Command & Conquer Wiki

Welcome to the Command & Conquer Wiki! Log in and join the community.

READ MORE

Command & Conquer Wiki
Register
Advertisement

The Mechapede is a Scrin walker unit from the Third Tiberium War, determined to be an "advanced customizable biotank" according to GDI InOps.

Background[]

The Mechapede closely resembles a Terran millipede or centipede, though it is exponentially larger. Its speed is faster than even a Seeker, and can fire in any direction. However, it can not move in reverse, making hasty retreats a cumbersome task.

Abilities[]

CNCKW Spawn Shard Segment Cameo
Spawn Shard Segment Creates a Shard segment on the Mechapede that fires 3 Tiberium shards per salvo. Spawning a segment costs $100 and takes 1 second. Each segment has 1000 health (Ctrl+A).
CNCKW Spawn Toxin Segment Cameo
Spawn Toxin Segment Creates a Toxin segment on the Mechapede. Spawning a segment costs $100 and takes 1 second. Each segment has 1000 health (Ctrl+S).
CNCKW Spawn Disintegrator Segment Cameo
Spawn Disintegrator Segment Creates a Disintegrator segment on the Mechapede. Spawning a segment costs $100 and takes 1 second. Each segment has 1000 health (Ctrl+F).
CNCKW Spawn Disc Segment Cameo
Spawn Disc Segment Creates a Disc segment on the Mechapede that fires 5 shots. This is the only segment that can target aircraft. Spawning a segment costs $100 and takes 1 second. Each segment has 1000 health (Ctrl+D).

Game Unit[]

The Mechapede's "head" is the only part constructed at first; it has a weapon similar to the Scrin Disintegrators. Eight additional segments, of four varying types, can be added.

  • Shard segments are powerful against enemy infantry and vehicles
  • Disk segments can down enemy aircraft
  • Tiberium spray segments use a weapon not unlike the Corruptor, and can prove to be very lethal to enemy infantry (as well as being able to heal friendly Scrin units, and if used properly, itself)
  • Disintegrator segments are potent against enemy armor, and use a weapon similar to their namesake unit

The flexibility of this unit allows even a single Mechapede to be an extremely versatile support unit. Multiple Scrin Mechapedes with four Shock Trooper plasma disk segments and four Disintegrator plasma cutter segments (not counting the head) can destroy a fully armed MARV in a matter of minutes. In spite of its huge population count, the Mechapede is the strongest non-epic Scrin ground unit in the game, aside from the Cult of Reaper's Reaper Tripod.

The loss of a Mechapede's body segment will not destroy the unit, as it can then rebuild more segments. However, it will destroy all the segments that come "after" the one that was destroyed, so the loss of a segment close to the head can prove to be rather costly. The only way to totally destroy the unit is by targeting the head segment. It is impossible to gain infinite segments on the Mechapede.

Because the Mechapede relies on a large number of small legs to move around the battlefield, human commandos are unable to use det-packs on its legs (in spite of its classification as a walker).

Changelog[]

  • Kane's Wrath patch 1.01:
    • creating a decoy army of Mechapedes will no longer desync the game.
    • disintegrator segment damage and range halved, corrupter segment range decreased 25%, range of disc segment increased 8%, Shard segment rate of fire improved significantly
  • Kane's Wrath patch 1.02: disintegrator segment range increased from 150 to 175; corrupter segment healing reduced by 66%; ravager segment range increased from 300 to 325

Trivia[]

  • Mechapedes do not follow rally points when set in a Warp Sphere or Warp Chasm. In fact, they do not even leave the portal when they are finished warping in, unlike other Scrin "vehicles". Instead, they instantly appear in front of said production buildings.
  • In official versions of the game, the Mechapede's sections can change positions while moving.
  • Its pre-release name was the Millipede, as seen in the Worldbuilder.
  • Interestingly, the Mechapede bears a striking resemblance to the Impeding Assault Tank (IAT) deployed by the alien Umbaran species in the Star Wars franchise. Both take on the form of centipedes, are highly mobile, are composed of many different segments (each patterned with glowing lines and are armed with its own, independent cannon) and would be instantly damaged beyond repair should their "head" be destroyed.
    • However, considering the release date of the episode the IAT debuted in (2011) and that of Kane's Wrath (2008), this is most likely a coincidence.

Gallery[]

References[]

  • [1]: Scrin Mechapede appears at 7:47
  • [2]: Official Mechapede page
CNCKW Scrin logo Scrin Third Tiberium War Arsenal CNCKW Scrin logo
CNCTW Juggernaut HQ Render Mechanized walkers CNCKW Titan Cameo
Sheppard Tanks CNCTW Scorpion Tank Cameo
Advertisement