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Anti-tank base defense
Plasma discs or Tiberium shards
Medium (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
700 (2100 when upgrade) (Cannon) with 50% scalar against infantry, 200% scalar against civilian buildings
3.9 seconds (3.4 seconds when upgrade)
Splash radius: 5
The Photon Cannon is a heavy anti-tank defence that only is good against vehicles. They rival the Guardian cannons and Laser turrets. Despite their name, they appear to use plasma discs as a main weapon. They can be upgraded with Tiberium shard launchers, increasing their damage per second output by nearly 140%. Mammoth Tanks and infantry such as Zone Troopers can be a danger to it. They cannot target aircraft, relying on Plasma Missile Batteries for that purpose. They are often paired with Buzzer Hives as well, to cover their weakness to infantry.
|Shard launcher||While the plasma disks on a Photon Cannon are fairly lethal to vehicles, upgrading them to fast-moving Shard Launchers provides a potent increase in damage (Ctrl+S).||Purchasable at any Technology Assembler for $2500 and taakes 1:15 to research.|
- Effective against vehicles.
- Detects stealth units.
- Deals more damage to infantry than GDI's guardian cannon and Nod's SAM turret.
- Low armor compared to its GDI and Nod counterparts.
- Defenseless against air units.
- Still weak against infantry.
- Shuts down with insufficient power, leaving the base defenseless.
This base defense shares its name with a defense used by the Protoss race in the Starcraft series, though it has the ability to fire at air units.