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Medic (Tiberian Sun)

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Medic
Medic
Unit
Affiliation

GDI

Role

Support infantry

Protection

Combat suit

Tier

1

Tech level

4

Properties
Hit points

125

Armour type

N/A

Production
Cost

$600

Produced by

Barracks

Combat
Ground attack

-50 (Organic)

Cooldown

80

Speed

4

Attack range

2.83

Sight range

6

Function
Abilities

Healing

TS Medic Icons

Medics are unarmed GDI infantry units, whose sole role is supporting other soldiers. They appeared during the Second Tiberium War and the Firestorm Crisis.

Background

Medics possess advanced medical training in order to effectivelly treat their fellow soldiers. They are equipped with regular GDI combat suits with a characteristically painted helmet and a well equipped medikit in order to treat even the most terrible wounds.

Unfortunately, they are unable to defend themselves, as they are completely unarmed, and their body armour is lacking.

In-game

Medics function mostly identically to their counterparts in the first Red Alert. They can target a single friendly infantry unit to restore most of its health. The healing ability is fairly short-ranged and generally does not take place quickly enough to keep a soldier alive in the middle of combat, so the medic is mostly used to heal infantry after combat and reduce attrition from damage. Since infantry in Tiberian Sun are more durable and generally more effective than in Red Alert, this also makes the medic more useful. The Tiberian Sun medic also has the ability to regenerate up to half its health.

A unique ability of the medic is its "guard" ability; when a medic has been ordered to guard an area, any wounded infantry that come within a certain range of the medic will cause it to move toward the wounded soldier(s), sometimes even following them if they don't stop. The ability is done by either double clicking the medic or using the force attack command on an area.

Selected Quotes

Medic reporting!
- When selected
Yes sir!
- When selected
Awaiting orders!
- When selected
Affirmative!
- When moving
Moving out!
- When moving
Stat!
- When ordered to heal
Clear!
- When ordered to heal
Give me some room!
- When ordered to heal

Legacy

Due to the burden they have, Medics were employed in Armouries by the time of the Third Tiberium War. Medical supplies that can be administered immediately are now distributed freely to the experienced soldier in the battlefield. Medics can now treat even wounds created by Scrin weaponry.

GDI Logo 2030 Global Defense Initiative Second Tiberium War Arsenal GDI Logo 2030

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