Power plant (Tiberian Dawn)
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| Power Plant | |
|---|---|
| |
| Structure | |
| Affiliation | |
| Role |
Produces power |
| Tech level |
0 |
| Properties | |
| Hit points |
200 |
| Production | |
| Cost |
$300 |
| Build time |
0:09 |
| Produced by | |
| Function | |
| Power |
+100 |
| Produces |
Power |
| Allows |
See section |
The power plant is a vital building that produces power, necessary for the functionality of both GDI and Nod bases.
Contents |
In-Game building
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- The power plant produces 100 power units, this amount is less than sufficient to run a big base. Meaning that the more buildings you will have, the more power plants you will have to build to maintain full functionality.
- It is best to build Advanced power plants as they produce a doubled power amount.
- Power output is directly related to the power plant's condition, so protect them during battles.
Production
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This building as previously mentioned produces 100 power units.
Allows
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Once built it allows the construction of several buildings, assuming that the construction yard is still standing.
Both Factions
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| | Refinery |
| | Advanced Power Plant |
| | Repair facility |
GDI
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| | Barracks |
Nod
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| | Hand of Nod |
Gallery
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See also
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- Advanced power plant, the improved version.
- Power plant, disambiguation.
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