The following is a complete unit list for Command & Conquer: Red Alert 3 game units and structures.
Red Alert 3[]
Units[]
Cameo
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Name
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Description
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Attack Dog
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Alert, well-trained German Shepherds with lethal bites. Can sniff out enemy spies.
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Peacekeeper
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Tough frontline infantry who defend their cause with shotguns and bulletproof shields.
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Javelin Soldier
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Seasoned soldiers ready to take on armor and aircraft with their missile launchers.
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Engineer
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These brainy, defenseless specialists are useful for capturing or repairing structures.
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Spy
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Unarmed-and-dangerous saboteurs who break into bases while disguised as other infantry.
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Tanya
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A peerless soldier who can take on small armies with her dual pistols and explosives.
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Prospector
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Unarmed vehicles needed for gathering precious ore and setting up forward bases.
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Riptide ACV
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Air-cushioned transport vehicles armed with heavy machine guns and anti-ship torpedoes.
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Multigunner IFV
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Jack-of-all-trades vehicles with adaptive weapons that change based on their passenger.
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Guardian Tank
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Stalwart battle tanks that can effectively repel enemy armor and pinpoint vulnerabilities.
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Athena Cannon
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Siege weapons linked to orbital satellites that can smite targets with deadly precision.
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Mirage Tank
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High-tech tanks equipped with camo-projectors and spectrum cannons that can boil metal.
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Mobile Construction Vehicle
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Sophisticated vehicles used for setting up self-powered production centers.
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Vindicator
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Tough close-support aircraft that excel at tactical strikes against enemy ground forces.
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Apollo Fighter
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Ultrafast air-superiority jets whose rapid-fire weapons can cut hostile aircraft to ribbons.
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Cryocopter
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High-tech helicopters that can quell dangerous situations by freezing or shrinking hostiles.
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Century Bomber
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Stately, well-armored planes that can carpet-bomb enemy bases before sending in paratroopers.
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Dolphin
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Graceful marine mammals bred for military service. Their sonic weapons can shake ships apart.
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Hydrofoil
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Light, fast-moving vessels that patrol the seas in search of bogeys in the skies.
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Assault Destroyer
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Massive, state-of-the-art vessels that can take plenty of punishment at sea or on land.
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Aircraft Carrier
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Veritable floating fortresses presiding over entire squadrons of air-to-surface combat drones.
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Structures[]
Cameo
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Name
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Description
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Construction Yard
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Allied field HQ. They enable production and grant tech clearance to nearby facilities.
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Power Plant
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These structures safely use clean-burning, sustainable fuels to power Allied bases.
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Ore Refinery
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Prospectors deliver loads of valuable ore to these structures for processing and accounting.
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Boot Camp
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The Allies' infantry divisions stand ready to be deployed from these military structures.
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Armor Facility
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Factories certified to build and repair all vehicle models meeting the Allies' high standards.
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Seaport
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The Allies' renowned naval forces may be requisitioned and repaired at these structures.
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Airbase
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The Allies depend on these structures for building and servicing a variety of aircraft.
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Defense Bureau
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The Allies use these structures to supervise deployment of their top-secret defenses.
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Fortress Walls
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Place two such slabs in a row to raise thick walls that can impede enemy troops.
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Multigunner Turret
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All-purpose defense systems whose weapon changes if an infantry unit is ordered inside.
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Spectrum Tower
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High-tech security systems that use supercharged beams of light to stop enemy ground forces.
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Chronosphere
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Uses temporal technology to mass-transport units to a target destination. Lethal to infantry.
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Proton Collider
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Spins up a furious energy beam that engulfs an area in a molecule-melting chain reaction.
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Uprising[]
Units[]
Cameo
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Name
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Description
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Cryo Legionnaire
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Ice-cold experimental soldiers boasting the latest powered armor and cryo weaponry.
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Pacifier FAV
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Absolute hell rains down once these field artillery vehicles unpack their Grand Cannons.
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Future Tank X-1
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Hulking unmanned war machines whose neutron scramblers can annihilate entire tank platoons.
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Harbinger Gunship
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Some Allied officials strongly protested the charter of these enormous heavy-support aircraft.
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Red Alert 3[]
Units[]
Cameo
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Name
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Description
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War Bear
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Savage beasts trained in close-quarters combat and recon. Enemy disguises can't trick them.
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Conscript
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Young frontliners armed with assault rifles, promises of glory, and explosive cocktails.
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Flak Trooper
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Burly convicts forced to carry heavy anti-air flak cannons and satchels of volatile mines.
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Combat Engineer
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Grizzled, pistol-packing men of science who can capture or repair structures.
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Tesla Trooper
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Heavily-armored, lightning-shooting bruisers who can go toe-to-toe with enemy tanks.
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Natasha Volkova
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Spitting image of a ruthless, legendary markswoman. Authorized to call airstrikes.
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Ore Collector
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Simple armored vehicles that gather raw resources with which to fuel the Soviet War Machine.
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Sputnik
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Smaller and humbler than MCVs, these unarmed vehicles can set up expansion bases.
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Sickle
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Rickety mechanical walkers that can engage multiple hostiles with their triple machine guns.
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Terror Drone
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Unsettling little combat robots that can bore into flesh or metal. Waterproof up to 100 meters.
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Bullfrog
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All-terrain transports boasting highly-effective AA guns and unorthodox ejection systems.
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Hammer Tank
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Sturdy main battle tanks that symbolize the Red Army. Can siphon armor from their enemies.
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Tesla Tank
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Heavily-armored behemoths fitted with a pair of Tesla Coils, which can slag vehicles in a flash.
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V4 Rocket Launcher
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Mobile long-range ballistic-rocket platforms that can level a city block with one launch.
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Apocalypse Tank
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Monstrous self-repairing tanks that can run over anything their ferocious cannons let live.
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Mobile Construction Vehicle
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Heavily-armored, self-powered production vehicles used to push the front lines.
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Twinblade
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Combat helicopters armed to the teeth with guns and rockets. Can haul troops or vehicles.
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MiG Fighter
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Sleek and elusive jet fighters that can pulverize enemy squadrons with their burst-missiles.
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Kirov Airship
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Fearsome war-zeppelins boasting self-sealing armor and vast stores of heavy iron bombs.
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Stingray
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Insulated, lightly armored vessels armed with electrifying Tesla weapons. Can clamber ashore.
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Akula Sub
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Hidden killers that surface only to fire. Nothing can withstand their torpedoes for long.
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Dreadnought
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The big brothers of the Red Navy, these massive siege ships host an array of V4 rockets.
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Structures[]
Cameo
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Name
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Description
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Construction Yard
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Heart of any Soviet base. They assemble military structures and may pack up into MCVs.
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Reactor
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Soviet facilities and base defenses require considerable power, which Reactors provide.
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Ore Refinery
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Ore Collectors toil between these and ore gathering points, filling Soviet coffers.
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Barracks
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All Soviet infantry are trained, sometimes hastily, at modest facilities such as this.
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War Factory
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The infamous Soviet tank divisions and other vehicles are built from these facilities.
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Airfield
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As Soviet air power grew, these facilities became necessary for maintaining various aircraft.
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Naval Yard
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These structures are authorized to build and maintain any class of vessel in the Soviet navy.
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Super Reactor
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Symbolic of Soviet excesses, these dangerously volatile structures could fuel a city.
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Battle Lab
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These unlock the latest weapons while silently analyzing combat data for future use.
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Crusher Crane
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Industrial cranes used to construct structures and repair vehicles - or scrap them for cash.
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Fortress Walls
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Two wall pieces placed in an unbroken row will form a thick barrier that blocks enemies.
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Sentry Gun
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Heavy machine gun nests manned by Soviet conscripts relegated to guard duty.
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Flak Cannon
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Rapid-fire air defense cannons that fill the skies with a hailstorm of metal shards.
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Tesla Coil
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Ominous, lightning-shooting towers. May be powered by Tesla Troopers or Stingrays.
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Iron Curtain
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Emits a strange kinetic barrier that makes targets invulnerable, briefly. Lethal to infantry.
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Vacuum Imploder
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Soviet scientists laughed aside ethical concerns while inventing this monstrous warhead.
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Uprising[]
Units[]
Cameo
|
Name
|
Description
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Mortar Cycle
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These souped-up bikes would be even faster if not for all the explosives they carry.
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Desolator Trooper
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Thick chemical suits shield these sadists from the horrid poisons they use as weapons.
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Reaper
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Bigger, tougher relatives of the Sickle that can barely lift all their rockets and grenades.
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Grinder
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Road rollers jury-rigged for war. Their gnashing teeth can grind anything on land or sea.
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Red Alert 3[]
Units[]
Cameo
|
Name
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Description
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Burst Drone
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Deceptively cute recon robots that can tamper with vehicles and detect disguised enemies.
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Imperial Warrior
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The Emperor's fanatical infantry legions fight with kinetic carbines and beam katanas.
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Tankbuster
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Steely-cold warriors whose personal plasma-cutter cannons can slice through enemy armor.
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Imperial Engineer
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Insufferable, unfit men whose value lies in their ability to capture or repair structures.
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Shinobi
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Master assassins who kill silently with their blades and wreak havoc inside enemy structures.
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Rocket Angel
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Deadly women warriors clad in jet-powered assault suits armed with photon rocket arrays.
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Yuriko Omega
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Vengeful survivor-graduate of a secret paramilitary telekinetic research program.
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Imperial Ore Collector
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The Rising Sun's resource vehicle conceals a rapid-fire threat deterrent system.
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Sudden Transport
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Explosive hovercraft that can assume other vehicles' shape to sneak behind enemy lines.
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Mecha Tengu
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Fast-moving, pilot-assisted robots that can assault by land or sea or turboboost to the skies.
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Tsunami Tank
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Aggressive mainline tanks of the Japanese Empire, capable of traversing sea as well as land.
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Striker-VX
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Versatile pilot-assisted robots that can repel aerial foes or rain death from the skies.
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King Oni
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Dread battlewalkers that can make short work of their victims in any number of ways.
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Wave-Force Artillery
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Mobile siege units that channel staggering amounts of energy into focused long-range strikes.
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Mobile Construction Vehicle
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Self-contained mobile factories reverse-engineered from less-advanced enemy counterparts.
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Shogun Executioner
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An enormous secret weapon made to overwhelm the Soviet Union. Absorbs Tesla energy.
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Yari Mini-Sub
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Compact submersibles armed with tiny torpedoes. Almost invisible until they surface to fire.
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Sea-Wing
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Elusive anti-air vessels invisible to enemy radar until they surface to strike, or to fly.
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Naginata Cruiser
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Specialized ship-hunters bristling with torpedo tubes that can launch along several vectors.
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Shogun Battleship
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Proud, gigantic warships armed with six main battery guns that can devastate targets from afar.
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Structures[]
Cameo
|
Name
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Description
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Instant Generator
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Imperial bases need these chemical-burning structures to maintain operational efficiency.
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Instant Dojo
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Self-folding martial-arts centers in which Japan's infantry rigorously train for battle.
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Ore Refinery
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Ore Collectors fund Japan's military by depositing resources at these processing plants.
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Mecha Bay
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These facilities assemble and repair Imperial military vehicles, including flight-capable ones.
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Imperial Docks
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The Empire's indomitable fleets sail forth from and repair at these ornate facilities.
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Nanotech Mainframe
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These grant access to new tech by updating nanomachines with classified firmware.
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Fortress Walls
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Placing two wall pieces in a row forms a concrete barrier that hinders enemies.
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Defender-VX
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Fixed gun emplacements featuring both anti-personnel and anti-aircraft firing configurations.
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Wave-Force Tower
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Stationary guns whose superheated energy salvos can disintegrate terrestrial threats.
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Nanoswarm Hive
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Sends billions of nanomachines to envelop an area for a short while, effectively sealing it off.
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Psionic Decimator
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Induces psionic cataclysms, more intense than any natural disaster on record.
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Uprising[]
Units[]
Cameo
|
Name
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Description
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Archer Maiden
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Rejected from the Rocket Angel ranks, these women sought to fight by more-traditional means.
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Steel Ronin
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Sentinels as cold and heartless as their pilots, built to cut down enemy tank divisions.
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Giga-Fortress
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Self-aware sea fortresses filled with unconscionable weapon systems and other dark secrets.
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See also[]
Allied Red Alert 3 Arsenal |
Infantry
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Vehicles
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Aircraft
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Vessels
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Cut content
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Production & tech
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Defenses & support
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Campaign buildings
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Top Secret Protocols
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Superweapons
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Soviet Red Alert 3 Arsenal |
Infantry
|
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Vehicles
|
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Aircraft
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|
Vessels
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Cut content
|
|
Production & tech
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|
Defenses & support
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Top Secret Protocols
|
|
Superweapons
|
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Imperial Red Alert 3 Arsenal |
Infantry
|
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Vehicles
|
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Aircraft
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|
Vessels
|
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Cut content
|
|
Production & tech
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|
Defenses & support
|
|
Campaign locations
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Top Secret Protocols
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Superweapons
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