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Redmond Boyle

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Redmond Boyle
CNCTW Redmond Boyle
Director Boyle during a press conference
Biographical information
Gender

Male

Relatives

Lance Boyle (son)

Political information
Affiliation

GDI

Rank

Director-General

Treasury Commissioner (before TWIII)

Game information
Appearances

Tiberium Wars

Role

GDI Head of State

Actor

Billy Dee Williams

Stick with me Commander and we will lead GDI to a brave new future.
- Boyle

Redmond Boyle is the Director of GDI in Tiberium Wars.

Contents

BackgroundEdit

Boyle assumed authority after the GDSS Philadelphia was obliterated in a nuclear missile strike, having served as GDI's Director of the Treasury beforehand. He was a corrupt politician beforehand. Now, as a leader, he is predominantly concerned with maintaining his image of a responsible and highly competent GDI leader while attempting to exert control over the actions of GDI commanders, including general Jack Granger.

SurvivalEdit

Interestingly, his incompetence and corruption were the reasons for which Kane decided to use him as a pawn. He arranged for Boyle to be delayed back on Earth while the rest of GDI command was on board the Philadelphia. Nod's "LEGION" launched a stealth assault on the GDI Treasury building, ensuring that Boyle would be on the ground in time to become acting Director.[1]

StorylineEdit

CNCTW Boyle Press Conference
One of Boyle's many press conferences
TagazielAdded by Tagaziel

Boyle is interested in a propaganda war, encouraging commanders to partake in potentially foolhardy missions simply to gain symbolic victories over Nod. In particular, GDI operations in Eastern Europe were his idea. This was one of many proofs that his lack of wartime experience was noted by conflict analysts as "a cause for concern". Ignoring General Granger, Boyle ordered the use of the Ion Cannon on Nod's Temple Prime in Sarajevo, an event which led to the Liquid Tiberium Explosion that destroyed Eastern Europe (and destroying all GDI forces there) and drew the Scrin to Earth. Upon their arrival, he ordered the entire southern hemisphere division of the Cannon network to fire on the alien ships, which may have had something to do with their extremely violent reaction to their 'hosts'. During the invasion, Boyle fled to a GDI bunker in Reykjavik, which allowed the GDI military to plan the defence of New Eden without interference.[2]

In the final stages of the war, Boyle secretly commissioned the development of a Liquid Tiberium Bomb by GDI scientists, based on captured Nod technology and authorised the GDI Commander to use it against the Scrin and Nod in the final battle for the Relay Node at Ground Zero.[3]

In-gameEdit

Boyle's fate is determined by the commander's (player's) choice in the final GDI mission:

  • If the commander refuses to use the Liquid-T Bomb, Boyle will be forced to resign his position to avoid being charged with war crimes for authorizing the use of the T Bomb.
  • If the commander uses the T Bomb, Boyle will retain his position and laud the commander as a hero (protecting the commander from being court-martialed by General Granger in the bargain). After Granger retires ("to spend more time with his family"), Boyle promotes the commander to Granger's post as head of the GDI military, telling the commander to stick with him and "lead GDI into a brave new future".
  • Likely, because tiberium mutated as a result of the Liquid T explosion at Temple Prime, and not as a result of the T bomb explosion at Ground Zero, which based on Granger's assessment would've had a "cataclysmic" effect. It is likely the canon side is the ending where the commander does not use the T bomb and Boyle is forced to resign.

Behind the scenesEdit

Boyle is portrayed by Billy Dee Williams. Known for his role as Lando Calrissian from the Star Wars series of movies such as The Empire Strikes Back and Return Of The Jedi as well as Harvey Dent, the alter-ego of Two-Face, in Tim Burton's 1989 film Batman.

GalleryEdit

ReferencesEdit

  1. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Nod mission 6: "All that Glitters".
  2. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI mission 12: "Munich".
  3. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI mission 17: "Ground Zero".
Tiberium Wars Characters
GDI icon test GDI characters in Command & Conquer GDI icon test
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