Gaming
 

Mutant Hijacker

From Command and Conquer Wiki

You may be looking for the GLA's Hijacker
Mutant Hijacker
Structure
Affiliation
Base structure

Infantry

Role

Special forces

Protection

Light

Properties
Hit points

5

Production
Cost

1850

Combat
Speed

7

Sight range

6

Function
Abilities

Vehicle thief, heals in tiberium, inmune to veins

"No keys, no problem."

Mutant Hijacker, getting to work

The Mutant Hijacker was an exceptionally skilled mutant that was trained in carjackings. He was an important member of the Forgotten, as he acquired vehicles and technology thereof for them. He wore a long trenchcoat and a salvaged Nod light infantry helmet for protection when stealing a vehicle, an act he was exceptionally adept at, able to steal even the Mammoth Mk. II with ease. Like other mutants, he could heal in Tiberium fields.

Interestingly, the hijacker often preferred to hire his services out to the Brotherhood of Nod. After the Firestorm Crisis, the Forgotten, along with their Hijackers, went into their self-imposed exile.

Join the cause of Nod! Brotherhood of Nod Second Tiberium War Arsenal Ascend!
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