Command & Conquer Wiki

Welcome to the Command & Conquer Wiki! Log in and join the community.

READ MORE

Command & Conquer Wiki
Register
Advertisement

AF Gameicon The following is based on the missions of The Aftermath and might contradict canon.

The Soviets are beginning construction of a new class of submarine capable of launching sea-to-ground missiles. We don't have to tell you the amount of devastation these could cause.

Take a small squad of troops and infiltrate their power grid. When it is down, additional reinforcements will be sent in.

When ready, head north and destroy their Sub pen, preventing further construction of these subs. If any are built, they must not be allowed to escape!
- Mission briefing

Production Disruption is the fourth Allied mission in the Aftermath expansion.[1]

Background[]

Following an important engagement with Soviet forces from destroying an abandoned Allied base, the Allied Commander received a mysterious call from Special Agent Tanya Adams and sent to American General, Ben Carville that a Soviet garrison somewhere in Europe is planning to bring out units in fighting on the continent and destroying the Allied base. The Commander finds out that this base is heavily fortified with a lot of Soviet defenses, but cannot make a break-in to this operation's objective and a Soviet commander is waiting for Field Commander A9's response to do something much more bigger.

Aftermath[]

All Soviet units inside the Soviet barracks, War Factory, Naval yard and also the Airfield were absolutely destroyed to pieces and the Red Army believes that more Soviet bases will be established and defended across Europe despite a stolen remark from Tanya Adams' rival, Volkov. Carville sends the Commander to Italy to destroy the Soviets' harbour in the country's northern state.

Walkthrough[]

The player starts out with infantry. Destroy the power plants to take the tesla coils offline. Then demolition trucks and engineers will arrive. Either use rocket soldiers to shoot out of the range of the flame towers or blow them up with the suicidal trucks. Capture the radar dome to get chrono tanks. Teleport the chrono tanks to the sub pen and destroy it to win the mission. If a sub is built and escapes the mission is a failure.

References[]

  1. Westwood Studios, Command & Conquer: Red Alert - The Aftermath. Allied mission 4: "Production Disruption".
Red Alert, Counterstrike and The Aftermath missions
Advertisement