An Orca Dropship landing near a beacon
Orca Dropships were GDI heavy duty military freighters, capable of transporting large amounts of soldiers, mechs and other equipment long distances. They were used during the Second Tiberium War and the Firestorm Crisis.
With four powerful engines and a massive hold, the Dropship is the next generation cargo plane. It has full VTOL capability and can fly into a combat zone to deploy substantial GDI forces nearly instantly. In fact, it can even ferry the heavy Mammoth Mk. II.
A number of dropships were equipped with atmospheric entry thermal shields and significantly more powerful engines, allowing them to land on the GDSS Philadelphia. They are known to crash during ion storms, like all other aircraft.
The Dropship was not seen after the Firestorm Crisis, as it was replaced by the new V-35 Ox transports.
The dropships are computer-controlled units that deliver the player's forces to the combat zone in single player missions. In custom made scenarios they can be controlled by players if allowed to, however, due to engine limitations they can only carry infantry.
In single player, dropships (like Orca Transports) can be scripted to drop off all kinds of units.
Due to a bug involving air units, much of the original code had to be re-written in one of the early Tiberian Sun versions. Because the Dropship was not intended to be player controlled, Westwood Studios did not fix a new bug caused by the changes. This lead to the Dropship to glitch and become uncontrollable. Due to this bug, unless you are using an old version of Tiberian Sun or a modified version that fixes this, it is not recommended that you make this unit available in multiplayer.
Unused loadout mechanic
|The following is based on content cut from Tiberian Sun and has not been confirmed by canon sources.|
The Tiberian Sun GDI campaign was to feature a mechanic where the player could choose the starting units that would be delivered by Dropships. They were to dock at a unique structure called the Dropship bay, which was scrapped during development.
There is some residual code and art that can be applied to restore this mechanic, and an example of this is available at the XCC downloads page, where it is applied to the first GDI mission. Without additional code, however, the cursor in this menu can be invisible and the menu does not have a visible closure option.