Minigunner (Tiberian Dawn)
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| Minigunner | |
|---|---|
| |
| Unit | |
| Affiliation | |
| Role |
Basic infantry |
| Armament |
GAU-3 Eliminator/M-16 (GDI) |
| Protection |
Light |
| Tier |
1 |
| Tech level |
1 |
| Properties | |
| Hit points |
50 |
| Production | |
| Cost |
$100 |
| Produced by | |
| Combat | |
| Ground attack |
3 |
| Speed |
8 |
| Sight range |
1 |
The Minigunner forms the core of both GDI and Nod's infantry in Tiberian Dawn.
Contents |
Background
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Minigunners are soldiers forming the majority of both the Brotherhood's and GDI's infantry corps. They wear camouflaged BDU's (urban camoflauge is used by Nod, whilst desert camoflauge is used by GDI) with a Kevlar vest and PASGT helmets for protection.
GDI's Minigunners are typically armed with a mix of GAU-3 Eliminator 5.56mm chainguns (assault rifles de-facto) and older M-16 rifles. Nod forces however, from their origins as a terrorist organisation, were originally forced to use available stock of M-16 5.56mm automatic rifles for their basic infantry, while relegating more advanced equipment to elite units [1]. However, towards the end of the First Tiberium War, both forces adopted the Cobretti AR-70 Raptor assault rifle into widespread use.
It should be noted that during the course of the conflict, GDI was forced to reduce their infantry training time gradually, from three months basic training, to eight weeks, and finally to four weeks[2]. Nod, oddly enough, has no such problems. Further, the quality of GDI equipment worsens gradually throughout the conflict, as supply is unable to meet the demands of the conflict[3]. Meanwhile, Nod manages to keep their soldiers well equipped throughout the conflict with standardized uniforms and equipment. It is therefore feasable that GDI troops may have been forced to use other non-standard equipment (such as steel helmets and basic flak vests instead of PASGT armour, as witnessed in Renegade) from the available stock towards the later days of the conflict, as Nod forces did in the earlier days.
In-game
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Minigunners are trained at Hand of Nod installations or Barracks installations for GDI forces. Whilst weak individually, when used in groups they can pose a threat to other infantry and some light vehicles. Their effectivness against armour is limited however, due to limited firepower and risk of being crushed by heavier vehicles.
GDI's Grenadiers, Guard Tower emplacements and MRLS's, and Nod's Flamethrower Infantry, Flame Tanks and Artillery pose a major threat to the survival and welfare of these basic infantry squads.
Gallery
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See Also
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Citations
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- ↑ Tiberian Dawn official manual
- ↑ Command & Conquer: Renegade, IDS_M00GGDI_GCON0030A3GSEN (By the time I was done with basic training, I had a full three months. Today, these soldiers learn the hard way.), IDS_M00GGDI_GCON0029R3GORS (I remember a time when they had eight full weeks of training before any field work), IDS_M00GGDI_GCON0030A1GSMG (Now they get a couple days of underwear folding, and they ship 'em out to die.), IDS_M00GGDI_GCON0030A2GSRS (Yes, the four week training course is just not enough.)
- ↑ Renegade: GDI troops have far more primitive uniforms than their Nod counterparts.
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