Mastermind (Red Alert)
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| For Tiberium World counterpart, see Mastermind. |
| Mastermind | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Experimental Assault Tank |
| Armament |
Mind control |
| Tier |
3 |
| Tech level |
2 |
| Properties | |
| Hit points |
500 |
| Armor type |
Heavy |
| Amphibious |
No |
| Production | |
| Cost |
$1750 |
| Build time |
1:10 |
| Produced by | |
| Requires | |
| Combat | |
| Ground attack |
3 (Controller) |
| Cooldown |
10 |
| Speed |
4 |
| Attack range |
6 |
| Sight range |
9 |
| Function | |
| Abilities |
Immune to mind control |
| “ | Time for a brain storm! - Mastermind | ” |
The Mastermind was a Yuri vehicle operating during the Psychic Dominator Disaster. It was a giant psychic brain sealed within an armored vehicle. It had about the same speed as a Rhino tank. Its armor was also similarly strong.
Contents |
Background
Edit
| “ | BRAIN-WAVE OVERLOAD!! - Mastermind subject to overload | ” |
Yuri's specialists wanted to create a powerful tank-like weapon system to achieve some sort of parity with Allied Prism Tanks and Soviet Apocalypse tanks. Since Yuri's speciality was mind control, the result was a massive bio-engineered brain mounted on an armoured tank-like chassis able to rapidly mind-control all enemy units near it. The brain was designed to continuously mind control all enemy units within range so as to cause mayhem in large enemy formations before or during an attack. One fatal flaw in the design however, due to the contingency of war, new more powerful cyborg-electronic circuit systems are not ready in time for the Dominator Disaster War, forcing Yuri's engineers to make do with an adaptation of the design used on psychic towers which are too weak to fully realise the potential of a brain this powerful. As a result, whilst the Mastermind is theoretically able to control more units than the psychic towers, it cannot do so without sending it's electronics into overdrive, leading them to overheat and eventually burn out, frying the brain and destroying the vehicle.
The Mastermind was erased after the Soviets meddled with the space time continuum.
In-game
Edit
This weapon system is particularly deadly when deployed at the enemy assault force's is assembly point where they can cause mayhem in the enemy ranks. This ability makes it potentially devastating to an otherwise unstoppable armoured column before they make their mark on the battlefield. One major weakness with this weapon system however, is its lack of self-defensive armament. This makes it completely helpless against units immune to psychic control such as Terror drones, robot tanks and air units when airborne. As mentioned above however, it's greatest weakness is that this weapons system is prone to burning out when it has too many units under its control. This led to the tactic of rushing the Mastermind with many cheap and fast units such as Conscripts, Flak Tracks or IFVs. Paratrooper conscripts are ideal for this task as they are both free and plentiful. Yuri's Masterminds can control up to 3 units each without going into overdrive.
Assessment
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Pros
Edit
- Able to control up to 3 units.
- Same speed as a Rhino tank.
- Their armor was also similarly strong.
Cons
Edit
- Vulnerable to air units and control-immune units.
- Can be overrun with many cheap and fast units.
- Damages itself if it mind controls too many units.
Selected Quotes
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| “ | I am the Mastermind - When selected | ” |
| “ | Alpha waves ready - When selected | ” |
| “ | Collective thinking - When selected | ” |
| “ | Enter the think tank - When selected | ” |
| “ | A mind is terrible thing to waste - When selected | ” |
| “ | Let's have a meeting of the minds - When selected | ” |
| “ | Mastermind on the move! - When moving | ” |
| “ | Let's make some friends - When moving | ” |
| “ | We're on a diplomatic mission! - When moving | ” |
| “ | Where are the simpletons? - When moving | ” |
| “ | Always looking for new ideas - When moving | ” |
| “ | Time for a brain storm! - When ordered to attack | ” |
| “ | This will be painless - When ordered to attack | ” |
| “ | They will understand - When ordered to attack | ” |
| “ | Their mind will be addressed - When ordered to attack | ” |
| “ | Let's collect our thoughts - When ordered to attack | ” |
| “ | BRAIN-WAVE OVERLOAD!! - When overloading | ” |
Gallery
Edit
Trivia
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According to the concept art for the Mastermind, the real-life scaling of the vehicle shows that the it is twice the size of a tank.
If the installer slide is examined, one can see that there is no accessing the tank, meaning there might be no pilot in it!
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