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Mammoth Mk. III

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The Mammoth Tank is GDI's most advanced armored vehicle. Its firepower and armor is unmatched.
- The Mammoth tank described by EVA.
Mammoth Mk. III
Unit
Affiliation

GDI

Role

Heavy Tank

Armament
  • 150mm cannon (x2) OR
  • Railguns (x2) (upgrade)
  • 4.75-inch missile pods (x2)
Protection
  • Hexagonal armor
  • Adaptive armor (upgrade)
Production
Cost

2500

Build time

0:25

Produced by

War Factory

Function
Abilities
  • May crush small vehicles
For more uses see: Mammoth tank.

The Mammoth Mk. III[1] (GDI designation: Mammoth 27) was a GDI heavy assault tank that entered service prior to the Third Tiberium War. At the time it replaced the Mammoth Mk. II walker as GDI's premier land assault unit.

Contents

[edit] Description

The Mammoth tank was designed for extended operations in harsh environments. It was propelled by four separate tracks. The tank was initially armed with two 150mm cannon. Two pods of 4.75-inch missiles augmented anti-infantry and anti-aircraft firepower. Protection was provided by hexagonal armor.[2]

Early production Mammoth Mk. III.

The vehicle was designed to incorporate an organic engineer crew to maintain it in the field. They could independently repair the vehicle to 50% effectiveness.[2] However, the engineers were rarely carried.

The Mammoth tank was large enough to run over and crush smaller vehicles.

An upgrade replacing the cannon with railguns became available prior to the Third Tiberium War, and vehicles continued to be retrofitted right through to the end of that conflict. Additional pre-war upgrade options included adaptive armor and railgun accelerators; these were mostly found in Mammoth's employed by the Steel Talons experimental combat technology division.

Mammoth Mk. III with railguns.

[edit] Variants

[edit] G-150

The G-150 Mammoth variant carried an infantry squad. G-150's were employed by the 22nd Infantry Division during the Third Tiberium War.

[edit] Mammoth Armed Reclamation Vehicle

While not strictly a variant, the Mammoth Armed Reclamation Vehicle Tiberium-abatement vehicle was derived from the Mammoth Mk. III.

[edit] History

Following the Second Tiberium War, GDI concluded the technology did not yet exist to make widespread use or deployment of walkers an optimal solution. The Mammoth Mk. II walker was slated to be supplanted by the less expensive Mammoth Mk. III. This decision was not without its detractors; Colonel Nick Parker opposed the discontinuation of the massive walker and claimed it was the result of "bureaucratic penny pinching" rather than an appreciation of military realities. Nonetheless production of the Mammoth Mk. II ceased in 2039. This was followed by the Mammoth Mk.III entering production in Reykjavik, Iceland.[3]

[edit] Game Unit

Four Mammoths with the railgun capacitor upgrade may be defeated by six standard Avatars.[4]

[edit] References

  1. Nov. 2, 2009. Mastodon. Electronic Arts. Nov. 2, 2009.
  2. 2.0 2.1 Electronic Arts, Command & Conquer 3: Tiberium Wars. Video: GDI introduction.
  3. Verdu, Michael. 2006-09-29. Technology in 2047. Crysis News. 2009-05-30.
  4. Gromij. June 30, 2009. Tip of the week #66 - Adaptive Armor Tactics page 2. GameReplays.org. Oct. 28, 2009.
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