great admirer of her...of her work...|
- Kassad when the player trains Black Lotus
|“|| Jarmen Kell? All snipers beware, Jarmen Kell has entered the field.|
- Kassad when the player trains Jarmen Kell
|“|| Let me give you some advice, General. That large group of infantry...it is no problem for my snipers.|
- Kassad when the player trains many infantry
|“|| You're building tanks, are you? Well, a few more snipers should take care of that.|
- Kassad when the player builds many vehicles
|“|| More planes, huh? Why so many, General? Afraid to come down and face me? |
- Kassad when the player builds many air units
|“|| You have fallen to Kassad, like all did before you.|
- Kassad when he defeats the player
|“|| So it ends. You've defeated me, but someday, I'll have my revenge...watch your back, General.|
- Kassad when defeated by the player
|“|| Now that I've captured this Oil Derrick, my forces will grow even faster.|
- Prince Kassad when he captures an Oil Derrick
|“|| You've lost your tech building, General. What shall you lose next?|
- Kassad when he destroys the player's tech building
- While Prince Kassad is known for his love to deploy snipers around the battlefield, he cannot train any except for Jarmen Kell. It is unclear if he was planned to have access to Pathfinders: in the GLA mission to steal his stealth technology he does have units almost identical to pathfinders (if the player holds their mouse over the unit, the unit will be identified as "Sniper"), but cannot train more. The Snipers' only difference to Pathfinders is that they appear to have no upgrades.
- In addition, the Prince Kassad fought in the second GLA mission has some notable changes from the playable version. His units are all cloaked without GPS Scrambler, his Quad Cannons have the Sniper Rounds upgrade, which allows them to kill infantry in a single shot. And while he has Combat Cycles in the map, he can't build any.
- Prince Kassad in his portrait chooses to arm himself with a camouflaged MP5SD sub-machine gun
- Kassad is an Arabic name (قسام=Kassam)
- The red hue inside the barrel and the coloration suggests the prop is actually a toy
- In Generals 2, he is effectively replaced by another GLA Stealth General.
- "Taylor" is displayed on his uniform, meaning his last name might actually be Taylor, or the uniform was a reused prop.
- In the second GLA mission, Kassad's units are purple, while in the general's challenge, his units are red.